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EA is to blame


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#101
CaolIla

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Morroian wrote...

What we see of Kirkwall is clearly only a small fraction of the entire city. And the story is not linear, the fact that we have little choice in the story direction does not make it linear. By that definition all novels are linear.


I agree with that, DA2 is not linear, since it has no story. It feels like a collection of mini quests that are thrown together.

EDIT:

Many of the caves and building interiors are repeated, even though the locations are supposed to be different. What kind of limitations necessitated this decision?
In the balance of production, we realized that we had capacity to create and maintain more stories, content, and encounters than we could necessarily create unique levels for, so we made the call to re-use some of the caves and other levels in the interest of providing more sidequests and encounters


Oh man... that's just wrong. "to re-use some of the caves..." yeah some Oo  
"in the interest of providing more sidequests and encounters " maybe if he says it often enough he will believe it himself Oo.

You could even provide more encounters if you just use characters and no background! Who says characters have to be more than 3 lines and one circle !? There are many ways to "provide more sidequests and encounters".

The lamest excuse I ever read.

Modifié par CaolIla, 15 avril 2011 - 07:34 .


#102
Johnsen1972

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CaolIla wrote...

Morroian wrote...

What we see of Kirkwall is clearly only a small fraction of the entire city. And the story is not linear, the fact that we have little choice in the story direction does not make it linear. By that definition all novels are linear.


I agree with that, DA2 is not linear, since it has no story. It feels like a collection of mini quests that are thrown together.


lol Posted Image

#103
MDarwin

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ozenglish wrote...

Mad-Max90 wrote...

Oh, please allow me to explain, how are we at fault for buying a sequal to a game that many of us like a lot only to be disappointed with the product they produced, how am I at fault, well I guess you could say that I relied to much on their other games that I thought this one was going to be worthy of the bioware label. It's easy to say vote with your wallet in hindsight but thanks for the tip however dated it may be


You make good points, and yes, they are valid, but with the RPG series, and this is just an opinion I hold, and i know A LOT don't, but I truly feel it needs to move forward. Also, Bioware did mention, several times they were drastically changing the game style itself.  So if that wasn't an indication that the RPG format for DA was being changed, I can't really point to what was a good indicator.

I think we are at fault for wanting things to be the exact same. Sienfeld did it for 20 years, X-files for what 10 or so, and even today, I can't watch a seinfeld episode after season 3 or an xfiles one after season 4 because they were the same old formula.

A lot of gamers don't like change in their franchises, but the day Civilization went hex, I was over the moon happy!

I think if consumers actually gave companies the freedom to test new concepts in their games, and not stick to the same old formula and if the companies actually said, "we would like to change formula for this game. what do you think would improve it?" I think gaming could go back to being innovative again.

EDIT: So yes, if EA and Bioware are to blame for anything, I think it is that a few actual polls for concepts should have been taken before development began. This would have given the community a more inclusive responsibility in improving the franchise.


Well I believe your wrong. Mr. Laidlaw wants the COD crowed "Gushing and Rushing" to the DA Franchise. Which in turn means more "Streamlining".

I have got no problems with it, just BW should say so! So I can find myself an RPG Game , more to my liking.

#104
DarthSliver

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Well the game is obviously Rushed but its still a good game. Just need to get passed all the rush written all over it.

But we truly dont know what goes on between EA/ Bioware, but i am sure from the pool of complaints they have realized their mistake and wont repeat it.

#105
CaolIla

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DarthSliver wrote...

Well the game is obviously Rushed but its still a good game. Just need to get passed all the rush written all over it.

But we truly dont know what goes on between EA/ Bioware, but i am sure from the pool of complaints they have realized their mistake and wont repeat it.


Your optimism is kind of cute... question is what they will see as a mistake: maybe they think there was too much "content" in the game or too many "decisions" or development was just too expensive so they'll reduce the single city to a single village with just one Area, and not three different dungeons but just one. It could be even worse Oo

#106
MrTijger

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MDarwin wrote...

Well I believe your wrong. Mr. Laidlaw wants the COD crowed "Gushing and Rushing" to the DA Franchise. Which in turn means more "Streamlining".

