It's not misleading. It's also how every publisher does things for every game develioped.
"400,000 of that 1.1 million did NOT come in the first two weeks, it came in the last 4 *months*. Pre-order sales."
And,, how many pre sales did DA1 get based on BIO's past games like BG2 & NWN (two games espicially in BG2's case where BIO used to pimp DA1). 'Hey, guys, come buy DA1, it's basically BG3!" Don't think that had noe ffectb on DA sales?
" And that speaks more of DA:O's greatness than anything else. "
I wonder how many pre order sales DA2 lost because of people who BOUGHT DA1 and LOATHED it? Probably quite a few.
On top of this, everyone should have been aware of many of the changes being made yet went out and bought the game. We knew before hand we were playing hawke, that there were no playable dwarfs and elfs, no origins, no duel weilding or bow welding warriors, no non combat skills, that it would be set in one city, the combat would be faster... yet people pre ordered it anyways?
The fact of the matter is that DA2 does not have the legs to ever outsell DA:O. But as you point out, it may not need to, since it was so cheap to produce compared to DA:O.
DA2 is successful because of BIO *not* DA1 just as DA1 is successful because of BIO *not* ME. *SHRUG*
"Not for PC he was. He was the lead designer for DA2 and console DA:O."
Why would I weep? DA1 was a better game on 360 than PC. So much so I didn't bother with DA2 on PC and gave away my PC evrsion of DA1 to someone b/c, comapritively speaking, it was trash. The fact that laidlaw was repsonsible for it? SWEET.
Modifié par Volourn, 15 avril 2011 - 07:10 .





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