Heavensrun wrote...
First off, I'm not concocting a system. I'm pointing out that there is nothing contradictory in the lore about such a system existing, -if- you even -need- one, which I don't even think you -do-.
There's absolutely
nothing to suggest that such a system exists. Especially when the ME team go to such lengths to make codex entries for every piece of notable technology in the game.
Let me break down the difference in our intellectual approaches to the events of this game.
When I land on a planet, and my squaddies throw on breathing masks, -I- assume, naturally, that the atmosphere, while toxic, must not be too corrosive, or they'd need to be wearing more.
When you land on a planet, and your squaddies throw on breathing masks, you assume that the devs were lazy and/or stupid.
I do not believe your approach is rational or reasonable.
I think it's not so much a case of the devs being lazy and/or stupid, but another example of this silly "rule of cool" and "style over substance" approach that ME2 took as a whole. They want the characters to look individual and "badass" and have them come across as over-the-top comic book style heroes to appeal to today's mainstream culture, and they're basically saying, "to hell with realism and continuity, let's just have everything badass and awesome!" It's tragically pathetic, IMO, and pulls me right out of the game. To me it makes
no sense for them to be wearing outfits like that when they know full well the dangers of space and that they don't always know what's going to be ahead of them. It's just lucky that there weren't too many places we actually went I'd call unacceptable (but still a few, and some that are rather questionable), but that also limits the places we can visit it seems as well.
More than anything I think the whole thing is just pathetic on the part of the developers: that they'd rather twist this IP into a mindless, action-based affair akin to Modern Hollywood to appeal to teenagers rather than keep it as an intelligent, coherent piece of classic homage sci-fi like it was originally intended. It's just pathetic "rule of cool" crap, it really is. And I think whoever decided that it was a good idea to start adopting that approach for Mass Effect should be ashamed of themselves. I got into the Mass Effect IP (and by that I mean the universe overall, not just the games) because with the early novels and the first game it avoided the type of mainstream, over-the-top, mindless BS that this type of approach is and represents. Now as time goes on it just seems like Mass Effect is becoming the same type of idiotic, immature mainstream crap as almost everything else these days is. These outfits are just a symptom of a far bigger problem: that Mass Effect has been twisted away from how it started style-wise to appeal to a bigger audience.