So what do you think the idol was?
#1
Posté 13 avril 2011 - 02:12
#2
Posté 13 avril 2011 - 02:26
#3
Posté 13 avril 2011 - 02:31
#4
Posté 13 avril 2011 - 02:33
#5
Posté 13 avril 2011 - 02:39
And as Maria states above, whatever this idol is I just hope that the writers know what it is and will eventually share this information with us.
#6
Posté 13 avril 2011 - 02:43
Modifié par primero holodon, 13 avril 2011 - 02:46 .
#7
Guest_Puddi III_*
Posté 13 avril 2011 - 02:43
Guest_Puddi III_*
#8
Posté 13 avril 2011 - 02:44
If lyrium could animate objects just like that, than golems would be running all over the place and no living people would need to be sacrificed to make them. So theres definitely something more to it than just, "really powerful lyrium". Also I have to disagree with it being from the golden city, red light is pretty much the universal symbol for "bad guy" in Bioware games, so whatever it is, its most certainly bad juju.Ivers0803 wrote...
or maybe it just is a powerful peace of lyrium, not everything has to be complicated. Lyrium aids magic and powerful lyrium can use powerful magic.
#9
Posté 13 avril 2011 - 02:51
Conduit0 wrote...
If lyrium could animate objects just like that, than golems would be running all over the place and no living people would need to be sacrificed to make them. So theres definitely something more to it than just, "really powerful lyrium". Also I have to disagree with it being from the golden city, red light is pretty much the universal symbol for "bad guy" in Bioware games, so whatever it is, its most certainly bad juju.Ivers0803 wrote...
or maybe it just is a powerful peace of lyrium, not everything has to be complicated. Lyrium aids magic and powerful lyrium can use powerful magic.
Oh, I don't know, I'm not so sure golems are so easy to make. And even they need some kind of control, usually in the form of a rod. Remember, golems have no sense of identity - Shale is an exception.
I agree with the "powerful piece of lyrium" idea. Lyrium does odd things . . .it makes people sick - see the dwarf in the commons of Orzamar who makes things with it. See Templars as they age. Think of all the ways and times the game tells us raw lyrium is dangerous.
So, raw lyrium, powerful source of nutsiness, makes Meredith more paranoid then she was before, and her will empowers it. Works for me.
#10
Posté 13 avril 2011 - 03:07
#11
Posté 13 avril 2011 - 03:09
Erm.TJPags wrote...
Conduit0 wrote...
If lyrium could animate objects just like that, than golems would be running all over the place and no living people would need to be sacrificed to make them. So theres definitely something more to it than just, "really powerful lyrium". Also I have to disagree with it being from the golden city, red light is pretty much the universal symbol for "bad guy" in Bioware games, so whatever it is, its most certainly bad juju.Ivers0803 wrote...
or maybe it just is a powerful peace of lyrium, not everything has to be complicated. Lyrium aids magic and powerful lyrium can use powerful magic.
Oh, I don't know, I'm not so sure golems are so easy to make. And even they need some kind of control, usually in the form of a rod. Remember, golems have no sense of identity - Shale is an exception.
I agree with the "powerful piece of lyrium" idea. Lyrium does odd things . . .it makes people sick - see the dwarf in the commons of Orzamar who makes things with it. See Templars as they age. Think of all the ways and times the game tells us raw lyrium is dangerous.
So, raw lyrium, powerful source of nutsiness, makes Meredith more paranoid then she was before, and her will empowers it. Works for me.
The point< - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -> you
Meredith transforms the statues in the Gallows courtyard into golems using nothing more than the power of the idol. According to what we know from Caridan, that should be impossible, since it requires sacrificing a living person and infusing their soul into the golem to animate it. Also lyrium sickness seems to specificly be a form of brain damage, all the lyrium addled people we've seen so far were not so much crazy as they were increasingly mentally deficient. Also lyrium doesn't cause hauntings like we see in Varric's act 3 quest, if it did, places like mage circles and Orzammar would make the "The Haunting" movies look like an episode of "Casper the Friendly Ghost".
So no, the idea that the idol is just an unusually strong hunk of lyrium, just doesn't fly.
#12
Guest_Puddi III_*
Posté 13 avril 2011 - 03:14
Guest_Puddi III_*
Conduit0 wrote...
Also lyrium doesn't cause hauntings like we see in Varric's act 3 quest, if it did, places like mage circles and Orzammar would make the "The Haunting" movies look like an episode of "Casper the Friendly Ghost".
Well, there was that thing that happened in the Circle Tower in Witch Hunt that was never really explained.
#13
Posté 13 avril 2011 - 03:14
#14
Posté 13 avril 2011 - 03:17
Anders, the deep roads, the lyrium idol is my take on it. I can't help thinking thats where vengenance came from. Justice was too strong and too good a spirit to be 'changed' because someone was angry.
When Anders destroyed the chantry and everyone around, didn't give any reason except the circle had failed i agreed but the magic he used was maybe similar to Merediths sword. Do as i say or die. See as i see or die. Fanatical solutions.
