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So... the Rachni Queen. It's gonna bite you in the behind! [Proof!]


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#201
CroGamer002

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MrDizaztar wrote...

didymos1120 wrote...

Thargorichiban wrote...

Has anyone considered that the husk featured in GI that kind of looks like a Rachni could also just as easily be a Keeper husk? I've looked at both character models and to me it seems like a toss-up.


Don't see why you think it's a "toss-up".  The anatomy is basically all wrong for a keeper. Just a few:

a.  Legs project from the body at angles more consistent with a rachni than a keeper
b.  Mouthparts resemble rachni, not keeper
c.  Keepers have actual necks.  Rachni don't, and neither does the husk shown.
d. Torso doesn't have that "bulb" appearance that keepers possess
e. Leg tips single-pointed like a rachni; lack the three-point "feet" of a keeper.
f.  Legs articulated like a rachni, not a keeper

For reference:

*snip*

Heavy risk posting that.


And no prize since ZULU is too stubborn.

#202
ISpeakTheTruth

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MrDizaztar wrote...

didymos1120 wrote...

Thargorichiban wrote...

Has anyone considered that the husk featured in GI that kind of looks like a Rachni could also just as easily be a Keeper husk? I've looked at both character models and to me it seems like a toss-up.


Don't see why you think it's a "toss-up".  The anatomy is basically all wrong for a keeper. Just a few:

a.  Legs project from the body at angles more consistent with a rachni than a keeper
b.  Mouthparts resemble rachni, not keeper
c.  Keepers have actual necks.  Rachni don't, and neither does the husk shown.
d. Torso doesn't have that "bulb" appearance that keepers possess
e. Leg tips single-pointed like a rachni; lack the three-point "feet" of a keeper.
f.  Legs articulated like a rachni, not a keeper

For reference:

*Snip*

Heavy risk posting that.


But the Priiiiize.

Seriously though the reason why the Rachni won't be made bad is because that would require us killing them which would be more content. And I doubt that the Devs would give one decision the reward of more experience and content. If the Rachni are dead then they're dead if they were spared than you can see them fighting the Reapers and them helping in the fleet battles. Nothing more than some extra lines of dialogue and a few screen shots no eperience gained or lost.

Modifié par ISpeakTheTruth, 15 avril 2011 - 09:19 .


#203
Epic777

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So all we have is speculation?

#204
TheOtherTheoG

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I hope it doesn't. I quite liked the Rachni queen, I thought she was... somewhat civil.

#205
Zulu_DFA

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Gamer790 wrote...

What I saw was not deception, but a living, sentient being doing every it can to survive

Including deception.


Gamer790 wrote...

and I am more than confident that anyone else would probably do the exact same thing.

No. Example: Shiala.

Another example: this guy -

Image IPB
(he is facing a firing squad the moment the picture is taken.)

#206
didymos1120

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ISpeakTheTruth wrote...

Seriously though the reason why the Rachni won't be made bad is because that would require us killing them which would be more content. And I doubt that the Devs would give one decision the reward of more experience and content.


OK, for one, more experience would require a separate assignment or mission, since individual kills don't give XP.  Two: they not only would reward some decisions with additional content, they already have numerous times, ranging from something as trivial as getting extra dialogue from an NPC because you let them continue talking instead of allowing them to die or killing them, or extra emails/cameos if you didn't bother talking to someone or got them killed in ME1 (Fist, Helena, Han Olar, Rachni Rep), all the way up to complete assignments (with XP and cred rewards) that don't occur if you take certain actions that get people killed or otherwise cause them not to appear (Gianna, Conrad). 

Hell, this happens within the game constantly: don't activate Legion?  No dialogue or loyalty mission for you.  Don't de-tank Grunt? Same.  Don't do recruitment X?  Miss out on both that, along with all the rewards, and the subsequent loyalty mission and the squadmate.  Don't do loyalty mission X?  Less content, less XP, less money, less gear.  Don't talk to squaddie X?  Less content.  So on. So forth. 

And now consider all the people you can slaughter in the SM: you can damn well be sure that if they died, you're gonna miss out on something, including not having at least some as full squadmates and very probably assignments/missions related to them, with plenty of XP, creds, upgrades and the like.

#207
Gamer790

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Zulu_DFA wrote...

Gamer790 wrote...

What I saw was not deception, but a living, sentient being doing every it can to survive

Including deception.


Gamer790 wrote...

and I am more than confident that anyone else would probably do the exact same thing.

No. Example: Shiala.

Another example: this guy -

Image IPB
(he is facing a firing squad the moment the picture is taken.)


Firstly, yes I am fully aware that deception falls within the boundries of "everything", but I still didn't see deception because the queen didn't say that it would or wouldn't try to save itself.  Secondly, I suppose you are right in that there are people that wouldn't have fought for their fundamental right to life (y'know people that are mad or think they have nothing to live for) and that's the main reason why I found the scene of Shiala's execution unbelievable and creepy.  However, is it entirely wrong to not want suffer for the sins of those who came before or does that just make me a bleeding heart  and a pansy?

