RyuGuitarFreak wrote...
[smilie]http://social.bioware.com/images/forum/emoticons/andy.png[/smilie][smilie]http://social.bioware.com/images/forum/emoticons/andy.png[/smilie][smilie]http://social.bioware.com/images/forum/emoticons/andy.png[/smilie]
RyuGuitarFreak wrote...
Which is going to suckZulu_DFA wrote...
Well, and it seems she's going to get her "I told you so" moment about Cerberus in ME3.jbblue05 wrote...
Ash isn't politically correct
Ash was right that the Council would abandon humans. The Council claimed humans need to fix their own problems with the missing colonists.
The COuncil sends SHepard to his death fighting the Geth at the begginning of ME2. Shepard was becoming a nuisance and no longer served their personal interests
Ash was right that the Alliance needs to strengthen itself and stop bending over for the Council.
In ME2 the Alliance can't properly act on the abducted Colonies.lack of manpower or overwhelming responsibility.
Something tells me TIM has a very good reason for that.jbblue05 wrote...
Which is going to suckZulu_DFA wrote...
Well, and it seems she's going to get her "I told you so" moment about Cerberus in ME3.jbblue05 wrote...
Ash isn't politically correct
Ash was right that the Council would abandon humans. The Council claimed humans need to fix their own problems with the missing colonists.
The COuncil sends SHepard to his death fighting the Geth at the begginning of ME2. Shepard was becoming a nuisance and no longer served their personal interests
Ash was right that the Alliance needs to strengthen itself and stop bending over for the Council.
In ME2 the Alliance can't properly act on the abducted Colonies.lack of manpower or overwhelming responsibility.
Me and TIM were starting to bond and Bioware just blew out the candle in our bromance
Modifié par AngryFrozenWater, 14 avril 2011 - 03:49 .
Modifié par KnightofPhoenix, 14 avril 2011 - 04:02 .
Modifié par Kijin, 14 avril 2011 - 04:01 .
This works best for me: If you kill something then it cannot bite you in the ass at a later time. So it is best to keep it alive. It's more fun and will get you more experience points later.Kijin wrote...
I hope that sparing the Rachni comes back to bite me in the butt - at least then one of my decisions would have actually mattered.
That's the spirit!!DTKT wrote...
Rampant speculation and roundabouts.
I like it!
AngryFrozenWater wrote...
This works best for me: If you kill something then it cannot bite you in the ass at a later time. So it is best to keep it alive. It's more fun and will get you more experience points later.Kijin wrote...
I hope that sparing the Rachni comes back to bite me in the butt - at least then one of my decisions would have actually mattered.
Zulu_DFA wrote...
Something tells me TIM has a very good reason for that.jbblue05 wrote...
Which is going to suckZulu_DFA wrote...
Well, and it seems she's going to get her "I told you so" moment about Cerberus in ME3.jbblue05 wrote...
Ash isn't politically correct
Ash was right that the Council would abandon humans. The Council claimed humans need to fix their own problems with the missing colonists.
The COuncil sends SHepard to his death fighting the Geth at the begginning of ME2. Shepard was becoming a nuisance and no longer served their personal interests
Ash was right that the Alliance needs to strengthen itself and stop bending over for the Council.
In ME2 the Alliance can't properly act on the abducted Colonies.lack of manpower or overwhelming responsibility.
Me and TIM were starting to bond and Bioware just blew out the candle in our bromance
Guest_Nyoka_*
jbblue05 wrote...
Ash was right that the Council would abandon humans. The Council claimed humans need to fix their own problems with the missing colonists.
The COuncil sends SHepard to his death fighting the Geth at the begginning of ME2. Shepard was becoming a nuisance and no longer served their personal interests
Ash was right that the Alliance needs to strengthen itself and stop bending over for the Council.
In ME2 the Alliance can't properly act on the abducted Colonies.lack of manpower or overwhelming responsibility.
Modifié par Nyoka, 14 avril 2011 - 04:27 .
But I agree with you about the feeling that none of such decions actually mattered. It's nice that the ME world is never true white or black, but that does not have to mean that decisions have no real impact. In the end it becomes a kind of a background noise that you will only notice when it stops. Oh... Shouldn't there be this lady at this spot? Ah... I must have killed the rachni queen. And you continue whatever it was you were doing.Kijin wrote...
I can imagine it now - it's the final epic battle between the Reapers and Sheppard's rag-tag army - and in the middle of the conflict, the Rachni show up and attack both sides.AngryFrozenWater wrote...
This works best for me: If you kill something then it cannot bite you in the ass at a later time. So it is best to keep it alive. It's more fun and will get you more experience points later.Kijin wrote...
I hope that sparing the Rachni comes back to bite me in the butt - at least then one of my decisions would have actually mattered.
I am a victim of BioWare's plot holes... [smilie]http://social.bioware.com/images/forum/emoticons/crying.png[/smilie]GuardianAngel470 wrote...
Poor, poor Zulu...
AngryFrozenWater wrote...
But I agree with you about the feeling that none of such decions actually mattered. It's nice that the ME world is never true white or black, but that does not have to mean that decisions have no real impact. In the end it becomes a kind of a background noise that you will only notice when it stops. Oh... Shouldn't there be this lady at this spot? Ah... I must have killed the rachni queen. And you continue whatever it was you were doing.Kijin wrote...
I can imagine it now - it's the final epic battle between the Reapers and Sheppard's rag-tag army - and in the middle of the conflict, the Rachni show up and attack both sides.AngryFrozenWater wrote...
This works best for me: If you kill something then it cannot bite you in the ass at a later time. So it is best to keep it alive. It's more fun and will get you more experience points later.Kijin wrote...
I hope that sparing the Rachni comes back to bite me in the butt - at least then one of my decisions would have actually mattered.
Elite Midget wrote...
I hope they punish Paragon in some ways because compared to my Renagade Shepard my Paragon one has always been proven right. From the Wrex to the CB from what we know thusfar about ME3.
Modifié par Epic777, 14 avril 2011 - 05:40 .
letting wrex live isn't paragon, and just because Cerberus is trying to kill shepard doesn't mean that the collector base won't help stop the reapersElite Midget wrote...
I hope they punish Paragon in some ways because compared to my Renagade Shepard my Paragon one has always been proven right. From the Wrex to the CB from what we know thusfar about ME3.
Zulu_DFA wrote...
I am a victim of BioWare's plot holes...GuardianAngel470 wrote...
Poor, poor Zulu...
Comfort me immediately!
Guest_Arcian_*
If they went with this idea, paragons would be the only ones punished. It is a travesty that you and so many others think renegades are being punished for their choices. It's nonsense.Elite Midget wrote...
I hope they punish Paragon in some ways because compared to my Renagade Shepard my Paragon one has always been proven right. From the Wrex to the CB from what we know thusfar about ME3.
Guest_Saphra Deden_*
Malanek999 wrote...
No. Take her and Wrex.Zulu_DFA wrote...
Ashley always advises you against freeing the Queen.