Aller au contenu

Photo

New Laidlaw DA2 Interview with Game Informer


966 réponses à ce sujet

#901
Dormiglione

Dormiglione
  • Members
  • 780 messages

Roxlimn wrote...

Whisky:

If you play the game more tactically, Hard and Nightmare shouldn't be more frustrating than Casual.


So let's see. I can place traps at tactical places on the area and ... Oh wait, my bad, this is DA2. We havent traps anymore, minus 1 tactical Element.
Okay, another approach. I set me and my companions near an angle, so they cant flank us and ... No, whats that? They fall from the sky? Just behind me and my companions? Grrr...

But thats not the point. Waves of enemies are not key elements of a RPG Game. Maybe they are a key element of an action adventure, but not of a RPG Game.

A RPG Game needs:
- a good story, who gives you the possibility of different story branches that you can follow to reach the final.
- Customization is a key Element of a RPG Game
- A big World that you can explore
- A world that react on who you are and what you did

To set the difficulty on hard, contributes absolute nothing to the key elements listed above.

Modifié par Dormiglione, 20 avril 2011 - 07:51 .


#902
Guest_Alistairlover94_*

Guest_Alistairlover94_*
  • Guests

Dormiglione wrote...

Roxlimn wrote...

Whisky:

If you play the game more tactically, Hard and Nightmare shouldn't be more frustrating than Casual.


So let's see. I can place traps at tactical places on the area and ... Oh wait, my bad, this is DA2. We havent traps anymore, minus 1 tactical Element.
Okay, another approach. I set me and my companions near an angle, so they cant flank us and ... No, whats that? They fall from the sky? Just behind me and my companions? Grrr...

But thats not the point. Waves of enemies are not key elements of a RPG Game. Maybe they are a key element of an action adventure, but not of a RPG Game.

A RPG Game needs:
- a good story, who gives you the possibility of different story branches that you can follow to reach the final.
- Customization is a key Element of a RPG Game
- A big World that you can explore
- A world that react on who you are and what you did

To set the difficulty on hard, contributes absolute nothing to the key elements listed above.


And DA2 lacked all of that. Isn't it weird how BG2, a game released a decade ago did all of that to damn-near perfection? It boggles the mind, really.

#903
Dracotamer

Dracotamer
  • Members
  • 890 messages
With DA2 sales plummeting mayby Bioware will realize that it's core fan base has the power to make or break their sales simply with word of mouth. Mike Laidlaw really hurt Bioware big time here.

#904
Guest_Alistairlover94_*

Guest_Alistairlover94_*
  • Guests

Dracotamer wrote...

With DA2 sales plummeting mayby Bioware will realize that it's core fan base has the power to make or break their sales simply with word of mouth. Mike Laidlaw really hurt Bioware big time here.


And Mark Darrah, don't forget about him.

#905
Persephone

Persephone
  • Members
  • 7 989 messages

Dracotamer wrote...

With DA2 sales plummeting mayby Bioware will realize that it's core fan base has the power to make or break their sales simply with word of mouth. Mike Laidlaw really hurt Bioware big time here.



Because this is so tactful and respectful.

Yes, hate
campaigns, brainwashing and diatribes are powerful. Nothing new. They
have killed entire franchises before, often undeservedly so. (Gabriel
Knight, anyone? If I ever get that "core fanbase" within arm's reach
I'll give them a pat on the back for shooting themselves in the foot and
having a hand in killing an entire genre. You "true" RPG fans think
your genre is in danger? At least you still get yearly releases while we
adventure fans are living on bloody scraps) All this will accomplish is
to get one of the best recent RPG franchises dropped in favor of ME and
more KOTOR clones. Damaging Sales via hate campaigns will kill the
franchise. Giving constructive criticism might improve it. But hey,
fanaticism calls, right?:innocent:

#906
Persephone

Persephone
  • Members
  • 7 989 messages

Dormiglione wrote...

A RPG Game needs:
- a good story, who gives you the possibility of different story branches that you can follow to reach the final.
- Customization is a key Element of a RPG Game
- A big World that you can explore
- A world that react on who you are and what you did

To set the difficulty on hard, contributes absolute nothing to the key elements listed above.


A classic like Might and Magic VI does not fulfil two...er...three of these four rules.

M&M6 sucks then. Good to know.:bandit:

#907
Teredan

Teredan
  • Members
  • 552 messages

Dormiglione wrote...

A Bioware RPG Game is expected to have by today standarts:
- a good story, who gives you the possibility of different story branches that you can follow to reach the final.
- Customization is a key Element of a RPG Game
- A big World that you can explore
- A world that react on who you are and what you did

To set the difficulty on hard, contributes absolute nothing to the key elements listed above.