Anders was upset because he almost killed one mage. Then he wipes out a district?
Modifié par louise101, 13 avril 2011 - 03:41 .
#15
Posté 13 avril 2011 - 03:18
Hmm, that sounds a little metaphysical but hopefully makes sense.
I suppose I mean if it was worshipped hard enough it might start to like it. Or it could contain the trapped soul of an old god.
Modifié par Avilia, 13 avril 2011 - 03:18 .
#16
Posté 13 avril 2011 - 03:21
#17
Posté 13 avril 2011 - 03:56
Captmorgan72 wrote...
I think it was once a part of the golden city, looted by one of the ancient magisters that tried to unsurp the Maker's throne. Like a piece of metal exposed to a magnet for a length of time, the pure lyrium artifact has been "magictized" in the presence of the Maker. Radiating with a tiny fraction of the Maker's power, the idol causes maddness with mortals who comes in contact with it's pure holy power. Bartrand's sanity is fractured almost immediately but Meredith with her faith and righteousness, takes longer to be affected. She however taps into the idol's power and like the story of Lot's wife in the Book of Genesis, Meredith was seared by holy power and turned into a statue of salt.
Lyrium infused with Forgotten Ones' mojo.
#18
Posté 13 avril 2011 - 04:24
Wonder why Hawke was immune? Hawke touches the idol, but hears no song... and does not go mad
#19
Posté 13 avril 2011 - 04:39
#20
Posté 13 avril 2011 - 04:40
Conduit0 wrote...
Erm.
The point< - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -> you
Meredith transforms the statues in the Gallows courtyard into golems using nothing more than the power of the idol. According to what we know from Caridan, that should be impossible, since it requires sacrificing a living person and infusing their soul into the golem to animate it. Also lyrium sickness seems to specificly be a form of brain damage, all the lyrium addled people we've seen so far were not so much crazy as they were increasingly mentally deficient. Also lyrium doesn't cause hauntings like we see in Varric's act 3 quest, if it did, places like mage circles and Orzammar would make the "The Haunting" movies look like an episode of "Casper the Friendly Ghost".
So no, the idea that the idol is just an unusually strong hunk of lyrium, just doesn't fly.
I don't have any strong opinions about what the idol is, but isn't lyrium in some way connected to a weakening of the veil? I mean, granted, the Circles aren't haunted, but it seems like the lyrium used in the Circles is a different type. I mean, maybe I'm reading too much into the blue lyrium vs. red lyrium difference, but it's a possibility. If that's the case, maybe the difference between the red lyrium and the blue lyrium is the difference between Meredith and say, Sandal. Or as a better contrast, Bartrand and Sandal. Although maybe personality has something to do with it. Sandal sees that old lady by the foot of his bed, and sometimes says pretty crazy things, too - so maybe a person's temperament and innate nature have something to do with the way the lyrium affects their minds. We know Sandal can make the "boom" runes, but then he says that he didn't freeze the ogre in the Deep Roads with the rune, right? Am I remembering correctly? I dunno, it's late!
I really just thought that the idol was an extraordinarily potent hunk of lyrium crafted into an idoly form. Lyrium is what gives the templars their powers, yes? So extended exposure to such a large quantity of perhaps very concentrated lyrium may have weakened the veil in
So I guess in short - I have no real idea, but am interested!
#21
Posté 13 avril 2011 - 04:41
#22
Posté 13 avril 2011 - 04:46
PlumPaul82393 wrote...
something that gave the writers an excuse to have meredith and bartrand be crazy and give an end game boss
AKA
A MacGuffin.
#23
Posté 13 avril 2011 - 04:49
Elessara wrote...
Are those statues technically golems though? Or just animated statues? I'm pretty sure there's a difference. Well obviously animated statues have no souls infusing them.
You assume that the tevinters didn't so some soul infusing on those statues in the first place. maybe they were trying to replicate the golem making process in kirkwall and thats what all the sacrifices were for?
I don't actually think that, but I wouldn't be surprised if there was latent magic that had been applied to the statues that the idol.meredith just activated.
#24
Posté 13 avril 2011 - 05:28
#25
Posté 13 avril 2011 - 05:28
Darkhour wrote...
Captmorgan72 wrote...
I think it was once a part of the golden city, looted by one of the ancient magisters that tried to unsurp the Maker's throne. Like a piece of metal exposed to a magnet for a length of time, the pure lyrium artifact has been "magictized" in the presence of the Maker. Radiating with a tiny fraction of the Maker's power, the idol causes maddness with mortals who comes in contact with it's pure holy power. Bartrand's sanity is fractured almost immediately but Meredith with her faith and righteousness, takes longer to be affected. She however taps into the idol's power and like the story of Lot's wife in the Book of Genesis, Meredith was seared by holy power and turned into a statue of salt.
Lyrium infused with Forgotten Ones' mojo.
I have to say it, what a crock of ****.
Modifié par louise101, 13 avril 2011 - 05:33 .





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