Exicuren wrote...
I see that everybody is complaining about all the issues of the ps3 version of ME2, in my case I have some spech cuts, sound lag, strangely i found out that the lag starts in jack's recruitment mission (just after the final sequence where jack smashes all those guards and sees the Normandy), but it isn't the speech, that is synched, the problem seems to be the fx sounds (explosions, biotic smashes, gun fire, etc.), and some problems with the frame rate (mainly after the patch), but not even one single crash.
Finally, many of you are complainig about this is the worst version of the three and all the issues makes the game unjoyable or that we are like experiment subjects, but lets see the big picture:
They integrated a game that was mainly designed for 360 and PC and programming it for PS3, which is a more difficult console to program, logically it's going to develop some issues. The PS3 is using the engine for ME3, so adapting all the data from ME2, which uses a diffrent kind of engine, will cause some errors and finally without our feedback, the developers won't be able to correct any posible glicht in the next game on time and you'll be complaining about the glitches.
That's why I keep playing ME2 in the PS3, not only because finally we have a Bioware game in the PS3, but because I've played PC games in all kind of computers (good and bad performance), so I have experienced audio lag, low frame rate, freezing and crashing, which results that issues like that are irritating (I won't deny it) but I'm used to.
It doesn't really matter if the PS3 is tough for the developers. They commited themselves to develop for the PS3. Gamers shouldn't have to concern themselves with those things, if I'm paying for a game I expect it to function as advertised, I should get a refund if that expectation is not met. If we roll over and accept this then we're just encouraging more of this type of behaviour.
Modifié par GFX1989, 15 mai 2011 - 10:27 .





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