I have got no problems with it, just BW should say so! So I can find myself an RPG Game , more to my liking.


Whatever the case may be, have you actually looked at the DA 2 website? Now find the word RPG on it. Let me know when you find it because I havent.

#107
Merced652

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MrTijger wrote...

MDarwin wrote...

Well I believe your wrong. Mr. Laidlaw wants the COD crowed "Gushing and Rushing" to the DA Franchise. Which in turn means more "Streamlining".

I have got no problems with it, just BW should say so! So I can find myself an RPG Game , more to my liking.


Whatever the case may be, have you actually looked at the DA 2 website? Now find the word RPG on it. Let me know when you find it because I havent.


You really should've checked before you spouted off cutey.

Scroll down past all the drivel on the mainpage and you see the EA blood logo with a list of stuff, clicking on the link (found ever so easily by crtl+F "rpg") takes you to EA's rpg product lineup in which case you'll see DA2 front and center and with that neat little blur trailer all ready to play. 

What were you saying? I understand if you need some time to remove that foot from your mouth. 

Modifié par Merced652, 15 avril 2011 - 08:10 .


#108
CaolIla

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na.llnet.bioware.cdn.ea.com/u/f/eagames/bioware/dragonage2/assets/content/info/order_now-o.png 

Do i get something ^^?

#109
Cancermeat

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I really think that they are in denial about what their core pc fans felt about DA 2. From what ive heard its was a decent for a console rpg. Honesty I dont think its EA''s fault. Many games would be alot better if third parties did not cator to one word......Xbox with is has put the video game industry in a state of arrested development.

#110
MrTijger

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Merced652 wrote...

You really should've checked before you spouted off cutey.

Scroll down past all the drivel on the mainpage and you see the EA blood logo with a list of stuff, clicking on the link (found ever so easily by crtl+F "rpg") takes you to EA's rpg product lineup in which case you'll see DA2 front and center and with that neat little blur trailer all ready to play. 

What were you saying? I understand if you need some time to remove that foot from your mouth. 



Awww, I'm a cutey! I said the website of DA2, not the EA product line but thank you for playing. As for the picture, the word RPG there is not coined by Bioware but by the reviewer. But again, thanks.

#111
Belhawk

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bioware has to work within the confines of the system. Sir Tech didn't, and they went out of business and Wizardry 8 was there last product, which was very good except for the final battle which was rushed out.

#112
daemon1129

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It is not EA's fault, it is Bioware's. Mass effect 2 was released around 2 years after ME1, and it was a much better product than DA2 regardless of it being dumb down or w/e. The game was less buggy, it ha a high production value that is to be expected from a AAA title, and it was improved from ME1 significantly overall. DA2 on the other hand was a sequel that failed to improve from the first game and in some areas, was even worst. It still has the great writings that Bioware are well known for.

It ultimately came down to either not enough budget, or simply bad development decisions. Since we cannot possibly know what the budget was, I would say the latter is the reason for DA2's bad reception from fans and this has nothing to do with EA.

#113
FedericoV

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EA and Bioware are both to "blame". But even customers who made uninformed and impulsive decisions and now blame others for something that they could discover with a little bit of attention and time (there was a demo and it's a very honest presentation of the game in terms of plus and minus).

While I think that DA2 is a solid RPG, I agree that most of its flaws are caused by the short dev cycle. It's not that the dev cycle was too short in itself. A couple of years is enough to develop a very good game. Assassin Creed 2 was developed in 2 years and it's one of the best games of the last years in the action genre (even if RPG normally take more time and attention than action games).

As I said in another thread, time does not equal quality and in 10 years (average Blizzard dev time :) ) were builded some of the most beatutifull Cathedral of Europe. A bloody waste of time and money for a videogame.

The problem was the scope of the revision of the franchise. They have decided to change and polish the original game under ANY aspect and they simply stretched too thin with time and budget. Yes, they succeed with ME2 but a) they have more time, B) I suppose that they have more budget and c) the changes between ME and ME2 are less radical. The result unfortunately is that DA2 is "only" a good/average game while it could have been a masterpiece with another good year of work and some more budget.

