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Just what kind of women play these games anyway?


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#1
Carfax

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Read (or skim over) this article if you have the time:

http://pc.ign.com/ar.../1160658p1.html

When I first looked at the title of that article, I knew it would be misleading in terms of the actual content......and of course I was right.

The article isn't really about men making games for women, but about the overwhelming gender disparity that exists in the industry and how it needs to be "fixed" otherwise the entire industry is going to collapse one day into a giant soul sucking black hole.

In other words, standard progressive drivel.  The gaming industry became successful without female developers, and will remain successful without them.  Hiring more female developers is a good thing to be sure, but the industry certainly doesn't need them to remain viable.

Anyway, one thing did catch my eye.  The article repeatedly mentions "girl games," and gives some examples of such:

Gourmet Ranch

Fashion World

Ravenwood Fair

Posted Image

I could say that I was surprised, but I really wasn't.  You see, I've always suspected that the amount of "female gamers" that play games like Mass Effect and Dragon Age, is very small.  How small?  I'd say certainly less than 10%,  based on the player statistics which Bioware released for Mass Effect 2.

80% of players played MaleShep, while I assume the remaining 20% used FemShep exclusively or both..  And of that 20%, I'd say half or more were men who prefer to play as women rather than their own gender for a number of reasons..

Also, I know a lot of women who play video games in real life (including my wife and daughters), and none of them play violent themed games of any sort.  In fact, none of them own an Xbox 360 or PS3, but several have Wiis, DS etc or play Facebook games on their computer.

So with that said, just what kind of women play games like Mass Effect and Dragon Age?  Posted Image  The women on these forums obviously aren't your everyday garden variety female.

*is curious*

#2
Dominus

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The smart kind. The kind that have a more open-minded viewpoint. Just like male gamers lean towards first-person shooters and the more violent gaming experiences, female gamers on average will lean towards, well:

but several have Wiis, DS etc or play Facebook games on their computer.


That's a good hint towards the types of games the "everyday garden variety female" plays. Where do I find that garden, anyways?

#3
Godak

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Carfax wrote...

The women on these forums obviously aren't your everyday garden variety female.


Yeah, see...such a thing doesn't exist.

Modifié par Godak, 13 avril 2011 - 05:28 .


#4
Rockworm503

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haha the only games girls play is World of Warcraft and Halo... duh everyone knows that.

#5
Silveryne

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I'm not ashamed to say I've played some facebook games (hurp durp, more for the "what kind of hilaribad screenshots can I make here"), but I never pump my money into them. I have, however, bought some DLC and Xpacs for games -- most recently, I bought DLC for Dragon Age: Origins.

In case you're curious, here's the games listed on my Steam. I am in no way representative of all women, just like how women that play casual games on facebook are not representative of all women...: CounterStrike, Counterstrike: Source, HL2, TF2, Portal, Tropico 1+2, Torchlight, V:TM:B. I have a slew of games in a CD case sitting on my desk -- I tend to prefer hard copies -- with me at university. I have Spore, DAO, DA2, ME, SW:EAW, Fallout, Arcanum, Batman: Arkham Asylum, The Witcher, Fallout 3, NWN2, Diablo 2, Borderlands, Gun, PS:T. I have a disk for WoW:Cata somewhere else on my desk. I have the following games for PS2 with me: Spider-Man 2, Soul Calibur 3, Okami, as well as my sister's copy of Guilty Gear X. I do not think the majority of these are "female" or "feminine" titles.

The biggest difference between myself and my male friends is that I will always pick a female avatar in a game when it is offered, so that I have more of a connection to a character. So, if all the female characters suck, and I know they suck, I'll still play them. (Example: I have only ever played Lilith in Borderlands. I played an Amazon or a Sorceress in Diablo 2. My Hawke and Shep are always female, even though FemHawke and FemShep can be grating sometimes in their interpersonal relationships and animations.) Most men I know will play female characters or male characters. Most women I know, with the exception of WoW when they do not want to be discriminated against for being female (you're a woman and the tank? respec to holy, you should be healing!), pick female avatars.

