Specialization effects on NPC interaction?
#1
Posté 30 octobre 2009 - 10:53
Will choosing a specialization for you character, such as Templar, effect your characters interaction with the Mages in your party? Would specializations effect interaction with non-party NPCs as well?
#2
Posté 30 octobre 2009 - 11:47
#3
Posté 30 octobre 2009 - 12:00
Apparently Wynne will attack you for what you have to do to get the blood mage specialization.
#4
Posté 30 octobre 2009 - 12:04
#5
Posté 30 octobre 2009 - 12:05
#6
Posté 30 octobre 2009 - 12:09
#7
Posté 30 octobre 2009 - 12:52
#8
Posté 02 novembre 2009 - 12:55
#9
Posté 02 novembre 2009 - 02:36
MeloncholyRoar wrote...
If you choose Blood Mage speciality, and then tell Wynne in conversation, she will fight you.
Anyone know if this is avoidable by leaving Wynne at camp when you do the quest to unlock Blood Mage spec?
#10
Posté 02 novembre 2009 - 02:39
MeloncholyRoar wrote...
If you choose Blood Mage speciality, and then tell Wynne in conversation, she will fight you.
Can you just not tell her then? Only use blood magic when she's not looking? :innocent:
#11
Posté 02 novembre 2009 - 06:07
#12
Posté 02 novembre 2009 - 06:48
Lady Catastrophe wrote...
I have a feeling that Morrigan will react badly if you choose the Templar specialisation.I doubt she'd mind if Alistair did,though.
Alistair starts with the Templar specialisation. Then again, Morrigan and Alistair bicker more like siblings.
Modifié par Wissenschaft, 02 novembre 2009 - 06:48 .
#13
Posté 02 novembre 2009 - 07:48
#14
Posté 29 décembre 2009 - 03:41
jeckaldied wrote...
Not having the specialization its self, but the way you unlock them can, for example, SPOILERS
Apparently Wynne will attack you for what you have to do to get the blood mage specialization.
Spoiler
There must be more than one way to unlock this because I did this when I rescue what his face child in Redcliffe I convinced the demon to teach me and Wynne didn't complain and I couldn't tell her
#15
Posté 29 décembre 2009 - 03:45
Wissenschaft wrote...
Lady Catastrophe wrote...
I have a feeling that Morrigan will react badly if you choose the Templar specialisation.I doubt she'd mind if Alistair did,though.
Alistair starts with the Templar specialisation. Then again, Morrigan and Alistair bicker more like siblings.
I don't think Morrigan would care she would consider it a smart move on ur part survival, but if you did something like join the order she'd hate but your just learning the technique and she well aware of a need for survival.
#16
Posté 29 décembre 2009 - 11:54
And here again is another example of her complex personality, btw, as you gain major approval points with her for carrying out the Templars will at the circle tower (invoking the annulment)
Modifié par Yrkoon, 29 décembre 2009 - 11:56 .
#17
Posté 29 décembre 2009 - 11:57
Interestingly enough, there is a blind Templar in the Elven Alienage who can tell if you are a fellow Templar and offers a couple of lines of special dialogue. So it seems to me they intended to have the specializations impact the game, but they ultimately cut it out and forgot to remove it from this NPC?
I blame EA.
Modifié par Ulrik the Slayer, 29 décembre 2009 - 11:59 .
#18
Posté 29 décembre 2009 - 12:00
#19
Posté 29 décembre 2009 - 12:02
Grommash94 wrote...
Meh, but I mean, since 3 people would leave you if you became a blood mage..it would have too much of an impact. It would have been nice if SOME NPCs had different conversations based on ure specialization. But to have it affect your companions and what not..
They don't have to leave. Ultimately, they might, but you could always try to persuade them with the old "Grey Wardens do what they must, and use any means to accomplish it."-argument for them to stay.
#20
Posté 29 décembre 2009 - 12:20
I was very disappointed with this. I had wanted some potential repercussions for taking this specialization but I got a big fat nothing. Would anyone be willing to fill me in on how to initiate conversations with Wynne where she asks if you're a blood mage? I see this claim all over the forums but never got it in game.
#21
Posté 29 décembre 2009 - 12:30
Ulrik the Slayer wrote...
Grommash94 wrote...
Meh, but I mean, since 3 people would leave you if you became a blood mage..it would have too much of an impact. It would have been nice if SOME NPCs had different conversations based on ure specialization. But to have it affect your companions and what not..
They don't have to leave. Ultimately, they might, but you could always try to persuade them with the old "Grey Wardens do what they must, and use any means to accomplish it."-argument for them to stay.
Wynne and Alistair in particular seem vehemently against ANY sort of blood magic whatsoever.
#22
Posté 29 décembre 2009 - 12:32
#23
Posté 29 décembre 2009 - 01:00
Ulrik the Slayer wrote...
So? If they trust you enough you should be able to persuade them, ableit at a cost of trust.
You should have the chance to have to persuade them! They never even notice!
#24
Posté 29 décembre 2009 - 01:02
whitless256 wrote...
Ulrik the Slayer wrote...
So? If they trust you enough you should be able to persuade them, ableit at a cost of trust.
You should have the chance to have to persuade them! They never even notice!
Uhm, I pretty much said just that in my first post in this thread...
#25
Posté 29 décembre 2009 - 01:28
Ulrik the Slayer wrote...
This is a really stupid part of DA:O - you can use Blood Sacrifice on Alistair or Wynne (two companions who hate Blood Mages) and yet they don't say a word. It is totally f-ing stupid and BioWare really dropped the ball on this aspect of the game. The specializations should have more of an impact on what people think of you.
Interestingly enough, there is a blind Templar in the Elven Alienage who can tell if you are a fellow Templar and offers a couple of lines of special dialogue. So it seems to me they intended to have the specializations impact the game, but they ultimately cut it out and forgot to remove it from this NPC?
I blame EA.
I wouldn't exactly call it stupid. It hits the suspension of disbelief, true, but frankly, given the choice between having the freedom of being able to choose whatever specialisation you wish and being able to use whatever team mates you want, or being backed into a corner of having to make a decision between character build choices and who you can keep, I'd choose the former every time. I hate having layer upon layer of restrictions on how to build my character, and I'm glad Bioware just chose to leave it up to the player. I like playing good guys and I really like playing a Blood Mage. If Bioware did things your way I'd be stuck.
Apparently, admitting up front that you are a Blood Mage in the Broken Circle climax (or after Uldred goes down, I think) causes all mages, Templars, Irving, Wynne, everyone to attack you and you get no armies from it. Apparently there is a conversation path that can result in Wynne going nuts but it's not linked into available dailogue choices, hence it never appears when just talking to her.
Put bluntly, I quite like the way you can essentially play a 'secret' blood mage. It leaves the decision of whether to practice Blood Magic as choice purely up to the player, how it should be, how Jowan practiced it.
Modifié par JaegerBane, 29 décembre 2009 - 01:29 .





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