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Will you be disappointed if some Deus Ex Machina will win the reaper war?


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#126
XyleJKH

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^^^ you have to remember Soverign had the geth, and they were taking the shields down. Stop being such a fing baby... people like you I dislike much

#127
Feanor_II

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YES.

No klencory protectors PLEASE, so simple, so cliche.....

Deus ex machina tend to be the unluky solution to script fails.

Yeah, I totally agree.

Modifié par Feanor_II, 15 avril 2011 - 08:41 .


#128
Ahglock

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What if they tie an exploitable weakness into the detail that they flew here the long way instead of using the citadel. I mean I'd like to think there is a reason they kept sovy in system for the last 50,000 years other than shaving off 2 years of flight time off a 50,000 year wait. What is it called when you find the exhaust port that blows the thing up, but the exhaust port is a somewhat logical artifact. Is that more checkov's gun?

#129
KainrycKarr

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How many people in this thread were even aware of the terms "Deus ex Machina" and "Chekhov's Gun" before they saw them being used in this thread?

And, yes, it took a combined effort to take out Sovereign at the end of ME1, but bare in mind there are NEW technologies and weapons that have been introduced since(the Thanix Cannon, the massive accelerator cannon on the Derelict Reaper mission, etc).

Personally, I think defeating the Reapers will require the use of a combination of various "Chekhov's Guns" that BW has dropped throughout the series. How clean the defeat is(Shepard and friends live/die, what civilizations are wiped out, etc) will, imo, rely on how those variables are used and combined by each player. You've got your "renegade" type variables like keeping the collector base, and your more Paragon type options like saving the Rachni Queen(though I'll let you decide whether that is paragon or renegade, I'm sure everyone has their own opinions).

Modifié par KainrycKarr, 15 avril 2011 - 09:19 .


#130
mjh417

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Sphynx118 wrote...

"There wont just be a big reaper OFF-button that you need to press" - Casey Hudson from the interview in GI

 
In the GI they talked a bit about the hopless nature of the game and how the story will start to turn at some point as Shepard begins to figure out a way to stop the Reapers. Its going to be a journey of discovery and development, and ultimately many sacrifices, thats not a story that would logically lead to or my any means require a Deus Ex Machina.

TheConfidenceMan wrote...

Shepard must find and awaken an ancient race of protectors.

masseffect.wikia.com/wiki/Klencory


Okay even if this stuff is involved, which I'm not sold on at all, it doesn't automatically imply a Deus Ex Machina. Shepard needs to find a weakness for the Reapers and a plan of attack to exploit it, the lure of Klencory can play a part in the journey of discovery leading up to that, but this structure does not result in or need a Deus Ex Machina. Instead its much like the role of the Protheans and the conduit in ME1, Shepard needs to find a way to stop the enemy, but the actuall stopping is all him and will force him to make many sacrifices and tough chooices, just like ME1.
Seriously, Bioware didn't empoly a Deus Ex Machina or anything like it in the first 2 games, I think its silly to assume they would in the final game. Yes the Reapers seem like an unstoppable force to us know, but thhats what we're supposed to think right now, the revelations and discoveries in ME3 will show otherwise and present a path for Shepard to stop them.

#131
saracen16

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Will I be disappointed? As long as BioWare develops the quality performance it always brings to the table, not at all!

#132
HappyHappyJoyJoy

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"Shepard! Reapers allergic to kumquats. Have made concentrated kumquat syrup to inject into Reaper hull." - Mordin

#133
BlueStar13

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In my opinion, what Bioware should do is have reaper invasions going on at all major home worlds/locations in the Mass Effect Universe, and you have to complete more mission to assist and eventually liberate a planet. However, you can only do a certain amount of missions in the time that you have meaning that you might no be able to get the trust of all the races for the final battle. The more races the trust, the more fleet support and tech you have at the final battle, hence a better or worse ending depending on your choices. And I know almost for sure that there will be an ending where you lose with the Reapers winning the war, and that this ending will be much less harder to get than Mass Effect 2's everyone dies ending.

Modifié par BlueStar13, 17 juillet 2011 - 09:57 .


#134
joe4201

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I fully expect the solution to be a deus ex machina..... of sorts. HOPEFULLY it will have some major drawback along the lines of the arrival dlc (where you had to kill 300000 batarians) but no exactly like that, mabye something that destroys all mass relays or leaves sheapard and his team stranded in the palce they found the previously mentioned deus ex machina.

#135
Professor_Panda2

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Gentleman Moogle wrote...

Nah, I expect neither an Ass Pull or a Deus Ex Machina. The way the GI interview sounds, my guess is that we'll face consistent defeat against the reapers until, after analysis of battles, tactics and technology, we discover an exploitable weakness. Not one that makes it EASY to kill Reapers, but one that at least gives us a fighting chance.


this ^

#136
Professor_Panda2

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Whatever happens, I trust Bioware. They're not idiots guys. They know what they're doing.

#137
Savber100

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Professor_Panda2 wrote...

Whatever happens, I trust Bioware. They're not idiots guys. They know what they're doing.


*glances at the DA team*

You mean the ME team... at least, they generally give VALID reasons for their actions compared to the DA team who dimisses usually dimiss valid criticism as a misunderstanding.