Anyway... You will notice I do not have a copy of "The Sims", "Barbie Horse Adventures", or whatever women stereotypically play these days.

I started gaming with Civ2, Warcraft 2, Star Wars: Dark Forces, and Abuse back over a decade ago. I personally predominantly prefer RPGs, then FPSes, then RTSes. It's all a matter of personal preference.

Women don't like any one thing exclusively because we're women, just like a man doesn't like one thing exclusively because he's a man. There's a higher taboo though on men liking games that are stereotyped as being "for women", then women liking violent video games. If a guy plays Barbie Horse Adventures, we think there is something wrong with him. If a lady plays WoW or any other "masculine" video game, we assume that she has trouble within her social group slash is socially awkward. Stereotypes, yo!

This is, of course, just me, my preferences, and my opinions. Other women may agree/disagree as they please, and certainly have different preferences. Just like you like different kinds of games from other men! We're not that different after all. :3

So you might want to ask a larger group of women than you can find on the Bioware Social Network. There's forums for women gamers out there, you just have to look.

Edit: In summary, in case it's not blatantly obvious, I can tell you all about the kinds of games I play and myself all day, but you'll likely never figure out what kind of woman or person I am. And if you do, that no way speaks for the whole of other female gamers. We've all got a different background in gaming, just like everyone who has posted in this thread so far has. There's no one type of woman. I know that demystifies the whole "women...play video games? what kind of monsters are these people! why aren't they in the kitchen baking pies or taking care of babies?!" aspect, but there you go. We're people just like you, not an alien race.

Modifié par Silveryne, 13 avril 2011 - 06:06 .


#6
Carfax

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Silveryne wrote...
In case you're curious, here's the games listed on my Steam. I am in no way representative of all women, just like how women that play casual games on facebook are not representative of all women...: CounterStrike, Counterstrike: Source, HL2, TF2, Portal, Tropico 1+2, Torchlight, V:TM:B. I have a slew of games in a CD case sitting on my desk -- I tend to prefer hard copies -- with me at university. I have Spore, DAO, DA2, ME, SW:EAW, Fallout, Arcanum, Batman: Arkham Asylum, The Witcher, Fallout 3, NWN2, Diablo 2, Borderlands, Gun, PS:T. I have a disk for WoW:Cata somewhere else on my desk. I have the following games for PS2 with me: Spider-Man 2, Soul Calibur 3, Okami, as well as my sister's copy of Guilty Gear X. I do not think the majority of these are "female" or "feminine" titles.


Thats an impressive list Posted Image 


The biggest difference between myself and my male friends is that I will always pick a female avatar in a game when it is offered, so that I have more of a connection to a character.


So how do you feel about games like PST or the Witcher with a locked male protagonist?  I've found that I prefer to play games where the character is predefined, whether male or female.  For instance, I love Lara Croft Posted Image 

And Planescape Torment and the Witcher are perhaps the best RPGs I've ever played.  Very satisfying experiences the both of them.


Edit: In summary, in case it's not blatantly obvious, I can tell you all about the kinds of games I play and myself all day, but you'll likely never figure out what kind of woman or person I am. And if you do, that no way speaks for the whole of other female gamers. We've all got a different background in gaming, just like everyone who has posted in this thread so far has. There's no one type of woman. I know that demystifies the whole "women...play video games? what kind of monsters are these people! why aren't they in the kitchen baking pies or taking care of babies?!" aspect, but there you go. We're people just like you, not an alien race.


Well the whole,"Just what kind of women play these games anyway" was definitely more tongue in cheek than anything..  I was just curious because after reading the article, I had little doubt that women will be taking on a much larger role in the video game industry in the future, as both developers and players.

I just found it amusing (and interesting) that companies like Bioware try to pull in female gamers, yet when you look at the overall trend in the market, female gamers en masse aren't gravitating towards games like Mass Effect and Dragon Age, but towards stereotypically girly games.

