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Tanking Nightmare with Aveline


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#1
Zen_

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www.youtube.com/watch

Managing threat is challenging on nightmare!

I tried MANY party builds before finally finding a build that enabled a Weapon and Shield tank to maintain aggro on mobs 90% of the time. The approach I've found best so far, it to use "Disoriented" cross-class combos that enable the tank to inflict the vast majority of the party's damage. My rogue uses "Fatiguing Fog + Overpowering Fog (Sabotage)" and "Confusion + Chaos (Sabotage)" to apply the Disoriented state to enemy mobs.

My Weapon and Shield tank, Aveline, then uses "Assault + Battery (Weapon and Shield): 400%" and "Scatter + Disperse (Weapon and Shield): 300%" to inflict the great combo damage. This means that the tank is doing the big damage, and therefore maintaining high threat!

In between the combos, I use Bravery and its upgrades to generate passive threat. I use Taunt for emergencies, or Shield Bash when desperate. If both are on cool-down, then I can use the Rogue's Goad to taunt a mob onto the tank, or rogue's
Armistice to reduce threat on an Ally to zero.

I avoid any warrior talents that increase defense at the expensive of damage or attack speed, such as Shield Defense and Immovable, because these reduce damage and therefore reduce threat.

I run two mages for double healing, as well as healing specialisation Group Heal.

I ensure that the mages only influct staff damage, so as not to raise threat / draw aggro. However,
if mobs are on low health, then I'll use the warrior's Shield Bash to set a Stagger on the mobs, which enables the mages and rogue to do extreme cross-class combo damage with Chain Lightning and KickBack.
However, you must be careful when you use this, because your mages and rogue will generate massive threat, and draw aggro off the tank.

I hope you find this info useful. Dragon Age is an awesome game. 

:happy:

Modifié par Zen_, 13 avril 2011 - 06:26 .


#2
SuicidalBaby

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lol I forgot what it was like my first nexus run, now I remember, thank you.

#3
Gaidren

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I don't find threat so bad as long as I A.) Don't have my ranged go AoE crazy and B.) Make sure my ranged DPS is attacking the same damned thing.

If your ranged picks off one weak enemy at a time, they will die before they actually do any significant damage to any of your ranged. Worst case scenario a melee enemy will get to one of your ranged DPS and land a hit as the other 2 ranged finish him off. Meanwhile your tank runs around and lands 1-2 hits on everything, bouncing from enemy to enemy with distance closer attacks and making sure everything that *isn't* the DPS kill target is attacking the tank.

I agree that Immovable is trash (but you have to spend a point on it to unlock some good stuff), and Shield Defense isn't needed for Av due to her huge passive damage resistance she can obtain.

I found Assault good enough that I never really combo'd it with Disorients. Is Overpowering Fog friendly fire capable? I know Confusion is (which I hate).

#4
mjharper

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That's pretty much the set up for Aveline I've got in my archer guide. Overpowering Fog, Battery and Disperse turn Aveline into a beast, and I haven't noticed any FF coming off the fog either.