Well, if the cake IS a lie, the I definitelly don't wanna end up all disappointed like poor old Sten here, do I?
www.youtube.com/watchAnd since AreleX won't unleash his wrath upon me for helping mr_afk, I think I'll take the easy way out and help.
Here we go. In this first part, I highlighted most of the issues and suggested some of the possible solutions.
Merrill
1. Self: Health <50% - Deactivate:Bloodmagic
2. Self: Health <25% - Use:Health Potion
3. Self: Health <25% - Barrier
- No need for this one, she will use health potion @ 25% HP
4. Ally: Health <25% - Barrier
- It's better to specify a companion, since she might cast it on the Dog with low HP, set it to <50% HP, so that it prevents further damage and potentialy saves you potions and Heals5. Self: Health >= 75% - Activate: Bloodmagic
- put it near the bottom, since it has no beneficial effects by itself, set it to >= 50%, since health potion will restore her HP to 65%
6. Self: Any - Activate: Rock Armour
7. Self: Any - Activate: Elemental Weapons
8. Enemy: Target at medium to long range - Firestorm
9. Enemy: Target at medium to long range - Tempest
10. Enemy: Target rank is Elite or higher - Use current condition for next tactic
11. Enemy: DISORIENTED - Stone Fist
12. Enemy: Target rank is Elite or higher - Hex of Torment
13. Enemy: Target rank is Elite or higher - Use current condition for next tactic
14. Enemy: BRITTLE - Jump to: 18
15. Enemy: Target rank is Elite or higher - Winter's Grasp
- move it up, since it's also a decent damage ability, and you still have Petrify, in case of BRITTLE fail, or if another elite appears later
16. Enemy: Target rank is Elite or higher - Petrify
17. Enemy: Clustered with at least three enemies - Chain Lightning
18. Enemy: Target at short range - Stone Fist
19. Enemy: Attacking Anders - Attack
20. Enemy: Target of Hawke - Attack
Anders
1. Self: Health <50% - Deactivate:Vengeance
2. Self: Health <50% - Use:Health Potion
3. Self: Mana <10% - Use:Lyrium Potion
4. Self: Health <50% - Heal
- change it 25% HP5. Ally: Health <50% - Heal
- specify a companion because of the Dog issue, set it to 25% HP for Varric and <10% for Merrill, otherwise it's somewhat a waste (you get 80% regen from Heal)
6. Self: Any - Haste
- "Self: at least on enemy is alive" prevents casting the spell in those rare situations where you can cast it after every enemy is dead. It functions the same as "Self: Any", but with a nice little failsafe.
7. Self: Health >= 75% - Activate: Vengeance
- set it to >= 50% in case heal and potions are on cooldown, and he will deactivate it below 50% anywayz
8. Enemy: Target at medium to long range - Firestorm
9. Enemy: Target at medium to long range - Tempest
10. Enemy: Target rank is Elite or higher - Use current condition for next tactic
11. Enemy: DISORIENTED - Stone Fist
12. Enemy: Target rank is Elite or higher - Use current condition for next tactic
13. Enemy: BRITTLE - Jump to: 17
14. Enemy: Target rank is Elite or higher - Winter's Grasp
- move it up, since it's also a decent damage ability
15. Enemy: Target rank is Elite or higher - Petrify
16. Enemy: Clustered with at least three enemies - Chain Lightning
17. Enemy: Target at short range - Stone Fist
18. Self: Health >= 50% - Martyr
- set it to >=75%, otherwise it is possible he will damage himself and drop below 50%, and be forced to drop out of Vengeance
Varric
1. Self: Health <25% - Use:Health Potion
- change it to either <10% or <50%, so it doesn't become redundant in conjunction with Anders' Heal
2. Self: Stamina <10% - Use:Stamina Draught
3. Self: Any - Activate:Bianca's Song
4. Self: Any - Activate:Speed
5. Enemy: Target at medium to long range - Hail of Arrows
6. Enemy: Target rank is Elite or higher - Use current condition for next tactic
7. Enemy: BRITTLE - Archer's Lance
8. Enemy: Clustered with at least four enemies - Fatiguing Fog
9. Enemy: Clustered with at least three enemies - Confusion
10. Enemy: Target rank is Elite or higher - Pinning Shot
- make it so it doesn't mess with your BRITTLED targets
11. Enemy: Target rank is Elite or higher - Brand
- move it above pinning shot
12. Enemy: Target at short range - Kickback
13. Enemy: Attacking Anders - Attack
14. Enemy: Target of Hawke - Attack
-extra suggestions for Varric: - make use for Rush, upgrade Bursting Arrow with Shattering Arrow, so he can exploit BRITTLE from Anders' and Merrill's winters grasps and pertyfies when Lance is on cooldown.Part deux. Tactics re-writen in the name of optimizing (as suggested above). I included some notes at the end of each chracters' section, mostly for minor possible issues and some suggestions of mine.