I feel there's definitely a nature vs nurture thing going on with this...

Modifié par Carfax, 13 avril 2011 - 07:40 .


#7
Silveryne

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Carfax wrote...
Thats an impressive list Posted Image  


Thanks. Been collecting games since I was...6? 7? I have vivid memories of watching my dad MUD or play Myst or Masters of Orion when I was little. I also remember getting kicked out of the room because I'd ask a lot of questions. So your point about nature vs nurture that you make is probably a very valid one.

So how do you feel about games like PST or the Witcher with a locked male protagonist?  I've found that I prefer to play games where the character is predefined, whether male or female.  For instance, I love Lara Croft Posted Image 

And Planescape Torment and the Witcher are perhaps the best RPGs I've ever played.  Very satisfying experiences the both of them.


I don't mind being locked into a specific protagonist, male or female. I think oftentimes when you do that, it ends up helping to further the story, as is the case in both Torment and The Witcher. You can get a more tailored, detailed story through play. Both games allowed for a customization of the character to an extent, but also allowed for an uncovering of the character's past.

I haven't liked games though where you get locked in as an all-important godlike character with the illusion of customization. That's one of the few, though critical, issues that I had with Knights of the Old Republic. Had the fact that the player character is Revan been less obvious (theory: everything in loading screens that is stated as lore is somehow relevant to the plot -- it's a little like Chekhov's Gun in that regard.) then I wouldn't have a problem with it.

It's important to remember that everyone loves customization and hates being locked into something. The ability to chose levels, class, or focus counts as customization. The ability to change your companion's armor counts as customization. The ability to create a face for your character is customization, as is granting a character a voice (or no voice, in which case the character actually has *your* voice). Tolerance with different levels of customization varies from individual to individual, and if you are used to a certain level of customization, you are going to be hurting horribly when that gets taken away. See: DA2 companion armor fiasco.

On the topic of RPGs, a lot of women tend to shy away from them, I personally think, because we want the whole pie: we want to be intelligent, pretty, and strong. Male characters in RPGs often get to be intelligent, handsome, and strong, but female characters are often missing a part of this. An example could be Aveline in DA2 -- the character is intelligent and strong, but as the modding community has pointed out, she isn't very pretty. The challenge for developers when they create female protagonists and they want to target a game to reach more women should not be "how can I also make this appeal to men", but rather, "how can I make this appeal to men and women". I don't mind if the characters in a video game are busty (some of us women actually do have hourglass figures in real life, afterall -- it's not unrealistic, although for some things it is impractical), but I do mind when a character, male or female, is clearly fanservice, and lacking in some department that only the protagonist can solve.


Well the whole,"Just what kind of women play these games anyway" was definitely more tongue in cheek than anything..  I was just curious because after reading the article, I had little doubt that women will be taking on a much larger role in the video game industry in the future, as both developers and players.

I just found it amusing (and interesting) that companies like Bioware try to pull in female gamers, yet when you look at the overall trend in the market, female gamers en masse aren't gravitating towards games like Mass Effect and Dragon Age, but towards stereotypically girly games.

I feel there's definitely a nature vs nurture thing going on with this...


There's a kind of indoctrination that happens at an early age with toys, books, movies and TV shows -- at least, I think so. Women/girls connect better with female characters and men/boys connect better with male characters, simply because it's easier to imagine stepping into that role. This doesn't mean that you can't appreciate the LC games, or I can't appreciate PS:T, but simply that we connect with the protagonists in different ways.

A lot of women like stereotypically girly things because they're concerned that if they don't, there is something deeply wrong with them. They gravitate (what a lovely word) towards games like The Sims, Barbie Horse Adventures, and various "casual" games for Facebook and Wii because those are acceptable for women in our culture. Women who play games that are geared towards men are assumed to be ugly, fat, or socially awkward. 