That's what he surely meant persephone and I'm sure that you knew it too, it's not necessary to make yourself a fool just to make it clear that you like DA2. You can make that point clear in a reasonable fashion like a reasonable person.

Modifié par Teredan, 20 avril 2011 - 10:19 .


#908
abaris

abaris
  • Members
  • 1 860 messages

Persephone wrote...


A classic like Might and Magic VI does not fulfil two...er...three of these four rules.

M&M6 sucks then. Good to know.:bandit:


Might and Magic - since when does that series even meet the "R" to speak of a RPG. It's a strategy game, not a roleplaying one.

#909
Persephone

Persephone
  • Members
  • 7 989 messages

Teredan wrote...

Dormiglione wrote...

A Bioware RPG Game is expected to have by today standarts:
- a good story, who gives you the possibility of different story branches that you can follow to reach the final.
- Customization is a key Element of a RPG Game
- A big World that you can explore
- A world that react on who you are and what you did

To set the difficulty on hard, contributes absolute nothing to the key elements listed above.


That's what he surely meant persephone and I'm sure that you knew it too, it's not necessary to make yourself a fool just to make it clear that you like DA2. We get it.


Of course. Lets tweak it all to suit our agenda. Back paddling at its finest. Either STICK to what a "true" RPG is supposed to be or don't. You cannot have it both ways without looking like a hypocrite.

#910
Persephone

Persephone
  • Members
  • 7 989 messages

abaris wrote...

Persephone wrote...


A classic like Might and Magic VI does not fulfil two...er...three of these four rules.

M&M6 sucks then. Good to know.:bandit:


Might and Magic - since when does that series even meet the "R" to speak of a RPG. It's a strategy game, not a roleplaying one.


Have you even played M&MVI or are you confusing it with HEROES of Might and Magic? M&MVI is a classic RPG, has been for 13 years. And it's most certainly NOT a strategy game. And here I was, thinking the glorious RPGs of old were known and held sacred? HERESY!

#911
Teredan

Teredan
  • Members
  • 552 messages

Persephone wrote...

Teredan wrote...

Dormiglione wrote...

A Bioware RPG Game is expected to have by today standarts:
- a good story, who gives you the possibility of different story branches that you can follow to reach the final.
- Customization is a key Element of a RPG Game
- A big World that you can explore
- A world that react on who you are and what you did

To set the difficulty on hard, contributes absolute nothing to the key elements listed above.


That's what he surely meant persephone and I'm sure that you knew it too, it's not necessary to make yourself a fool just to make it clear that you like DA2. We get it.


Of course. Lets tweak it all to suit our agenda. Back paddling at its finest. Either STICK to what a "true" RPG is supposed to be or don't. You cannot have it both ways without looking like a hypocrite.


I won't even dab in that useless definition game of what a RPG is, I just acknowlegde that there are very different kinds of them out. And that the public label them as such even if my personal definition wouldn't fit that bill.
I just put that post in context since I am an enemy of gross generalisation.

Modifié par Teredan, 20 avril 2011 - 10:22 .


#912
Raven-sb

Raven-sb
  • Members
  • 52 messages

abaris wrote...

Persephone wrote...


A classic like Might and Magic VI does not fulfil two...er...three of these four rules.

M&M6 sucks then. Good to know.:bandit:


Might and Magic - since when does that series even meet the "R" to speak of a RPG. It's a strategy game, not a roleplaying one.


Since Might and Magic 1 was released back in the 80's.  Hereos of Might and Magic is a strategy game, Might and Magic is a RPG.

#913
abaris

abaris
  • Members
  • 1 860 messages

Raven-sb wrote...

Since Might and Magic 1 was released back in the 80's.  Hereos of Might and Magic is a strategy game, Might and Magic is a RPG.


My bad, if we're talking as far back as the 80ies. I didn't even have a computer back then and played pen and paper with my friends.

#914
Persephone

Persephone
  • Members
  • 7 989 messages

abaris wrote...

Raven-sb wrote...

Since Might and Magic 1 was released back in the 80's.  Hereos of Might and Magic is a strategy game, Might and Magic is a RPG.


My bad, if we're talking as far back as the 80ies. I didn't even have a computer back then and played pen and paper with my friends.


Might and Magic VI was released in 1998, fyi.

#915
Dormiglione

Dormiglione
  • Members
  • 780 messages

Persephone wrote...

Dormiglione wrote...

A RPG Game needs:
- a good story, who gives you the possibility of different story branches that you can follow to reach the final.
- Customization is a key Element of a RPG Game
- A big World that you can explore
- A world that react on who you are and what you did

To set the difficulty on hard, contributes absolute nothing to the key elements listed above.


