Persephone wrote...
Cutlass Jack wrote...
Kimberly Shaw wrote...
That's not true. None of my campnions were killed. He just thought he would be. The game didn't let you reason with him to say otherwise. It should have, his living beyond Meredith's death wouldn't have changed the game at all in any way except you'd have one less "AWESOME" boss fight. *sigh* It was poor writing.
If they wanted the player to kill Orsino, it should have been upon accusing him of helping Quentin kill your mother and the fall out from not stopping Quentin.
Much as I like the game I must agree with this. I sighed very loudly when Orsinio did that. It was like the mages were determined to make me feel like an idiot for supporting them.
On the other hand confronting him about Quentin would have been much better.
It's only made WORSE by the fact that you CAN confront him if you support the templars.
Much as I love DAII, Orsino's Act III reveal was a huge WTF moment.
What I think is missing here though is that the ideas here are what you as individuals would have preferred and would have written yourself if that was a decision you had to make. Is one the right way? I don't know. I don't think there can be just one way to have written that ending. Consequently it means that there are people that are going to be upset or pissed about the way it ending.
If the finale was going to be that way no matter what, than I would rather have it be quick like that (and this is my own personal preference) than going through endless dialogue choices where in the end, he still does what he does. I mentioned this in another thread, but I've personally seen this type of conflict where there are two diametrically opposed views that create such anger and hatred that in the end, one person or both do exactly what the other was accusing them of just to give themselves a reason to act violently or justifying their response. It happens and it appears to have happened here.
Now from that perspective and given what and how we knew the game was going to be portrayed (as a story as told by Varric) than in the end, there still would not have been a choice. They (bioware) knew the beginning, the middle and the end. It was up to us to get there in a fashion they designed for us. Certain behaviors led to certain things (the difference in responses whether good, snarky or bad attitude does play out) and that did have some effect on how you were viewed. Granted, it's not like in DA:O where a companion left. I think that would have been better.
With all of that though, I still believe it could have been handled better than it was. But I am not going to knock them for the direction they chose, just the execution of the direction which to me matters most. If you want to tell me your story, fine, do that, just make sure that you can tell me the story, and to borrow some one else's words on these forums, don't just "show me the story".





Retour en haut







