Would you sacrifice the entire Turian species to defeat the Reapers?
#101
Guest_Strangely Brown_*
Posté 14 avril 2011 - 04:22
Guest_Strangely Brown_*
#102
Posté 14 avril 2011 - 04:32
#103
Posté 14 avril 2011 - 05:09
#104
Guest_Aotearas_*
Posté 14 avril 2011 - 05:13
Guest_Aotearas_*
#105
Posté 14 avril 2011 - 05:15
Neofelis Nebulosa wrote...
I don't take it everyone hating the Batarians does hate Ancient Rome too?
Is there a point in hating something that is long gone? The Batarians are still here, tough and apparently slavery is an important part of their culture.
I hate slavery in general, not Batarians.
Modifié par MisterJB, 14 avril 2011 - 05:16 .
#106
Guest_Aotearas_*
Posté 14 avril 2011 - 05:25
Guest_Aotearas_*
MisterJB wrote...
Neofelis Nebulosa wrote...
I don't take it everyone hating the Batarians does hate Ancient Rome too?
Is there a point in hating something that is long gone? The Batarians are still here, tough and apparently slavery is an important part of their culture.
I hate slavery in general, not Batarians.
I greatly dislike slavery too and man would I hate it if I were slave, but slavery as construct itself is not inherently "bad". Abusive almost all the time, otherwise people would call it a normal work-relationship, but just as there have been plenty a-holes inflicting horros on their slaves, they have always been people that did treat their slaves with utmost respect and the only thing distinguishing them from normal workers was that their contract did not include influence on their part. So far, a good portion of those Batarians we met, the most of them in fact, seemed perfectly decent people to me, at least given their environment/profession. The Batarians on Omega for example were perfectly polite in my opinion. I'd rather sacrifice a a good number stupid humans than those specimen in question, slavery given or not.
And seeing how the Batarian government is not too trustworthy with its own kind (spysats everywhere you look) it is quite likely there is a big chunk of them not really into the slavery thing.
Just a heads up to some people in here (not you though).
#107
Guest_Nyoka_*
Posté 14 avril 2011 - 05:26
Guest_Nyoka_*
So the options are: (1), the turians die or (2) the turians die and everyone else die too?sympathy4saren wrote...
The alternative being the destruction of Earth and the utter and complete victory of the Reapers?
#108
Posté 14 avril 2011 - 05:28
#109
Posté 14 avril 2011 - 05:35
Changing it to 15% success if you don't kill the Turians, and 100% success if you do kill the Turians, I would hope people would still choose to kill the Turians.
And don't lie people. If, in the game, it gave you this decision, and said: "Sacrifice the Turians and win the game, or don't sacrifice them, and at the end we will roll a 100 sided dice, and you will lose if the dice lands on anything but 1-15", I bet most people would choose to kill the Turians.
#110
Posté 14 avril 2011 - 05:37
Well my Shepard hates the Batarians because they slaughtered her family, so she'd definitely choose to sacrifice them over the Turians. I'd like to see more Batarians in ME3 though. They're still a bit too one-dimenstionally "evil" for my taste. The interaction with the Batarian dying from the plague was a good start, we need more of that.Neofelis Nebulosa wrote...
I don't understand the hate for the Batarians in here. From a personal point of view, we have met only a handful of Batarians we knew better than to simply shoot at them, and most of them were as civil and friendly as everyone else one encountered. And they are keeping slaves, Romans did too. I don't take it everyone hating the Batarians does hate Ancient Rome too?
Modifié par jellobell, 14 avril 2011 - 05:37 .
#111
Posté 14 avril 2011 - 05:38
As I said before... That's what 'Load Last Save' is for, obviously.aimlessgun wrote...
If it's actually between Turians dying or everyone including Turians dying, then anyone who wouldn't do it is a fool or a monster.
Changing it to 15% success if you don't kill the Turians, and 100% success if you do kill the Turians, I would hope people would still choose to kill the Turians.
And don't lie people. If, in the game, it gave you this decision, and said: "Sacrifice the Turians and win the game, or don't sacrifice them, and at the end we will roll a 100 sided dice, and you will lose if the dice lands on anything but 1-15", I bet most people would choose to kill the Turians.
#112
Posté 14 avril 2011 - 05:40
Ah, the incredible power of save-scumming.Aris Ravenstar wrote...
As I said before... That's what 'Load Last Save' is for, obviously.aimlessgun wrote...
If it's actually between Turians dying or everyone including Turians dying, then anyone who wouldn't do it is a fool or a monster.
Changing it to 15% success if you don't kill the Turians, and 100% success if you do kill the Turians, I would hope people would still choose to kill the Turians.
And don't lie people. If, in the game, it gave you this decision, and said: "Sacrifice the Turians and win the game, or don't sacrifice them, and at the end we will roll a 100 sided dice, and you will lose if the dice lands on anything but 1-15", I bet most people would choose to kill the Turians.
