I'm going to have to say that BG2's sidequests were not a strong point for me. In fact they took away from the experience slightly. Think about the story of that game for a moment - there is no point in the game where you do not have a constant sense of urgency in that you must go rescue Imoen. Why are you tromping across all of Amn doing random sidequests? You can easily have the money you need without even leaving Athkatla, so pretty much all the traveling all over the place is very out of place. Firkraag, Trademeet, Umar Hills, the Druid grove, all of it is completely unconnected to the plot. Once you have the money you need to pay for passage to Spellhold, any other adventuring you do is jarring and somewhat out of character, unless your character doesn't give a damn about Imoen or getting revenge.
So far in Dragon Age, I haven't encountered very many such jarring sidequests. The board/blackstone/etc quests all seem to occur in places you're visiting anyway, or in random encounters along the road. Those ones that do require you to go out of your way seem to actually involve the plot.
As an overall game, I'm not sure whether I'll say yet that DA is superior to BG2, but it is definitely a contender in my eyes. There are key points where BG2 is far and away the superior game, primarily where mechanics are involved. Besides using the well-known 2nd Edition AD&D rules, it is well documented and provides full combat feedback on everything, if you turn the options for it on. You know precisely what each piece of equipment does, every spell is well-detailed in its function, there are considerably more spells available in total with a greater variety of functions. You can even determine the exact THAC0 of your enemy if you so choose by calculating it out of what they roll in order to hit or miss you. As a tactical combat RPG, BG2 is far and away the superior game and Dragon Age can't hold a candle to it. DA is the best thing that's come along since then, but it still doesn't match up to the possibilities you have in BG2, and the understanding of the system you had. Not to mention the manual, which was a 241 page book (not counting credits and index) that thoroughly covered every aspect of the game and mechanics.
As for characters, I can't fully speak to DA's characters, not having finished the game yet. They seem like strong characters and the writing seems quite good. BG2's characters were good, but some of them came off shallower than others, and there were only a few really memorable ones, out of somewhere over a dozen possible companion characters. And in all honesty, the voiceovers really help build character identity. Think about Alistair and his tone of voice as he says various things, then imagine reading those exact lines in flat text without ever hearing them. They often just wouldn't be as effective in bringing out the character's mood and emotions.
So on the tactical combat side, I seriously doubt Dragon Age will ever match up to BG2. I wonder if any game will ever do so, honestly. But as a whole, I'm undecided. DA is definitely up there. It may well be superior, it may not be, and much of it will be a matter of opinion as to which aspects of the game a person is focusing on at the particular moment that they make their judgement. Without question, I can say this: Dragon Age is the best overall RPG since the Infinity Engine days.
Modifié par Koyasha, 19 novembre 2009 - 02:17 .