The game needed more time and budget because they decided to reboot the franchise and not just to work on the foundation layed out by DA:O. I have no problem if the next game is published in 18/24 months. But they have to work upon DA2's or DA:O's framework if they want to redeem the shortcoming of the last games (games: because even Awakening was mediocre at best). If they reboot the franchise and start anew a second time, I think that the result will be mediocre/mixed just like DA2's one.

Modifié par FedericoV, 15 avril 2011 - 09:19 .


#114
MistySun

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i had the notion DA2 would be a follow up to DA:O...but not the same. DA2 was as far from DA:O as it could possibly be. Too far in fact. Way too far.

I played it but i didn't like it.
I played Origins and loved it.
 

#115
Guest_Autolycus_*

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The fact of the matter is:

Bioware is no longer independant. So they can no longer make their own decisions. As people have mentioned other games, they are fine, EA 'do' publish some excellent games, the games they 'want'.

EA wanted a bigger crowd for the DA franchise, they wanted it more action orientated. That is their fault, not Bioware's. Now one can argue it's Bioware's fault for selling out, but maybe they had to, they were not littered with amazing games, half of their games have been mediocre at best (despite our love for them).

When you have a parent company, you lose your decision making ability, as big daddy tells you what they want, and you deliver. 2 years ago, in the UK, Bioware could only just about scrape inside the top 30 best developers list (based on sales figures). EA wanted to change this.....sometimes, change is a bad thing...

Had DA2 been called anything other than DA2, I'm sure none of this fallout would have occured. EA have developers that make sports games, sim games, action games etc etc. They finally got their hands on a developer of RPG games (who sell solid numbers, 4+ million for Origins is pretty good), yet that wasn't good enough for them.

Hell, despite people like Dubya and Tijger refusing to accept the facts, all one has to do is listen to all the interviews that Mike Laidlaw gave. His comments alone (and they are now recorded for posterity, they cannot be changed) tell you all you need to know about where the DA franchise is going under EA.

There are rumours now of a JE2. Fantastic, JE was more like ME anyway, so I am sure it will fine. Me franchise will be fine, it's the game EA wanted originally anyway. As for any RPG's, enjoy Origins, as it was the last good RPG that will come out of Bioware. You see the problem is, Bioware make RPG games (or did) in the main. Not action games.

Bioware will never outsell Treyarch, Infinity Ward, Rockstar etc etc etc.....they make games that they are good at.

Mike wants to target the COD crowd (openly admitted on film), hehehe...yeah sure. The day a single Bioware games sells 10+million copies in 12 months is the day I forget them as a developer.

#116
TheRaj

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glpz462 wrote...

TheRaj wrote...

Bioware and EA - both hold responsibility for releasing DA2. Whether its a great game or a rubbish game, Bioware still made it.

And I'm sure Bioware wouldn't want it any other way. It would do no good for anyone at Bioware or EA to start pointing fingers. For better or worse, they are a team now and they stand and fall together. Failure to do so would just create an ugly company spirit, and a media feeding frenzy that would hurt them both.

I'm certainly not blaming EA-DA2 is a Bioware game. My problem is the notion that this game was labeled as a sequel to DAO & was not. If the game had been released as "DA: The Hero of Kirkwall" or something similar, i'd have no real probs with it-as a stand-alone-it's not bad; but as a sequel to DAO it's an epic fail. IMHO-the reeason it was titled DA2 was to sell more copies.That's the failure inmy mind-this game is a glorified DLC-good or bad in anyone's opinion aside.
This is no sequel.


For what its worth, l agree with you. I was just responding to the OP. I would actually go so far as to say, while it is decent by the standards of the average game out on the market, calling part of the DA franchise is very misleading, given how different a game it is. So I don't think it qualified as DLC.

#117
_Aine_

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So basically EA is Bioware's dysfunctional boyfriend who says " I love you *just* as you are. Now, change into who I want you to be!" And Bioware says "Aye" ??

Maybe this is a good time to leave hope just over there, and teach myself how to make more quests in the Origins Toolset. ;)

There are a ton of fantastic modders out there.    Not being paid makes it easier to stick to a creative vision I suppose :) 

Modifié par shantisands, 15 avril 2011 - 01:30 .