#113
Posté 14 avril 2011 - 05:43
#114
Posté 14 avril 2011 - 05:44
#115
Posté 14 avril 2011 - 05:45
They can reproduce with almost any species.
#116
Posté 14 avril 2011 - 05:46
Aris Ravenstar wrote...
As I said before... That's what 'Load Last Save' is for, obviously.aimlessgun wrote...
If it's actually between Turians dying or everyone including Turians dying, then anyone who wouldn't do it is a fool or a monster.
Changing it to 15% success if you don't kill the Turians, and 100% success if you do kill the Turians, I would hope people would still choose to kill the Turians.
And don't lie people. If, in the game, it gave you this decision, and said: "Sacrifice the Turians and win the game, or don't sacrifice them, and at the end we will roll a 100 sided dice, and you will lose if the dice lands on anything but 1-15", I bet most people would choose to kill the Turians.
If anyone actually did that, they should be banned from RPGs for life.
Modifié par aimlessgun, 14 avril 2011 - 05:48 .
#117
Posté 14 avril 2011 - 05:48
I've been doing it for years and they haven't caught me yet.aimlessgun wrote...
If anyone actually did that, they should be banned from RPGs for life.
I've been waiting four years to get a turian planet, I'm not about to wipe them out in ME3 regardless of what my Shepard would do.
#118
Guest_Nyoka_*
Posté 14 avril 2011 - 05:49
Guest_Nyoka_*
That 100% has too much weight. If you take that 15% and lose, you feel stupid because the other possibility was a secure success. Put it at 15% and 85%. That way, if you lose, at least you're not sneering material, because nobody guarantees you you would've won by picking the other option.aimlessgun wrote...
If it's actually between Turians dying or everyone including Turians dying, then anyone who wouldn't do it is a fool or a monster.
Changing it to 15% success if you don't kill the Turians, and 100% success if you do kill the Turians, I would hope people would still choose to kill the Turians.
And don't lie people. If, in the game, it gave you this decision, and said: "Sacrifice the Turians and win the game, or don't sacrifice them, and at the end we will roll a 100 sided dice, and you will lose if the dice lands on anything but 1-15", I bet most people would choose to kill the Turians.
Modifié par Nyoka, 14 avril 2011 - 05:54 .
#119
Posté 14 avril 2011 - 05:53
#120
Posté 14 avril 2011 - 06:06
Nyoka wrote...
That 100% has too much weight. If you take that 15% and lose, you feel stupid because the other possibility was a secure success. Put it at 15% and 85%. That way, if you lose, at least you're not sneering material, because nobody guarantees you you would've won by picking the other option.aimlessgun wrote...
If it's actually between Turians dying or everyone including Turians dying, then anyone who wouldn't do it is a fool or a monster.
Changing it to 15% success if you don't kill the Turians, and 100% success if you do kill the Turians, I would hope people would still choose to kill the Turians.
And don't lie people. If, in the game, it gave you this decision, and said: "Sacrifice the Turians and win the game, or don't sacrifice them, and at the end we will roll a 100 sided dice, and you will lose if the dice lands on anything but 1-15", I bet most people would choose to kill the Turians.
I was taking an amendment proposed by the OP (I think?). 15% vs 85% would be more interesting, though the percentages at which it becomes a difficult decision are going to vary wildly for people.
For me, it only becomes a hard decision once your success odds go from 15% to 25% by killing the Turians.
Aris Ravenstar wrote...
I've been doing it for years and they haven't caught me yet.aimlessgun wrote...
[smilie]../../../images/forum/emoticons/lol.png[/smilie]
If anyone actually did that, they should be banned from RPGs for life.
I've
been waiting four years to get a turian planet, I'm not about to wipe
them out in ME3 regardless of what my Shepard would do.
How do you sleep at night.
#121
Posté 14 avril 2011 - 06:28
#122
Posté 14 avril 2011 - 06:37
#123
Posté 15 avril 2011 - 08:13
A galaxy that accepts sacrificing an entire species ain't even worth saving.
****in' pseudo-intellectuals and their "ends justify the means" mumbo-jumbo.
I'd rather fight to the bitter end while retaining some humanity.
If you want to sacrifice an entire species, let it be YOURS. Letting other people take the fall for your ideas is the most ****ed up thing ever.
#124
Posté 15 avril 2011 - 08:37
And yes, if we must, we should follow the protheans into extinction, leaving warnings and technologies that will work against the reapers for those who will come after. Although I would sacrifice any non-council species with the exception of teh krogan. Maybe even all the non-council species cept the krogs at the same time.
PS. Screw the soul of humanity, we need tot ake a page from the Krogan's book and put survival ahead of everything else.
Modifié par R3c0nn4155nc3, 15 avril 2011 - 08:37 .
#125
Posté 15 avril 2011 - 09:00
Right. Because a galaxy like that isn't going to tear itself apart eventually.
Once organics stop caring about each other, the Reapers would be out of a job.





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