A classic like Might and Magic VI does not fulfil two...er...three of these four rules.

M&M6 sucks then. Good to know.:bandit:

@Persephone
Please excuse my english, its not my native language. I said this in several other posts. If i close my eyes, forget about DAO and compare DA2 with other RPG and Action Adventures that i played, then i say DA2 is a good game. Hands down, it is a good game.
If i were asked if DA2 is a good RPG, then i would give you the answer: No, its a mediocre RPG, its a good game but not a good RPG.

Unfortunately there is DAO. Be honest, how were the reviews from the professional and players about DAO? Most of the reviews gave DAO a very high rating. This game has the title Dragon Age 2. Fans expected something similar.
Just a hypothesis: What happened if Mass Effect 2 were not about Shepard? If your savegame of Mass Effect 1 had only a knowledge impact on ME 2? None of the old crew of ME 1 would appear in ME2. 

Do you think that would be well received by the fans of ME1? 

#916
CoS Sarah Jinstar

CoS Sarah Jinstar
  • Members
  • 2 169 messages

Tsuga C wrote...

The Woldan wrote...

winterborn_89 wrote...

DA2 sold well INITIALLY for one reason: pre-orders and pre-release hype. Why so much hype? Because the first game was so damn good. Since the game was released and people discovered how garbage this game is, the sales have tanked. Congrats, say goodbye to DA3 hype and hello to skepticism. The solution is quite obvious: do away with everything that made this game awful including the awkward, irrelevant storyline and dumbed down combat system. Prove to us that DA3 is going to be a true successor to the first game and you'll be back on target. Anything less than that, and the series will die after another failed release. And so long as this Laidlaw guy has his hands on the franchise, I'm steering clear. More tactical gameplay is synonymous with slow and boring? I don't think so, guy.


Good post and I totally agree with you! 


Welcome to where quarter is neither given, nor taken, nor expected.  Image IPB

I'd appreciate it if they slowed the combat down a smidgen, eliminated some of the trash mobs, got over their fixation with teleporting waves, and made actual tactics important in more of the fights.  If you can blow through 80%+ of the encounters without worrying about tactical positioning while playing on "Hard", then the claim of the game being a tactical one rings hollow to me.


Spot on Tsuga as usual!

#917
mhendon

mhendon
  • Members
  • 178 messages

XxTaLoNxX wrote...

It was an interesting read, but I still see that they didn't ask him the hard and obvious questions. So I will now, I doubt ML will respond though.

Q: What do you think went wrong with the production of DA2?
Q: What do you think you could have done better?
Q: The public backlash on DA2 was massive, why do you think so many gamers got so mad?


I would also like to see these answered but Game Informer doesn't make a habit of asking questions like this.  This was probably exactly what I want them to ask but after I cool down I can see how biased these questions are. I have to appreciate GI for remaining somewhat neutral and letting the interviewee speak for themselves.  Also, you don't think these questions are sort of insulting to people who enjoyed the game? 

It was a brief and telling interview.  Laidlaw sounded patronizing and defensive without being led into that position.  Thank you GI.

(Edit for run-on sentence. :whistle:)

Modifié par mhendon, 21 avril 2011 - 08:31 .


#918
sympathy4saren

sympathy4saren
  • Members
  • 1 890 messages

Persephone wrote...

Dormiglione wrote...

A RPG Game needs:
- a good story, who gives you the possibility of different story branches that you can follow to reach the final.
- Customization is a key Element of a RPG Game
- A big World that you can explore
- A world that react on who you are and what you did

To set the difficulty on hard, contributes absolute nothing to the key elements listed above.


A classic like Might and Magic VI does not fulfil two...er...three of these four rules.

M&M6 sucks then. Good to know.:bandit:


And an Inventory.

#919
JoshPloof

JoshPloof
  • Members
  • 247 messages

madisoncb15 wrote...

After reading this, I have even less respect for him....You screwed up, admit it and move on. Unless you're still in denial that this is a horrible game that had so much potential. If he is the lead designer for DA3, i sure as hell wont pre-order like I did DA2. Hell, i might not even buy it when they offer a free copy of ME3 a week after its release to boost sales


Honestly, the only way I'll buy Dragon Age 3 is if Mike Laidlaw's name is completely removed from the game, or it's something so incredibly minor it doesn't matter like minor producer's assistant's assistant's janitor.

#920
Alex Kershaw

Alex Kershaw
  • Members
  • 921 messages

Volourn wrote...

"you should really stop ur annoying eveyone troll now leave!or u will get reported"

Why not go play the overrated KOTOR and let the big boys play DA2 which is 1 million times better than the the overrated KOTOR.

