My reasons for asking are slightly selfish, because as I and at least 4 others have posted, there's a stuttering/freezing issue that the patch causes and none of the Dev's have acknowledged it yet.
Modifié par DeathStride, 20 avril 2011 - 10:14 .
Modifié par DeathStride, 20 avril 2011 - 10:14 .
Modifié par Iggsy81, 20 avril 2011 - 10:56 .
Luke Barrett wrote...
We were able to get a few users to extract files from their Xbox and send them to us to parse them. It appears the issue is that the counter isn't working 100% of the time - we're currently trying to get this fixed (as well as Epic which seems to be having the same issue) for the next patch.
You, good sir, are a gentleman and a scholar.Luke Barrett wrote...
I've been trying to avoid putting ambiguous ones down when possible but I'll add this just for you
Modifié par thegrimfandango, 21 avril 2011 - 01:35 .
LyndseyCousland wrote...
Is the consoling words problem ambiguous? Would be nice to know whether I should stop sqwauking about it.
I will try that tonight. Thanks.Luke Barrett wrote...
If you take another companions quest (that locks them in to the party) it will fix that issues with Fenris. We've seen this happen on rare occasion with Sebastian and Merrill as well.
Luke Barrett wrote...
LyndseyCousland wrote...
Is the consoling words problem ambiguous? Would be nice to know whether I should stop sqwauking about it.
Does it not fire when they get taken to the templars/circle either? I know you said it didn't fire when they went grey warden but I dont recall seeing anything about them being taken away.
Modifié par LyndseyCousland, 21 avril 2011 - 04:40 .
Modifié par Mr.Dioneo, 21 avril 2011 - 06:16 .
Heather Cline wrote...
there are times when the dog barks but there is no barking sound. This did not happen before I installed the patch.
Luke Barrett wrote...
Does it not fire when they get taken to the templars/circle either? I know you said it didn't fire when they went grey warden but I dont recall seeing anything about them being taken away.
xaviermf wrote...
Downloaded the patch, re-loaded an old save and my mage finally got rid of the slow-mo glitch. Hooray! BUT... now Fenris is locked (literally, it has a lock icon) to my party and I cannot change him for someone else.
At first I thought it could be due to a mission specific to that character, but then I took and completed "Blackpowder Courtesy" and he is still locked to my party. It isn't a game breaker deal like the slow-mo glitch, but it's still annoying. Anyone else has had a similar problem? Read all 11 pages on this thread and couldn't find anything about the subject.
Modifié par Yuqi, 22 avril 2011 - 03:42 .
Modifié par SirPounceAlot, 22 avril 2011 - 09:07 .