I think a lot of people, men and women, are very concerned with their image. If Bioware really wanted to pull in more women, they could help break some norms by featuring both FemHawke and BroHawke on DA2's box art, or FemShep and ManShep on Mass Effect's. The presence of a man as a central character/focal point (instead of both a man and a woman as central characters) on box art signals who the game is primarily aimed at. There's a lot of other things to consider, too -- clothing, pose, character placement, et cetera. A gender neutral graphic design is not as simple as I can would like to outline it to be in a paragraph.

Some of the Gawker Media sites (Kotaku [itself very much a boy's club] and Jezebel, specifically) have run interesting articles about female gamers or girl gamers in the past. You might want to check it out -- there's some studies that show statistics are very different than most people think they are (~38% of gamers are female. We're not a majority, but we're a sizable minority) and I seem to recall some posts a few months back about sexism in the gaming community -- or, rather, women being called undesirable, stupid, ugly, fat, because they were active in gaming forums -- that were absolutely fascinating.

#8
Moondoggie

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Hehehehe *is fat,ugly and socially awkward aparently * although personally when i play games i'd rarther blow stuff up and save the galaxy than arrange flowers or do cooking. I can do that stuff irl but i can't carry 10 guns and fight aliens and all that stuff irl.

On the subject of girl oriented games i've found some games that were not initially inteded for the female audience exactly are things females gravitate towards like Mirror's Edge seems to have way more female fans than male fans and that wasn't really what was aimed for in the begining.

I think if the major developers were still thinking as backwards as the makers of those games mentioned in the article they'd never learn anything about what females like XD

#9
Deathwurm

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I've been thinking about how to respond to this Thread from a guy's perspective and the only thing that I keep coming back to is the fact that you can't take (roughly) 51% of the Population and talk about them as if they have a hive-mind.
One of my best friends only plays games on Facebook and while she does enjoy Farmville she also was ruthless when playing Mobsters on Myspace...
I'm sure broad, sweeping generalizations can be made but ultimately they have no real Validity. I would imagine that Puzzle Games have a bit more appeal to the female audience in general because quite a few women have more patience to play a game that doesn't require killing something every 5 seconds than most men have...but that is a broad, sweeping generalization and until someone asks every woman playing games what they like in a game it's all pure speculation.

#10
Druss99

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IGN seem to be running these articles recently with a general theme of "appease the women or no more games!" its all hyperbole and nonesense designed to get flame wars going on their forums and comment sections. Look at the amount of people on here claiming to be women, why would they all be here if there was a huge problem? Admittedly this is only one developer but how many of those possible women claim to only play Bioware games? I'd say its probably not that many.

What gets on my nerves here though is that everytime Bioware anounce anything you get the "we want woman Hawke or Shepard on the cover and in previews!!" brigade chirping up. Why? They are going to create their own character anyway so whats it matter whos in the pictures or box? They could have Sean Penn giving birth to a salmon on the cover and it wouldn't make a damn bit of difference to me, I'd already know what I'm getting with the game.

#11
Nattfare

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Druss99 wrote...

 They could have Sean Penn giving birth to a salmon on the cover and it wouldn't make a damn bit of difference to me, I'd already know what I'm getting with the game.


Now there's a disturbing image.

#12
HoonDing

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Your mom.

#13
Seagloom

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I will not presume to speak for all women, Druss, but I think it matters because recognition does. It is along similar lines to why LGB players appreciate being catered to in BioWare romances. Slapping a man on box art and generating advertising geared toward males makes me feel ignored. It might not be a big deal if femShep, LadyHawke, or whoever else appeared in some advertisements, but they never do. We practically had to beg for weeks on end for freakin' screenshots of the characters.

Ultimately it all comes down to a belief that male characters are more marketable, but that does not make it suck any less to feel excluded. Fortunately the games themselves do a better job of fairness than marketing does.

#14
Chaos-fusion

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Seagloom wrote...