Go ahead and report me. Defending DA2 on the DA2 forums is not trolling. Just honest opinion. if you cna't hack someone thinking x game is betetr than y game, that's not my issue.

DA2 is a vastly superior game than KOTOR. deal with it.


Is there a reason why you think your own opinions as facts constantly? You start off saying your opinion is fact, then go back to saying it's an opinion again in the second paragraph, then back to it being fact in the third. Hence, you get called a troll because you present no argument whatsoever and simply state that the game is good and other games are bad. And that's fact, how exactly?

Surely you accept that different people have different opinions - yes? And then you accept that the average of 50+ people's opinions is more valid than one person's opinion - yes? Thus we look at Metacritic which averages 50+ game critic scores and gives:

Knights of the Old Republic - 94
Dragon Age 2 - 82

There's simply no arguing with that. You prefer Dragon Age 2 - fine, but stop posting about 10 times on every page of every thread stating that your opinion is fact when the majority disagrees with you.

#921
Yrkoon

Yrkoon
  • Members
  • 4 764 messages

Alistairlover94 wrote...

Dormiglione wrote...

Roxlimn wrote...

Whisky:

If you play the game more tactically, Hard and Nightmare shouldn't be more frustrating than Casual.


So let's see. I can place traps at tactical places on the area and ... Oh wait, my bad, this is DA2. We havent traps anymore, minus 1 tactical Element.
Okay, another approach. I set me and my companions near an angle, so they cant flank us and ... No, whats that? They fall from the sky? Just behind me and my companions? Grrr...

But thats not the point. Waves of enemies are not key elements of a RPG Game. Maybe they are a key element of an action adventure, but not of a RPG Game.

A RPG Game needs:
- a good story, who gives you the possibility of different story branches that you can follow to reach the final.
- Customization is a key Element of a RPG Game
- A big World that you can explore
- A world that react on who you are and what you did

To set the difficulty on hard, contributes absolute nothing to the key elements listed above.


And DA2 lacked all of that. Isn't it weird how BG2, a game released a decade ago did all of that to damn-near perfection? It boggles the mind, really.

And...  production time for BG2 was... get ready for this.... about 18 months.    About the same as it was for DA2.

Modifié par Yrkoon, 22 avril 2011 - 01:00 .


#922
Fufu12

Fufu12
  • Members
  • 45 messages

Volourn wrote...

"KOTOR is ... 8 years old is it? must be around that. Yet people still play it fairly often "

Doubtful. And, thsoe two just don't know good rpgs. KOTOR is overrated and flat out sucks comapred to DA2. Or JE. Or NWN, BG, BG2,, ME, and ME2.


Your mom sucks more then dick Kotor. Kotor is awesome.

#923
Volourn

Volourn
  • Members
  • 1 110 messages
"And then you accept that the average of 50+ people's opinions is more valid than one person's opinion - yes? "

No. Why should want 50 tools think efrfect what games I enjoy? I guess I should hate a game like ARC because I'm told too. I guess the people who like AP (a game I hate) should actually hate because they're told too. That doesn't make sense.

If 50 people juump off a bridge or commit a suicide bombing I shoul do it too bed because there's more? I guess that also means I should wholeheartedly support former President Bush or actually believe OJ Simpson is innocent because 12 peopel said so? LMAO



"Your mom sucks more then dick Kotor. Kotor is awesome. "

A momma's joke? A momma's joke.

Too bad no matter hwo many momma jokes you make it won't change the fact that KOTOR is overrated and is BIO's second worst game behind S;RPG.

R00fles!

#924
SoR82

SoR82
  • Members
  • 296 messages

Volourn wrote...

"KOTOR is ... 8 years old is it? must be around that. Yet people still play it fairly often "

Doubtful. And, thsoe two just don't know good rpgs. KOTOR is overrated and flat out sucks comapred to DA2. Or JE. Or NWN, BG, BG2,, ME, and ME2.


Ive said it before I'll say it again  you sir are a guaranteed laugh, you state that peoples opinions are not fact and then proceed to tell us that your opinions ARE fact.

Oh and do the world a favour and learn how to use quote.... ill give you a hint you press the ... wait for it!

Quote button!

#925
Volourn

Volourn
  • Members
  • 1 110 messages
"Ive said it before I'll say it again you sir are a guaranteed laugh, you state that peoples opinions are not fact and then proceed to tell us that your opinions ARE fact."

A good laugh is hearty for the soul so please thank me and I will say your welcome. I'm polite that way.:0

P.S. I use quotes. The 'quote button' is for noobs as I much prefer the old fashion way I was taught in school way back in ancient times.