Volourn wrote...
DA2 has its falws but is awesome,
So what button did you press to get the awesome? I'm still looking for it.
Volourn wrote...
DA2 has its falws but is awesome,
Melca36 wrote...
They won't be sticking to their guns when the eventual sales figures don't match Origins.
You should not be playing RPGs if you don't like them.
Volourn wrote...
"It's a classic case of narcissism."
the irony in this statement and in this thread is hilarious.
DA2 has its falws but is awesome, and the more I read people's overrating of DA1 makes me want to rethink my liking of it because the blind love for the faults in DA1 while baashing of those faults in DA2 is hilarious.
[/i]Meredith plays a significant role late in the story, but is largely absent for the rest of the game. Why keep a prominent antagonist in the background for so long?
[i]The "prominent antagonist" is a staple of fantasy, be it the brooding eye of Sauron or the endless
hordes of the archdemon. For Dragon Age II, we wanted to attempt something different and break the mold and try to vilify circumstance, rather than a specific evil. It's a story of how heroes are made, not born, and I think that by the same token, it's a story of how the antagonist need not always be the villain. To me, that's a very human tale. I believe the early game likely could have used some additional appearances by Meredith, but we were likely being over-cautious of her being perceived as a source of confusion or frustration for players: "I think she's important, but she feels disconnected from my current goals!"
Delerius_Jedi wrote...
Seriously, give Mike Jade Empire 2 already
"Some"?Brockololly wrote...
Many of the caves and building interiors are repeated, even though the locations are supposed to be different. What kind of limitations necessitated this decision?
[i]In the balance of production, we realized that we had capacity to create and maintain more stories, content, and encounters than we could necessarily create unique levels for, so we made the call to re-use some of the caves and other levels in the interest of providing more sidequests and encounters
Count Viceroy wrote...
Oh look, another one of these threads. Bioware made a game that wasn't what I wanted. Therefore it is bad, period. Bioware chose for better or worse to make something different than DAO2. Deal with it. Looking at it from a unbiased standpoint. DA2 is still a good game. And they can only go forward from here.
The general attitude around here stinks of entitlement. Sad and hilarious at the same time. Maybe if you voice your displeasure enough times they'll cave in and do exactly what you want the next time right?
Modifié par Volourn, 14 avril 2011 - 06:20 .
tmp7704 wrote...
"Some"?Brockololly wrote...
Many of the caves and building interiors are repeated, even though the locations are supposed to be different. What kind of limitations necessitated this decision?
[i]In the balance of production, we realized that we had capacity to create and maintain more stories, content, and encounters than we could necessarily create unique levels for, so we made the call to re-use some of the caves and other levels in the interest of providing more sidequests and encounters
it's too bad they can't be honest even about something this simple. If just because it makes me wonder if that isn't a sign of having internally skewed perception of what the game actually was/felt like.
xkg wrote...
Thank you for your advice. Not that it is very wise or worth remembering but at least you have tried
Have a nice day
Modifié par Count Viceroy, 14 avril 2011 - 06:20 .
Count Viceroy wrote...
xkg wrote...
Thank you for your advice. Not that it is very wise or worth remembering but at least you have tried
Have a nice day
Yes, pardon me ever so much for not joining in with the haters. Whatever shall I do without your approval.
Volourn wrote...
No, no it realy isn't. The writing, the characters, and the story are all superior in DA2. The only things DA1 does outright better is the character system (i want to be a dwarf!!!), and the environemnts aren't repetive.
Modifié par DraCZeQQ, 14 avril 2011 - 06:34 .
PlumPaul82393 wrote...
Count Viceroy wrote...
xkg wrote...
Thank you for your advice. Not that it is very wise or worth remembering but at least you have tried
Have a nice day
Yes, pardon me ever so much for not joining in with the haters. Whatever shall I do without your approval.
We get it, you're eager to bend over for your favorite corporation whenever they ask. No need to keep advertising this.RinpocheSchnozberry wrote...
A bunch of overzealous hyperbole even the mods find obnoxious
Modifié par Reinveil, 14 avril 2011 - 06:23 .
Count Viceroy wrote...
xkg wrote...
Thank you for your advice. Not that it is very wise or worth remembering but at least you have tried
Have a nice day
Yes, pardon me ever so much for not joining in with the haters. Whatever shall I do without your approval.
Especially hilarious coming from a 2 week old account without any registered games too. Now I almost feel insulted.
Count Viceroy wrote...
Oh look, another one of these threads. Bioware made a game that wasn't what I wanted. Therefore it is bad, period. Bioware chose for better or worse to make something different than DAO2. Deal with it. Looking at it from a unbiased standpoint. DA2 is still a good game. And they can only go forward from here.
xkg wrote...
ahaha Same old story again and again
You just dont know how stupid you looks now lol ;p
"We've made call to reuse some of the caves and levels" is about as accurate as saying some men have penises.AlanC9 wrote...
What's dishonest about the statement?
Count Viceroy wrote...
The general attitude around here stinks of entitlement.
Sable Phoenix wrote...
Count Viceroy wrote...
Oh look, another one of these threads. Bioware made a game that wasn't what I wanted. Therefore it is bad, period. Bioware chose for better or worse to make something different than DAO2. Deal with it. Looking at it from a unbiased standpoint. DA2 is still a good game. And they can only go forward from here.
Except that, you know, it's not. It's riddled with bugs, it's filled with recycled content, and there are tons of issues related to combat that have everything to do with the game design and nothing to do with personal preference.
Modifié par Killer3000ad, 14 avril 2011 - 06:30 .
Sable Phoenix wrote...
Except that, you know, it's not. It's riddled with bugs, it's filled with recycled content, and there are tons of issues related to combat that have everything to do with the game design and nothing to do with personal preference.