#138
Palidane

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Come on, really? I swear to God I'm the only person who caught all the "dark energy" references in ME2. Everyone from Tali, to Object Rho, to Gianna Parasini is making a big deal about it.

If that's not a Checkov's Gun, what is?

#139
Professor_Panda2

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Palidane wrote...

Come on, really? I swear to God I'm the only person who caught all the "dark energy" references in ME2. Everyone from Tali, to Object Rho, to Gianna Parasini is making a big deal about it.

If that's not a Checkov's Gun, what is?


Maybe the geth are designing a weapon? They could have been testing the Dark energy on that one sun in Tali's mission. The sun there was agining rapidly because of it. When a star ages to a certain point it might super nova. An explosion so powerfull it can be seen from different galaxies and can kill life up to 3,000 light years away. It sure would be nice to harness that power. The only problem I see with this is if you were to use a super nova to kill the Reapers. It would also kill the same lives you are trying to save. :blush:

#140
SJK93

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The Klencory thing made me think of something. Maybe the "beings of light" are the original Reaper species? Just an idea, and for the record, I'm not convinced that any of this is correct.

#141
saracen16

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Palidane wrote...

Come on, really? I swear to God I'm the only person who caught all the "dark energy" references in ME2. Everyone from Tali, to Object Rho, to Gianna Parasini is making a big deal about it.

If that's not a Checkov's Gun, what is?


You're probably right, but that may only be part of the issue. Remember that the Reapers have massive mass-effect drive cores and - maybe I shouldn't say more beyond this.

#142
Black Raptor

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Professor_Panda2 wrote...

Palidane wrote...

Come on, really? I swear to God I'm the only person who caught all the "dark energy" references in ME2. Everyone from Tali, to Object Rho, to Gianna Parasini is making a big deal about it.

If that's not a Checkov's Gun, what is?


Maybe the geth are designing a weapon? They could have been testing the Dark energy on that one sun in Tali's mission. The sun there was agining rapidly because of it. When a star ages to a certain point it might super nova. An explosion so powerfull it can be seen from different galaxies and can kill life up to 3,000 light years away. It sure would be nice to harness that power. The only problem I see with this is if you were to use a super nova to kill the Reapers. It would also kill the same lives you are trying to save. :blush:


Super novas only happen to very massive stars. Haestrom was too small.

#143
Scipiano

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I'm going to put my trust in Bioware as well. There are so many variables from the first two games that they could possibly use.

They won't end this saga with something stupid.

#144
dahoughtonuk

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There are several Chekov's guns. Some need to be assembled. There may be a Deus ex Machina of some sort as well.

Tali, Legion and a Reaper in the two games point out one gun. which might also be a more literal Deus ex Machina.

I suspect the Protheans were far more successful at fighting off the Reaper's than we thought. Oh normally the reapers would steamroll the Galaxy, but the combination of the Pyrrhic Victory, and the monkey wrenches have made the reapers, well, desperate.

Will Shepard win? Probably not, but now some of the advantages have switched from the reapers to the food. It's about survival to start with -not losing rather than winning. Then if Shepard succeeds it is a war.

#145
Faust1979

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 What if Rose steps out of the Tardis and wipes them out?

Modifié par Faust1979, 19 juillet 2011 - 08:23 .


#146
TF141-Archer

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I sincerely hope it's not the Klencory thing, this is the first time I heard about that and I've played the game twice. Man this game is really deep I need to start paying attention when I survey the planets.

On topic The solution is going to have to be a mixture I think, as one poster said several Checkov's Gun's and one Deus Ex Machina, not a big one. The scale of the situation won't lend itself to a simple aceint Reaper off switch, that will be cheap and lazy and Casey Hudson stated they won't do that. But the characters might discover a weapon or weapons against the Reapers that were not availble prior. There are many talks of the technology the Reapers posses and without being able to examine one priviously I think that there may be a discovery to turn the situation around. I'm imagining as the Galaxy drops a few Reapers there will be reports of availble tools and resources amoung the ships. These are just my imaginings though.

Modifié par TF141-Archer, 20 juillet 2011 - 01:09 .


#147
Tantum Dic Verbo

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I'm just hoping that the Reapers aren't actually defeated until the big Mass Effect MMO.

#148
SJK93

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Tantum Dic Verbo wrote...

I'm just hoping that the Reapers aren't actually defeated until the big Mass Effect MMO.


I think chances for a Mass Effect MMO is very slim, especially with The Old Republic. Besides, I'm pretty sure it's been stated that ME3 will wrap up the story arc.

#149
TF141-Archer

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The Reapers will more than likely all be destroyed at the end of ME3, there are so many other possibilities for the story afterwards though.

#150
Tantum Dic Verbo

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SJK93 wrote...

Tantum Dic Verbo wrote...

I'm just hoping that the Reapers aren't actually defeated until the big Mass Effect MMO.


I think chances for a Mass Effect MMO is very slim, especially with The Old Republic. Besides, I'm pretty sure it's been stated that ME3 will wrap up the story arc.


Actually, I was joking.  I expected hysterical responses.  Guess I've spent too much time on the DA2 boards.