Ultimately it all comes down to a belief that male characters are more marketable, but that does not make it suck any less to feel excluded. Fortunately the games themselves do a better job of fairness than marketing does.

I completely agree with this.

Social games generally acknowledge females can be a big chunk of their audience (sometimes even most of their audience) and are promoted accordingly. Just take a look at big AAA games though. Big, gruff, badass on the cover/as the player? Hot, scantily-clad woman with huge boobs? If you play as a woman, is there alot of focus on how sexy she is? If there's a choice of gender in an RPG, will she lose half a suit of armour compared to the same set on a guy? Is the game about destroying all in your path? .. None of that really works to appeal to most of the women I know. *Shrug*

Recently I finished playing the Witcher. I love the game, but it did at times make me feel I shouldn't be playing it because I'm not a straight guy. Any game with a female protagonist may have put me off a little with excessive breast physics (I'm looking at you Blood Rayne). I know some of those are issues other industries have, but that doesn't really seem like justification to me. I'm also not saying those need to go entirely either, just not so prevalent amongst the larger releases.

Give it time though, we'll see more women playing games. :happy: For now, I'm going to go back to playing Machinarium and Minecraft - both of which I've managed to get casual female Facebook gamers interested in. :D

#15
Pacifien

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Carfax wrote...
80% of players played MaleShep, while I assume the remaining 20% used FemShep exclusively or both..

Your knowledge of statistics is limited.

The information released by BioWare said that 80% of players played a male Shepard, but did not state they exclusively played only a male Shepard. This means I'm included in that 80% even though I have predominantly played a female Shepard.

Yes, I'm not addressing the meat of your post at all, but the amount of people who make the assumption that this 80% statistic then translates to only 20% of people playing as a female Shepard is faulty.

Example. 10 people play Mass Effect. 8 of them created male Shepard playthroughs. 6 of them created female Shepard playthroughs. 80% of them played as male Shepard. 60% of them played as female Shepard. 40% of them played exclusively as male. 20% of them played exclusively as female. There is an overlap of 40%.

ETA: And to answer the OP's question, the kind of women who play BioWare games are the sort who'd go to PAX.

Modifié par Pacifien, 13 avril 2011 - 03:13 .


#16
n2nw

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virumor wrote...

Your mom.

Hey!  I could probably *be* his Mom and I love these games.

I liked this in the article:
Indeed, gender is a subject that can be made to seem more important than it is. Men and women often have different social tendencies, but we all face the same essential questions. Am I good enough? Does anything I do matter? What will I become in the future? We can address these questions in games light-heartedly, tragically, philosophically, or violently, but we cannot escape the obligation to address them to the fullest extent.

I think a good common ground is story.  And from what I've seen of these boards (and players that I know), relationships are another good common ground.  In an rpg, we want to have a story we can get behind and people we can care about (especially our own pc).  I don't think that's limited to women.  My husband likes the same things in DA & ME that I did.  And I've been *amazed* at all the men who will carry on about which woman (or man) is the best to romance and why that NPC is their favorite and/or rocks out loud.  A company doesn't have to cater to either gender in order to make a game everyone can like.  And though some may imply that only women care about armor fashions and having a home in which to keep things, I've seen my share of men that care about those things as well.  The only thing other than this that I would argue is that many women (that I've seen or spoken with) like to play as a woman.  There are many games I haven't played simply because I don't want to be a man.  I've heard the stories are good and I would like to see them, but I have no interest in being male in a game...it just doesn't interest me and therefore I would not have an interest in my pc, so I don't play.  You may find that superficial, but it is what it is.  In an rpg, I want to relate to my pc.

I don't think the question should be "what kind of woman plays these games" so much as "what does a woman like in these games".  I think you might be surprised to find that the answer isn't so different from a man's.