Merrill
1. Self: Health <50% - Deactivate: Blood of the First
2. Self: Health <25% - Use:Health Potion
3. Anders: Health <50% - Barrier
4. Varric: Health <50% - Barrier
5. Self: Any - Activate: Rock Armour
6. Self: Any - Activate: Elemental Weapons
7. Enemy: Target at medium to long range - Firestorm
8. Enemy: Target at medium to long range - Tempest
9. Enemy: Target rank is Elite or higher - Use current condition for next tactic
10. Enemy: DISORIENTED - Stone Fist
11. Enemy: Target rank is Elite or higher - Winter's Grasp
12. Enemy: Target rank is Elite or higher - Hex of Torment
13. Enemy: Target rank is Elite or higher - Use current condition for next tactic
14. Enemy: BRITTLE - Jump to: 17
15. Enemy: Target rank is Elite or higher - Petrify
16. Enemy: Clustered with at least three enemies - Chain Lightning
17. Enemy: Target at short range - Stone Fist
18: Self: Health >=50% - Activate: Blood of the First
19. Enemy: Attacking Anders - Attack
20. Enemy: Target of Hawke - Attack
-notes: Not enough room to set up proper Barrier tactics for Hawke and Merrill, so I chose the two most lialbe candidates to get hurt most of the time. Casting it on herself would also cause an issue, since once she is out of Blood Magic, she has 0% mana. Also, not enough room to set up lyrium potion tactic for instances when out of BM.
Anders
1. Self: Health <50% - Deactivate:Vengeance
2. Self: Health <50% - Use:Health Potion
3. Self: Mana <10% - Use:Lyrium Potion
4. Self: Health <25% - Heal
5. Varric: Health <25% - Heal
6. Merrill: Health <10% - Heal
7. Self: At least one enemy is alive - Haste
8. Self: Health >= 50% - Activate: Vengeance
9. Enemy: Target at medium to long range - Firestorm
10. Enemy: Target at medium to long range - Tempest
11. Enemy: Target rank is Elite or higher - Use current condition for next tactic
12. Enemy: DISORIENTED - Stone Fist
13. Enemy: Target rank is Elite or higher - Winter's Grasp
14. Enemy: Target rank is Elite or higher - Use current condition for next tactic
15. Enemy: BRITTLE - Jump to: 17
15. Enemy: Target rank is Elite or higher - Petrify
16. Enemy: Clustered with at least three enemies - Chain Lightning
17. Enemy: Target at short range - Stone Fist
18. Self: Health >= 75% - Martyr
-notes: you could add an attack tactic above the martyr tactic (e.g. enemy: using anged attack: attack), if you don't want a constant martyr spam, like the one in your Awiergan Scrolls video. Martyr is great, if he uses it sparingly, otherwise he looses out way too much on his DPS. Just my opinion.
Varric
1. Self: Health <10%/<50% - Use:Health Potion
2. Self: Stamina <10% - Use:Stamina Draught
3. Self: Any - Activate:Bianca's Song
4. Self: Any - Activate:Speed
5. Enemy: Target at medium to long range - Hail of Arrows
6. Enemy: Target rank is Elite or higher - Use current condition for next tactic
7. Enemy: BRITTLE - Archer's Lance
8. Enemy: Clustered with at least four enemies - Fatiguing Fog
9. Enemy: Clustered with at least three enemies - Confusion
10. Enemy: Target rank is Elite or higher - Brand
11. Enemy: BRITTLE - Bursting Arrow
*
12. Enemy: Target rank is Elite or higher - Use current condition for next tactic
13. Enemy: health <50% - Pinning Shot
**
14. Enemy: Target at short range - Kickback
15. Self: Bieng attacked by a melee attack - Rush
16. Self: Surrounded by at least three enemies - Rush
17. Enemy: Attacking Anders - Attack
18. Enemy: Target of Hawke - Attack
* Use only, if you upgrade Bursting Arrow. It is a fairly powerful ability post-patch, and since you will have tons of BRITTLE from your three mages, it might be a good idea to get it.
** Stole this one from one of AreleX's guides. Basically, this assumes an elite has already been hit by Winter's Grasp ---> Archer's Lance (and Bursting Arrow) combo, so his health should be at least below 50%. And at that time, he fires up Pinning Shot, wich sets up a guaranteed DISSORIENT, wich can be exloited either via Stonefists or via Walking Bomb from your Hawke for some uber AoE damage. It might, however, slightly interfere with Petryfies.
- added a primary and a secondary rush tactic (might as well).
That should cover most of it. I took some liberties (like the Bursting Arrow for instance), but I will let mr_afk decide, if he is satisfied with the new setups. It is definitelly more optimized than before, but some things could be tweaked a little more to mr_afk's vision of this party setup, if perhaps he doesn't agree with some of my suggestions.
So, let me know what you think.