Expansion or New Game?
#51
Posté 19 novembre 2009 - 11:58
- there are big dark spawn bosses who rally the lands and -lead!- the darkspawn (even without the archdemon), some are here, some fight each other, but the others escaped to other lands and are hard to track down
- the PC's story does not end here, you'll hear of her more. However -this- story ended with her sinking the blade in the archdeamon's head (or something like this)
- Flemeth isn't death for real.
- the archdemon's soul isn't dead
I particularly liked the talk between Sophie (my char) and Wynne after the coronation of Anora. Wynne said: you are the hero. And you'll hold that title for as long as Loghain did. And my char answered: I wonder how long the love will last.
Seeing what became of Loghain this too hinted toward a continuation I would -love- to see.
I feel the story is not complete and I would miss out if it wouldn't go on.
#52
Posté 19 novembre 2009 - 02:17
Taleroth wrote...
But they can screw over all the people that chose to chase after Morrigan?Harcken wrote...
They can't screw over all the people that chose to have their character die,
I'm sure they can find a way to satisfy both. I think an expansion pack involving the search for Morrigan would be perfect (I'd prefer a new country, time period, and characters fr the actual sequel). If you died at the end of the campaign, they can either have a friendly Fade spirit like the one that kept Wynne alive bring you back (temporarily, so it wouldn't overly cheapen your ending - you would go back to being dead at the end of the campaign) or just have you create a new Warden for the mission - the Wardens do return to Ferelden at the end.
OR they could just go the way of the Mass Effect series and say you need a character that lived through the storyline to continue in the expansion (devs have said if your character dies in ME 2 you can't continue that character into DLC/sequels). In a way that would the most appropriate, since you actually are sacrificing something by saying no to Morrigan's offer.
#53
Posté 19 novembre 2009 - 02:21
I'd rather see a new game with an entirely different plot spin. After all, Blights only occur every few centuries and Grey Wardens aren't that relevant w/o a Blight. They can't make a game where your char dies, then make that char continue on in a sequel. Won't happen.
#54
Posté 19 novembre 2009 - 02:26
Olmert wrote...
They can't make a game where your char dies, then make that char continue on in a sequel. Won't happen.
Why not? That's essentially what they're doing in the Mass Effect sequels. One of the devs over on the ME forums said something to the effect of "The biggest consequence of dying is not being able to continue living." So if one of your toons dies, then you can't continue on with expansion/sequel material with that toon. Probably the best way to handle it IMO.
#55
Posté 19 novembre 2009 - 02:33
They feel the location of the darkspawn, and it seems that the chantry might have been a little bit wrong on more then one account. Darkspawn aren't mindless swarms of chaotic meatbags, but obey some sort of urges that lead them to a social coexistence.
Also, who said that the ritual was successful? It could have gone awry and the soul of the old god shattered and spread around the world creating good and bad alike. Of course this is more then cliche of me, still an option.
Now if we presume that the archdemon isn't stupid, there could be more then a single arch demon? It is possible that two awakened and one of them manipulated the other to make an appearance while he is having a smarter agenda to rule the world to.. uhm.. some.. yeah.. means.. ehh...
How about a dragon brood mother? *shudders* ...
I certainly think that Wardens have a lot to do other then growing a belly in their free time
#56
Posté 19 novembre 2009 - 02:38
I romanced Morrigan and had her at +100(love) when she offered me to conceive her child, I gladly accepted, especially considering I had been intimate with her previously. Furthermore, I was PLANNING on sending her off so I could engage Anora and become King, before I even knew about her plans.
As far as I am concerned, my story did not just end, it just began. My mind is hurting at not being able to see the future of my actions, as everything I did up until these 2 decisions was pale and largely meaningless in comparisson. Uniting Ferelden under a single banner, and purifying the soul of an Old God to be reborn by a mother I KNOW will teach the child how to live in this world and succeed... for good or evil.
No, Dragon Age did not take me 50+ hours to complete. It took me 50+ hours to BEGIN.
If I never get to know what happened after all of this, it will be, perhaps, the single biggest gaming letdown of my life. *Edit:* Including Final Fantasy 8 ! Woow !
Modifié par MFCell, 19 novembre 2009 - 02:58 .
#57
Posté 19 novembre 2009 - 02:46
#58
Posté 19 novembre 2009 - 02:47
#59
Posté 19 novembre 2009 - 02:50
#60
Posté 19 novembre 2009 - 02:52
They could decide about a "canon" ending, but at the risk of antogonizing a lot of the players. Anora and Morrigan are really controversial subjects, and the intended ending seems to have them both winning, which would cause a lot of irritation
#61
Posté 19 novembre 2009 - 02:53
I married Anora, I made the kid. Having the game turn out otherwise for me now is... very odd.
#62
Posté 19 novembre 2009 - 02:55
Akka le Vil wrote...
There is no possibility of having a non-ridiculous follow-up considering how much the endings may vary.
They could decide about a "canon" ending, but at the risk of antogonizing a lot of the players. Anora and Morrigan are really controversial subjects, and the intended ending seems to have them both winning, which would cause a lot of irritation
I do beleive that you are right, that Anora and Morrigan get thier way with a male PC as reigning King in the canon end. I just cannot imagine another way for the game to turn out. Edit: This is, also, the closest thing to a "happy" ending as I can think of.