#17
Elvis_Mazur

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I can't point to a type of woman that would apply to all BW's female players, but from what I've seen in this forum, I can assure you that many women playing Mass Effect or/and Dragon Age games are the ones that are very protective and proud of their gender. These people want at least some marketing for femalePC and more focus in a general sense. But, sadly, after decades of marketing the male gender, it's quite risky for them to do something different, even though we have had movies (and other entertaiment products) focusing more on the female character than on the male one.

Modifié par PetrySilva, 13 avril 2011 - 03:22 .


#18
Drake Sigar

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I’m not going to have any interest in Barbie’s Princess Pony Ride, but more female developers would be a welcome addition to the industry. Perhaps they could provide an alternative to blowing up soldiers, zombies, or aliens which I’ve been doing for the past twenty years in every genre. Maybe they could even write a compelling female video game protagonist without reducing her to a pair of virtual breasts for the target audience.

#19
Carfax

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Silveryne wrote...

I don't mind being locked into a specific protagonist, male or female. I think oftentimes when you do that, it ends up helping to further the story, as is the case in both Torment and The Witcher. You can get a more tailored, detailed story through play. Both games allowed for a customization of the character to an extent, but also allowed for an uncovering of the character's past.


Exactly..  Having one character thats already defined allows for a more personal experience imo, even if the character is completely dissimilar to yourself.

Thats one of the reasons why I'm enjoying Dragon Age 2 a lot more than Dragon Age Origins, because Hawke's story is a lot more personal than the nameless Warden..

On the topic of RPGs, a lot of women tend to shy away from them, I personally think, because we want the whole pie: we want to be intelligent, pretty, and strong. Male characters in RPGs often get to be intelligent, handsome, and strong, but female characters are often missing a part of this. An example could be Aveline in DA2 -- the character is intelligent and strong, but as the modding community has pointed out, she isn't very pretty. The challenge for developers when they create female protagonists and they want to target a game to reach more women should not be "how can I also make this appeal to men", but rather, "how can I make this appeal to men and women". I don't mind if the characters in a video game are busty (some of us women actually do have hourglass figures in real life, afterall -- it's not unrealistic, although for some things it is impractical), but I do mind when a character, male or female, is clearly fanservice, and lacking in some department that only the protagonist can solve.


Well to be fair to the devs, it must be very difficult to create a female character thats aesthetically pleasing, yet strong in appearance.

Most people, including women, are absolutely horrified by the prospect of a woman having the kind of muscle mass required to do heavy lifting or intensive labor.  I was a personal trainer years ago, and every time I trained a female client, they would always be hesitant about lifting weights because they thought it would make them as muscular as a man.

I would constantly have to reassure them that unless they took steroids, they would never develop a man's bulk because they don't have enough testosterone.

So in the end, they (the developers) play it safe by creating stereotypically attractive female characters with scrawny arms and runway model physiques, that are yet still capable of swinging greatswords and hefting mass accelerated weapons.....

These are games after all, and all games rely on suspension of disbelief.

There's a kind of indoctrination that happens at an early age with toys, books, movies and TV shows -- at least, I think so. Women/girls connect better with female characters and men/boys connect better with male characters, simply because it's easier to imagine stepping into that role. This doesn't mean that you can't appreciate the LC games, or I can't appreciate PS:T, but simply that we connect with the protagonists in different ways.


Honestly, as a father of two girls and one boy, I've seen first hand how gender identities form at a very young age, seemingly independent of environment.

I can't say that I, or my wife ever pushed my daughters into playing with girls' toys or games; not consciously at least.  They just seemed to gravitate towards them on their own.. 

Even now, if I bought my youngest daughter a boy's toy, I doubt she would play with it.  She might be fascinated with it for a day or more, but afterwards, she would abandon it in favor of a barbie doll, or one of those imitation babies which are the new rage.

To be sure, there is DEFINITELY some cultural reinforcement going on; but ultimately, I think that inner nature is the true deciding factor for most boys and girls.