Modifié par Gamer790, 15 avril 2011 - 10:51 .


#208
emmanuelsieyes

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Guys,

We need the Rachni to balance out the Geth. Two hive species, one organic, one synthetic. This way, a single independance day computer virus isn't going to destroy the entire damn fleet.

#209
AlexMBrennan

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Unless the virus causes the geth to target the rachni. It would be much better to only recruit species capable of setting up a firewall or using basic authentication. On the other hand, given how badly even banks are failing at computer security* a horde of low-tech bugs may be the best solution.

*Worried about man-in-the-middle attacks? Just use a simple phrase linked to your account! We're so much more clever then all these silly people using SSL and stuff!

#210
Sajuro

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Zulu_DFA wrote...

Arcian wrote...

Zulu_DFA wrote...

Noveria and all Rachni sidequests in ME1 were written by Chris L'Etoile.

Ashley was written by Chris L'Etoile.

Ashley always advises you against freeing the Queen.

[smilie]http://social.bioware.com/images/forum/emoticons/wizard.png[/smilie]




Yeah, and, on an inconsequential note, the poll. (Percentages are a bit broken though, stupid BSN!)

Old televisions are black and white.
Penguins are also black and white.
Therefore, penguins are old televisions.

Er... Does this mean Ashley is a Rachni queen?

she's tubby enough :whistle:
Anywho, if they do betray us it will be more Exp for Paragons :wizard:

#211
DarthSliver

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emmanuelsieyes wrote...

Guys,

We need the Rachni to balance out the Geth. Two hive species, one organic, one synthetic. This way, a single independance day computer virus isn't going to destroy the entire damn fleet.


You have a good point, but i dont think we will have to choose Rachni over Geth. More like Geth or Tali's species(cant think of race name for some reason lol)

I also dont believe saving the Rachni Queen will end up to be a bad choice. Like people have said, rewriting the Heretics problay is the more iffy decision over saving the Queen. And also when one is faced in front of certain death, they arent just going to see there and die. Did Shepard just sit there in the Collectors base as it was blowing up/ doing that one other thing. The answer to that question is he didnt just sit there but ran to the normandy in effort to survive. The Queen just did a similar thing when you were feeling the tank up with Acid or whatever it was(I always saved her so not sure really what you do to kill her lol) One would fight against odds in a effort to survive. 

This is one of those moments where you over think things when using her "trying to escape certian death" to prove she is evil. I am sure if she succeed than your arguement might be valid, but since you show her Mercy and release her and the Rachni are in debt to you for such kind act. Because really all you knew was the bad things about them, you didnt know if they have a kind side or not. Showing such blind trust usually earns respect if you think about. You gambled she would keep her word after you freed her and since she did, that there shows she is going to be allies with you. If she wasnt thinking about that than I am sure you wouldve saw the betrayal after you release her.

#212
lovgreno

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Epic777 wrote...

So all we have is speculation?

As with everything considering ME3; yes. As long as we don't know the end of the last game every choice is potentialy bad and good. So just choose whatever you think will be most fun to play and ignore the nonsense about your choice being wrong that we often hear around these parts of the BSN. It's all up to the writers and no amounts of opinions and "proofs" are going to change that.

#213
Skirata129

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I let her live for quite a few reasons. First off, I'd had people through the entire base telling me the workers and soldiers had gone insane, most likely because they were removed from the queen, so she wasn't responsible for them. Second, I enter the room and Benezia has the queen locked up inside a tiny glass cylinder and is talking about how the queen's progeny are to be hers. after all this, the queen verified what I already knew by saying the soldiers were insane and asking me to kill them, and then mentioned how her race was corrupted by a tone. the way she described this was eerily similiar to what I'd heard about sovereign's mind influence. she then asked me to set her free, so I thought, here I have a creature capable of producing vast amounts of military power given the right circumstances who likely has a grudge against the reapers and would be greatly indebted to humanity if I set her free and could most likely be dealt with fairly easily if she began to be a problem. Or I could kill her by by bathing her in acid for crimes her ancestors commited and for suspicions not supported by the current evidence. I set her free, because I judge she would likely make a greater asset than a liability and the potential aid she offers far outweigh the risks of losing noveria or dealing with a massive rachni threat in a few centuries considering how close the reapers are. Honestly I think saving her should have been a renegade decision as I judged the potential aid of the rachni and their debt of survival to humanity outweighed the safety of Noveria's residents.

#214
Skirata129

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also, I kill the terrorists and lose the hostages, and also blow up the geth. Everything is risk versus reward.

#215
78stonewobble

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iOnlySignIn wrote...

What difference does it make for the Rachni to be turned into Husks, from Shepard's point of view? It's not like you could sit down and have tea with them before they were turned into Husks.


No tea?!?

I knew I shouldn't have save them ...