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Seriously? It's a toxic atmosphere!


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#276
Relix28

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DurkBakala wrote...

didymos1120 wrote...

DurkBakala wrote...

Good. God. Can some people please lighten up? I decided to voice my own opinion of this "problem" being something not worth getting worked up over, and granted I didn't do it in the best way, but surely my last post should have notified you that I'm simply in a bit of trolling mood.


Well, don't be surprised if people troll back when you're in the trolling mood.



Relix didn't seem like he was trolling to me, friend.


You were just being an ass, so I gave you a suggestion to leave.

#277
DurkBakala

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Relix28 wrote...

DurkBakala wrote...

didymos1120 wrote...

DurkBakala wrote...

Good. God. Can some people please lighten up? I decided to voice my own opinion of this "problem" being something not worth getting worked up over, and granted I didn't do it in the best way, but surely my last post should have notified you that I'm simply in a bit of trolling mood.


Well, don't be surprised if people troll back when you're in the trolling mood.



Relix didn't seem like he was trolling to me, friend.


You were just being an ass, so I gave you a suggestion to leave.


Noted. I have apologized though. I hope this isn't something you deem us falling out over, even though we know nothing of each other. I just thought I'd try and end things on good terms, in the end we're united in our love of Mass Effect.

Hugs?

Modifié par DurkBakala, 16 avril 2011 - 01:33 .


#278
Relix28

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DurkBakala wrote...


Noted. I have apologized though. I hope this isn't something you deem us falling out over, even though we know nothing of each other. I just thought I'd try and end things on good terms, in the end we're united in our love of Mass Effect.

Hugs?


*sigh* Alright, alright. No hard feelings.


Wait, are you trolling again?

#279
DurkBakala

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Relix28 wrote...

DurkBakala wrote...


Noted. I have apologized though. I hope this isn't something you deem us falling out over, even though we know nothing of each other. I just thought I'd try and end things on good terms, in the end we're united in our love of Mass Effect.

Hugs?


*sigh* Alright, alright. No hard feelings.


Wait, are you trolling again?


:bandit:



I kid, I kid.























:bandit:


EDIT: I'm not, by the way. Thought I should add this just in case.

Modifié par DurkBakala, 16 avril 2011 - 01:49 .


#280
Terror_K

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Heavensrun wrote...

First off, I'm not concocting a system.  I'm pointing out that there is nothing contradictory in the lore about such a system existing, -if- you even -need- one, which I don't even think you -do-.


There's absolutely nothing to suggest that such a system exists. Especially when the ME team go to such lengths to make codex entries for every piece of notable technology in the game.

Let me break down the difference in our intellectual approaches to the events of this game.

When I land on a planet, and my squaddies throw on breathing masks, -I- assume, naturally, that the atmosphere, while toxic, must not be too corrosive, or they'd need to be wearing more.

When you land on a planet, and your squaddies throw on breathing masks, you assume that the devs were lazy and/or stupid.

I do not believe your approach is rational or reasonable.


I think it's not so much a case of the devs being lazy and/or stupid, but another example of this silly "rule of cool" and "style over substance" approach that ME2 took as a whole. They want the characters to look individual and "badass" and have them come across as over-the-top comic book style heroes to appeal to today's mainstream culture, and they're basically saying, "to hell with realism and continuity, let's just have everything badass and awesome!" It's tragically pathetic, IMO, and pulls me right out of the game. To me it makes no sense for them to be wearing outfits like that when they know full well the dangers of space and that they don't always know what's going to be ahead of them. It's just lucky that there weren't too many places we actually went I'd call unacceptable (but still a few, and some that are rather questionable), but that also limits the places we can visit it seems as well.

More than anything I think the whole thing is just pathetic on the part of the developers: that they'd rather twist this IP into a mindless, action-based affair akin to Modern Hollywood to appeal to teenagers rather than keep it as an intelligent, coherent piece of classic homage sci-fi like it was originally intended. It's just pathetic "rule of cool" crap, it really is. And I think whoever decided that it was a good idea to start adopting that approach for Mass Effect should be ashamed of themselves. I got into the Mass Effect IP (and by that I mean the universe overall, not just the games) because with the early novels and the first game it avoided the type of mainstream, over-the-top, mindless BS that this type of approach is and represents. Now as time goes on it just seems like Mass Effect is becoming the same type of idiotic, immature mainstream crap as almost everything else these days is. These outfits are just a symptom of a far bigger problem: that Mass Effect has been twisted away from how it started style-wise to appeal to a bigger audience.

#281
ShamieGTX

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I'm guessing a lot of people didnt play ME1 I mean we all had the EXACT same armor for our characters and yet the game was AWESOME and in a lot of aspects FAR better than M2...unlimited ammo being one of them...

#282
Rurik_Niall

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Terror_K wrote...