A lot of women like stereotypically girly things because they're concerned that if they don't, there is something deeply wrong with them. They gravitate (what a lovely word) towards games like The Sims, Barbie Horse Adventures, and various "casual" games for Facebook and Wii because those are acceptable for women in our culture. Women who play games that are geared towards men are assumed to be ugly, fat, or socially awkward.


There are many studies about whether the differences between the genders are inspired by nature or nurture.  Certainly both play a big role, but from what I myself have read (and experienced), the latest research seems to be suggesting that many of the differences between boys and girls are hardwired from birth.

http://www.parenting...-boys-and-girls

http://www.telegraph...not-social.html

Those articles pretty much confirms what I as the father of two girls and one boy has witnessed.

I think a lot of people, men and women, are very concerned with their image. If Bioware really wanted to pull in more women, they could help break some norms by featuring both FemHawke and BroHawke on DA2's box art, or FemShep and ManShep on Mass Effect's. The presence of a man as a central character/focal point (instead of both a man and a woman as central characters) on box art signals who the game is primarily aimed at. There's a lot of other things to consider, too -- clothing, pose, character placement, et cetera. A gender neutral graphic design is not as simple as I can would like to outline it to be in a paragraph.


Honestly, I doubt it would make much of a difference.  It all goes back to the nature vs nurture debate.

I've tried EVERYTHING to get my wife interested in computer gaming (the kind of games that I myself play), since it's one of my favorite hobbies and she was always curious as to what I'm doing when I "lock myself in the computer room."

What I discovered, was that although a female protagonist (ie Lara Croft) might get her interested, it was never enough to hold her attention.  She would play for a bit, but she would always eventually quit.  Eventually I decided it was the overall content and theme of the game that she didn't find appealing.

Games that were violent in nature didn't interest her at all.  She would play games on the Wii like Mario Kart (a fun game when you play as a family), or games like Rollercoaster Tycoon and the Sims on her laptop quite readily however.  After reading that IGN article, it's women like my wife that are the ones those developers are identifying as the "female gamer," and not women who play masculine oriented type games like Mass Effect and Dragon Age.

And funnily enough, my almost 2 year old son absolutely loves to watch me playing games on my computer Posted Image

#20
DinoCrisisFan

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wow...

#21
Carfax

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Pacifien wrote...
Your knowledge of statistics is limited.

The information released by BioWare said that 80% of players played a male Shepard, but did not state they exclusively played only a male Shepard. This means I'm included in that 80% even though I have predominantly played a female Shepard.


So just because they didn't state whether the 80% was exclusively MaleShep or not, means that they automatically weren't exclusively MaleShep? 

Or could it mean that the remaining unmentioned 20% includes those who rolled a MaleShep and a FemShep or only a FemShep?

I'm willing to bet simply by looking at the statistics (a very significant percentage never even completed the game), that the majority of people DIDN'T play both MaleShep and FemShep.  I know I didn't.  All three of my Shepards were iconic males.


Yes, I'm not addressing the meat of your post at all, but the amount of people who make the assumption that this 80% statistic then translates to only 20% of people playing as a female Shepard is faulty.


I wouldn't say it's faulty.  It's just an assumption based on incomplete data, much like your own.

Modifié par Carfax, 13 avril 2011 - 04:14 .


#22
Milana_Saros

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Carfax wrote...
So with that said, just what kind of women play games like Mass Effect and Dragon Age?  Posted Image  The women on these forums obviously aren't your everyday garden variety female.


Well I could say that I'm special but so could 6 billion other people so I think I'll pass...

Started my gaming at the age of 6 when my older brothers got a Commodore 64. Later we got an Amiga 500 and then eventually our first PC, a rocking 486. I loved playing games like Giana Sisters and was very intriqued while watching my brothers play games like Monkey Island 2, UFO Enemy Unknown and Alone in the Dark. Back during those days I was still too young and intimitaded by those machines to play them myself.

