[quote]Heavensrun wrote...
[quote]100k wrote...
[quote]Heavensrun wrote...
She doesn't -need- to, because she's never in vacuum. None of them are, except Shepard, who is covered.
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In a few of the N7 missions, Firewalker missions, and the infamous Derelict Collector ship level, you are in space. Hell, the mission where you find the prothean orb really pisses me off, because you're basically on a moon.
Now, for Liara, she never goes into the vacuum. She does, however, board a giant ship flying in the wake of a massive storm of a planet on the verge of becoming a garden world. No telling what kind of toxins are being sprayed around.
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[quote]
None of the N7 missions or firewalker missions take place in vacuum, nor does the Derelict Collector ship. Being a moon does not mean that there isn't atmosphere. -our- moon doesn't have one, but lots of other moons in our solar system -do-.[/quote]
The Derelict Ship problem that most people have is that the SR2 shuttle lands IN a vacuum exposed tunnel. There is no door. There is no Mass Effect field (according to EDI). The characters simply run and jump on and off the shuttle. They are exposed to vacuum.
[quote]The collectors fly. Using wings. There -has- to be air in the collector ship, and you never go through any kind of airlock. Just because you don't fly through a visible field doesn't mean there isn't something keeping the ship's atmosphere contained. There's also the fact that your weapons make sound, and given that the one time you -are- in vaccum in this game, the devs went out of their way to cut out all sound except shep's breathing, I think that lends credence to the point.[/quote]
I'm not convinced that this isn't a simple design oversight. In the beginning of ME2, Shepard walks around space, and all sounds are dimmed/silent. I liked this. It was a balance between realism, and science fiction. HOWEVER, the Normandy makes sounds when it flies around, and gets into a dog fight with the Collector Ship. There is no way around this. Hence, I'm guessing that it was just a design choice.
[quote]Your squaddies are never in vacuum in this game. Ever. That is a scientifically verifiable -fact-. No conjecture needed. You can argue about radiation hazards or toxic atmospheres, but not vacuum.[/quote]
Yes. They. Are. At the beginning of ME2, Joker, in a T shirt and sweats, watches Shepard get blasted away from the escape pod WITH THE DOOR OPEN, AWAY FROM THE ME field THAT WAS CONSERVING HIS LIFE IN THE **** PIT. Design oversight likely.
On top of that, Kopis, the moon Shepard finds the prothean relic, has almost NO atmosphere or gravity -- although it does have a relatively suitable temperature of 50 C*.
Then there's the derelict research ship in an N7 mission, in which an AI slaughtered the crew, then shut off the life support (I'm assuming that that means oxygen).
An there's the Reaper corpse. That thing still has ME fields, which make life sustainable. But isn't it hovering over the poisonous clouds of a brown dwarf?
The simple fact is that the crew needs customizable armor. I kinda get what people are saying when they say that they don't want cliche' armor to return. But then at least make every character like Shepard, with unique outfits that can be tailored to a players taste, and dictated by the environment they will be exposed to if necessary. Please PLEASE don't just give us those crappy mission prep scenes again, Bioware. I don't want to look at paintings of my characters, and have them switch between 3 costumes. If Liara's gonna wear that lab coat, then at least let us be able to choose the color, stripe design, helmet type, and plating options to go with it.