I think it's not so much a case of the devs being lazy and/or stupid, but another example of this silly "rule of cool" and "style over substance" approach that ME2 took as a whole. They want the characters to look individual and "badass" and have them come across as over-the-top comic book style heroes to appeal to today's mainstream culture, and they're basically saying, "to hell with realism and continuity, let's just have everything badass and awesome!" It's tragically pathetic, IMO, and pulls me right out of the game. To me it makes no sense for them to be wearing outfits like that when they know full well the dangers of space and that they don't always know what's going to be ahead of them. It's just lucky that there weren't too many places we actually went I'd call unacceptable (but still a few, and some that are rather questionable), but that also limits the places we can visit it seems as well.

More than anything I think the whole thing is just pathetic on the part of the developers: that they'd rather twist this IP into a mindless, action-based affair akin to Modern Hollywood to appeal to teenagers rather than keep it as an intelligent, coherent piece of classic homage sci-fi like it was originally intended. It's just pathetic "rule of cool" crap, it really is. And I think whoever decided that it was a good idea to start adopting that approach for Mass Effect should be ashamed of themselves. I got into the Mass Effect IP (and by that I mean the universe overall, not just the games) because with the early novels and the first game it avoided the type of mainstream, over-the-top, mindless BS that this type of approach is and represents. Now as time goes on it just seems like Mass Effect is becoming the same type of idiotic, immature mainstream crap as almost everything else these days is. These outfits are just a symptom of a far bigger problem: that Mass Effect has been twisted away from how it started style-wise to appeal to a bigger audience.


For the record, I love comic books, especially fond of the Green Lantern Corps, (Guy Gardner is my favourite) Squirrel Girl, and Deadpool. I also like Rule of Cool, it's among my favourite tropes, right along any of the Did You Just ___ Cthulhu?! tropes, Chainsaw Good, and This Is a Drill, so I have no problems with the series going that direction, in fact I'd prefer it since if they went for realism the only way this story will end is with Shepard breaking his arm punching out Cthulhu.

#283
Jebel Krong

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Terror_K wrote...

Heavensrun wrote...

First off, I'm not concocting a system.  I'm pointing out that there is nothing contradictory in the lore about such a system existing, -if- you even -need- one, which I don't even think you -do-.


There's absolutely nothing to suggest that such a system exists. Especially when the ME team go to such lengths to make codex entries for every piece of notable technology in the game.

Let me break down the difference in our intellectual approaches to the events of this game.

When I land on a planet, and my squaddies throw on breathing masks, -I- assume, naturally, that the atmosphere, while toxic, must not be too corrosive, or they'd need to be wearing more.

When you land on a planet, and your squaddies throw on breathing masks, you assume that the devs were lazy and/or stupid.

I do not believe your approach is rational or reasonable.


I think it's not so much a case of the devs being lazy and/or stupid, but another example of this silly "rule of cool" and "style over substance" approach that ME2 took as a whole. They want the characters to look individual and "badass" and have them come across as over-the-top comic book style heroes to appeal to today's mainstream culture, and they're basically saying, "to hell with realism and continuity, let's just have everything badass and awesome!" It's tragically pathetic, IMO, and pulls me right out of the game. To me it makes no sense for them to be wearing outfits like that when they know full well the dangers of space and that they don't always know what's going to be ahead of them. It's just lucky that there weren't too many places we actually went I'd call unacceptable (but still a few, and some that are rather questionable), but that also limits the places we can visit it seems as well.

More than anything I think the whole thing is just pathetic on the part of the developers: that they'd rather twist this IP into a mindless, action-based affair akin to Modern Hollywood to appeal to teenagers rather than keep it as an intelligent, coherent piece of classic homage sci-fi like it was originally intended. It's just pathetic "rule of cool" crap, it really is. And I think whoever decided that it was a good idea to start adopting that approach for Mass Effect should be ashamed of themselves. I got into the Mass Effect IP (and by that I mean the universe overall, not just the games) because with the early novels and the first game it avoided the type of mainstream, over-the-top, mindless BS that this type of approach is and represents. Now as time goes on it just seems like Mass Effect is becoming the same type of idiotic, immature mainstream crap as almost everything else these days is. These outfits are just a symptom of a far bigger problem: that Mass Effect has been twisted away from how it started style-wise to appeal to a bigger audience.


The whole point of ME2 was to recruit the galaxy's most dangerous individuals for the suicide mission, if they'd followed your template they'd have been boring-as-hell average joes, indistinguishable from one another - a buch of kaidens essentially and the whole game would have been farsical. Frankly you read a lot of your own bull**** issues with any changes and transfer them onto the devs' - no-one mentioned rules of cool or michael bay leading up to me2's release - that's all you. I see nothing of that motivation there. At all.

#284
Terror_K

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Oh please, Jebel! Plenty of people have mentioned ME2's "rule of cool" and more "Modern Hollywood" approach since it came out. There are even some who have other than me in this very thread. So don't start sprouting nonsense that it's only me when it's come up plenty of times on these forums just because you're completely ignorant to changes that aren't even that subtle.