When the PC came I started dabbling on it myself as well and my brothers were more than willing to teach me. I went totally bazoooka! about Tomb Raider. Then later came in FPS games like Quake which I even played on LAN (which ended on guys of my class refusing to play with me, losing hit their ego I guess). Then when my brother handed me Baldur's Gate, telling it's "not his type of game", I was sold forever. I have mostly played RPGs since then but I enjoy a few GOOD FPS games here and there. Oh and strategy too, like Warcraft 3 and Starcraft 2.

As for my "type of woman"...ehhh? I wouldn't call myself a tomboy. I like keeping myself decent when it comes to looks, wearing tight jeans and pretty shirts. When I go out I dress up in a feminine style and sometimes sporty. I use make-up like any other girl as well. I refuse to wear skirts but that's a comfort issue.

Personality wise I'm rather laid back but I can be moody. I'm sarcastic and I absolutely hate fussing. I don't really like girly stuff like fussing over house decoration or cooking or baking. I don't do baking. After fighting with the dough for a while, I feel like killing it. With a big hammer.

So I don't know...I'm just a person I guess. A woman among others. My brother's have been the biggest reason for me to drift into gaming so maybe mostly, when it comes to female gamers, it really depends on the influence of the environment.

Edit:

Oh and I might add: My mom and my grandma have both always been sorta "lone wolves". They went their own paths, enjoying quietness and solitude instead of swarming them with friends and socializing with them like it's some written rule. So that has a big impact on me as well. I seem to have inherited that trait. And gaming fits perfectly to this personal quirk of nature. So again,  I would say that it mostly has to do with the environment you grow up in.

Modifié par Milana_Saros, 13 avril 2011 - 04:49 .


#23
ciaweth

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This thread contains so many egregious examples of confirmation bias, I don't know where to begin.  So I won't, because even describing my personal experience, and the experiences of the people close to me, wouldn't even make a dent in the preconceived notions on display here.

#24
Carfax

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Milana_Saros wrote...

When the PC came I started dabbling on it myself as well and my brothers were more than willing to teach me. I went totally bazoooka! about Tomb Raider. Then later came in FPS games like Quake which I even played on LAN (which ended on guys of my class refusing to play with me, losing hit their ego I guess). Then when my brother handed me Baldur's Gate, telling it's "not his type of game", I was sold forever. I have mostly played RPGs since then but I enjoy a few GOOD FPS games here and there. Oh and strategy too, like Warcraft 3 and Starcraft 2.


The original Baldurs Gate was the first PC game I ever played, and it sold me forever as well.  Killing that Wizard in the Cloakwood mines (Daveorn if I remember) was perhaps my greatest gaming moment ever! Posted Image

It's a shame that games like those will never be made again..  Today's market would reject them I think Posted Image

Personality wise I'm rather laid back but I can be moody. I'm sarcastic and I absolutely hate fussing. I don't really like girly stuff like fussing over house decoration or cooking or baking. I don't do baking. After fighting with the dough for a while, I feel like killing it. With a big hammer.


Thanks for contributing to the stereotype that all gamers have repressed violent tendencies Posted Image

So I don't know...I'm just a person I guess. A woman among others. My brother's have been the biggest reason for me to drift into gaming so maybe mostly, when it comes to female gamers, it really depends on the influene of the environment.


Well environment definitely does seem to be a prevailing factor, based on what you and Silveryne have said.  A lot of girl gamers (of the variety that plays games like Mass Effect) were introduced to them by brothers, boyfriends or husbands.  But this doesn't explain every scenario of course.  My sister saw me play plenty of games, yet she never became interested at all herself..

There will always be exceptions though I suppose.

#25
Carfax

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ciaweth wrote...

This thread contains so many egregious examples of confirmation bias, I don't know where to begin.  So I won't, because even describing my personal experience, and the experiences of the people close to me, wouldn't even make a dent in the preconceived notions on display here.


Part of the thrill of debating and discussing is that some part of us always hopes to "win" by convincing the other side.

If your arguement is strong, then who's to say that you won't not only make a dent, but completely sweep aside many of those preconceived notions that you find so distasteful?