#118
PlumPaul93

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shantisands wrote...

So basically EA is Bioware's dysfunctional boyfriend who says " I love you *just* as you are. Now, change into who I want you to be!" And Bioware says "Aye" ??

Maybe this is a good time to leave hope just over there, and teach myself how to make more quests in the Origins Toolset. ;)


Posted Image sure it's somewhat similar. I guess you could say the consumers who speak out against DA2 are the parents and bioware is just lashing out at the parent (referring to laidlaw interviews) Posted Image

#119
_Aine_

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PlumPaul82393 wrote...

shantisands wrote...

So basically EA is Bioware's dysfunctional boyfriend who says " I love you *just* as you are. Now, change into who I want you to be!" And Bioware says "Aye" ??

Maybe this is a good time to leave hope just over there, and teach myself how to make more quests in the Origins Toolset. ;)


Posted Image sure it's somewhat similar. I guess you could say the consumers who speak out against DA2 are the parents and bioware is just lashing out at the parent (referring to laidlaw interviews) Posted Image


Hey now, I am a parent, so I resemble that remark ;)  heh

To be fair, I am not *sure* that is the way it is. I simply fear it and hope that it isn't.  We have no way of *knowing* of course.  I will cross my fingers though and tread carefully in the future before I spend any $$$.  

I really do think they are listening to what people are saying.   Who know what will happen in the future.  I remain positive.  CAUTIOUS, but still hopeful.  Or I wouldn't be here :)  

#120
MrTijger

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PlumPaul82393 wrote...

Posted Image sure it's somewhat similar. I guess you could say the consumers who speak out against DA2 are the parents and bioware is just lashing out at the parent (referring to laidlaw interviews) Posted Image


In that case its to emancipate the child because of the abuse from the parents.

#121
PlumPaul93

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MrTijger wrote...

PlumPaul82393 wrote...

Posted Image sure it's somewhat similar. I guess you could say the consumers who speak out against DA2 are the parents and bioware is just lashing out at the parent (referring to laidlaw interviews) Posted Image


In that case its to emancipate the child because of the abuse from the parents.


if by abuse you mean paying for there food (money incase you don't understand) sure. Get some humor dude

#122
MrTijger

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PlumPaul82393 wrote...

if by abuse you mean paying for there food (money incase you don't understand) sure. Get some humor dude


Oh, that was funny? You should have said so Posted Image

#123
PlumPaul93

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MrTijger wrote...

PlumPaul82393 wrote...

if by abuse you mean paying for there food (money incase you don't understand) sure. Get some humor dude


Oh, that was funny? You should have said so Posted Image


It's good to see the fanboys can have humor as wellPosted Image

#124
Mad-Max90

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People, please stop saying this was a good "rpg" for consoles, because this game did not even play like the rpg origins was, and furthermore if you played it on pc don't put words in console players mouths I hated this game and it was because of the craptastic quality that they had the nerve to shovel at us, not because it was on console, so please don't put your opinions in other peoples mouths

#125
_Aine_

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Mad-Max90 wrote...

People, please stop saying this was a good "rpg" for consoles, because this game did not even play like the rpg origins was, and furthermore if you played it on pc don't put words in console players mouths I hated this game and it was because of the craptastic quality that they had the nerve to shovel at us, not because it was on console, so please don't put your opinions in other peoples mouths


My husband played DA2 on the PS3 and it seemed to play *better* than on PC, where DA:O was the opposite ( I played that one on both, couldn't finish on PS3 though, loved it on PC)  That said, he said that mechanically it was better (DA2) on ps3 but for him the problem wasn't the mechanics in terms of how it felt to play it, UI, combat etc but he didn't like the story at all. He said it wasn't bad but... he ended up very disappointed.  That he kept waiting for a surprise ending that summed up his experience and then was let down by the end.  (Can't say his exact comments as this is a no-spoiler forum)  

Saying that it was *better* on consoles I think for the most part just means that it was designed to be less of a bother on consoles.  DA:O kind of was really a bother to access everything compared to how easy it was with a keyboard.