Modifié par MFCell, 19 novembre 2009 - 03:00 .
#63
Posté 19 novembre 2009 - 03:02
There isn't so many endings, there are blocks which can have various outputs. If you treat them as per blocks and not as per outputs then you can easier deal with it.
Blocks as: anvil- ruined/not ruined, dwarven king (traditional/revolutionary), ruler (Anora, Alistair, PC), Morrigan (kid, no kid), dalish (land, no land)... and if you give answers to the individual blocks then you have less scenarios to draft. For me the only unanswerable block is death (yes, no). Because... while it is possible to solve that you are returning to life, it would also ruin the real feel behind the death and would cheapen that ending.
#64
Guest_jynthor_*
Posté 19 novembre 2009 - 03:04
Guest_jynthor_*
#65
Posté 19 novembre 2009 - 03:10
jynthor wrote...
2 Years of DLC coming first.....
Sweet, looks like I got 2 years to do other stuff besides game !
'Cause nothin is standing up to this gaming experience for a LONG time. I feel more attached to my PC than I do my room mate !
#66
Posté 19 novembre 2009 - 03:10
#67
Posté 19 novembre 2009 - 03:17
My point is that, during my journey, I became so attached to my PC and his actions that now, with Morrigan having deserted me and myself unable to peek in on my char without going back in time, I feel like I have lost something.
It's like this deep feeling that I can't find something, and that, worse, I know I'll never be able to find it. I'm having a real hard time trying to convince myself I'm feeling the loss of my PC and the game experience, and not the loss of MOrrigan and the knowledge I'll never know my own son, who is, by all accounts, a God.
Like I said, empty feeling, can't get rid of it... makes me feel distracted in conversations ...
Modifié par MFCell, 19 novembre 2009 - 03:19 .
#68
Posté 19 novembre 2009 - 05:45
You can kind of distill the main end points out (Morrigan and Old God Baby, Archdemon= dead, PC dead or alive or king, Anora, PC or Alistair king, Alistair dead or alive...) and go from there to reach a common point early on in the game where every one is on the same level story wise. This wouldn't be to dissimilar to everyone meeting Duncan. and becoming a Grey Warden but in their own origin.
#69
Posté 19 novembre 2009 - 05:53
#70
Posté 19 novembre 2009 - 06:15
MFCell wrote...
Just to put a spin on this from a specific point of view...
I romanced Morrigan and had her at +100(love) when she offered me to conceive her child, I gladly accepted, especially considering I had been intimate with her previously. Furthermore, I was PLANNING on sending her off so I could engage Anora and become King, before I even knew about her plans.
As far as I am concerned, my story did not just end, it just began. My mind is hurting at not being able to see the future of my actions, as everything I did up until these 2 decisions was pale and largely meaningless in comparisson. Uniting Ferelden under a single banner, and purifying the soul of an Old God to be reborn by a mother I KNOW will teach the child how to live in this world and succeed... for good or evil.
No, Dragon Age did not take me 50+ hours to complete. It took me 50+ hours to BEGIN.
If I never get to know what happened after all of this, it will be, perhaps, the single biggest gaming letdown of my life. *Edit:* Including Final Fantasy 8 ! Woow !
I got a feeling like they're not going to but start a new out side of DLC that's just side quests but since they haven't said anything I can't say for sure. TBO I felt cheated simply the Archdemon kinda sucked as a final boss and felt more like he should of been a dungeon boss.
#71
Posté 19 novembre 2009 - 06:23
Ser Cauthien, also, hit really hard. Without Forcefielding Allistair right after he taunts, duno how I would kill that encounter.
But the Arch Demon got half killed by the archers I summoned, and half killed by Indomitable and group heal spam. Not super hard, and my PC did the awesome 2h sword killing blow move on it, before another awesome killing blow cutscene. So I can really imagine it being dead, hah !
Modifié par MFCell, 19 novembre 2009 - 06:24 .
#72
Posté 19 novembre 2009 - 07:45
MFCell wrote...
Flemeth was SOOOOOOO much harder when I tried to kill her at level, like..10... (did mages first, after DLC)... I had Wynne /Leli /2h War PC and Alistair stacked with resists at about 14 or 15, beat her easiER then, but still lost a few rounds.
At level 10 it's a good idea to take the dog he's the strongest PC at that point still
#73
Posté 19 novembre 2009 - 07:55
#74
Posté 19 novembre 2009 - 07:58
Walina wrote...
Well, since you become king or stay a grey warden or sacrifice yourself, i think they will do a new game but I am not agaianst an expansion if it will cover up the mess they did in the endings ^^
What mess at ending? I must have missed that part cause I thought ending was fantastic and well done! Could have been better with V/O reading the ending text to you but still, full marks for completing the story!
So what mess are you refering to?
I hope its a new game using your old character (ala ME2). If you choose the die option at end of DAO, well then obviously you make a new character but otherwise, let the adventure continue! We got 2 more blights and Morrigan's god child to contend with yet!
I like having the same character for all three games. It creates immediate connection and is something I been asking for since the commador 64 days in RPGs.
#75
Posté 19 novembre 2009 - 08:10
The only way to actually 'fix' that delimma is to say "X" is the cannon story.
Then you alienate the people who did "Y" or "Z" or "W".
So new game is better, set in Orlais or somewhere. Heck we have 2 more Archdemons to deal with.





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