This is more or less what I'm doing when setting tactics (double checking). I'll test your repro steps and report back tonight (8am herecgambleh wrote...
The Use Item slots will go blank if you rearrange their order in the list after setting which consumable to use. Easiest way to set them up is to put them in the order you want, then set which consumable it will use, then back out and back in to the tactics to make sure it is still set.
It will stay correct as long as you dont change the order of the Use Item slot again, if you do, just re-select the item to use.
Title Update 1.02 - Planning and Prioritization
#76
Posté 15 avril 2011 - 06:43
#77
Posté 15 avril 2011 - 06:58
#78
Guest_PureMethodActor_*
Posté 15 avril 2011 - 07:03
Guest_PureMethodActor_*
Somehow I think fixing this issue will be easier than fixing more complicated issues such as romance status.
#79
Posté 15 avril 2011 - 07:48
#80
Posté 15 avril 2011 - 08:20
#81
Posté 15 avril 2011 - 08:28
It causes Unlockable Content signals to not be sent to the game when logged in to the Gamertag associated with the account, resulting a loss of all those extras that we already bought, then had to extra stuff for. EA is trying to say it only happens to people who have had their emails different for EA and Bioware, but either way, it needs to be fixed.
#82
Posté 15 avril 2011 - 08:32
- Merrill's 'Mourning' quest at the beginning of Act 2 is auto-completing. This quest is not supposed to be in the game so for now just disregard the message about it. (it does not affect your game at all)
I am still confused by this... does Merrill have an 'After the Deep Roads' conversation like all the others...?
Modifié par LyndseyCousland, 15 avril 2011 - 08:33 .
#83
Posté 15 avril 2011 - 09:29
#84
Posté 15 avril 2011 - 09:32
#85
Posté 15 avril 2011 - 10:08
#86
Posté 15 avril 2011 - 11:21
#87
Posté 15 avril 2011 - 11:40
* Nathaniel is considered dead even if he survived in the epilogue. Basically he's dead if you didn't save vigil's keep (unless you had him with you). Maybe I'm wrong, but I doubt that's working as intended.
* Nathaniel will always say the Architect was spared, no matter what really happened.
#88
Posté 15 avril 2011 - 12:19
#89
Posté 15 avril 2011 - 12:27
tivadar27 wrote...
I'm not suggesting you're wrong Luke, just wanted to make sure you understood the (potential) issue. It sounds like @TAJ is just somehow not finding one of the reagents in the 3rd act in his playthrough. Taj, what cave in Act 3 are you talking about? Which reagent are you missing? Send me a PM and perhaps I can help...
Hi well its reporting I have 7/6 of a particular regent the 2 I am missing are 1x Glitterdust and 1xOrchalirum, however according to the guide and online guides the glitterdust is near the top of the mountain in sundermount and the other is supposed to be near in the middle of the map in the wounded coast. However I found the glitterdust and it seems like it did not register that I picked it up. The second one in the wounded coast all the caves are inaccessable.
So I tried beating the game then going to the black emporium but there are NO resources to purchase so its bugged.
#90
Posté 15 avril 2011 - 12:53
LyndseyCousland wrote...
- Merrill's 'Mourning' quest at the beginning of Act 2 is auto-completing. This quest is not supposed to be in the game so for now just disregard the message about it. (it does not affect your game at all)
I am still confused by this... does Merrill have an 'After the Deep Roads' conversation like all the others...?
Anyone got an answer for me?
#91
Posté 15 avril 2011 - 02:51
#92
Posté 15 avril 2011 - 03:57
LyndseyCousland wrote...
LyndseyCousland wrote...
- Merrill's 'Mourning' quest at the beginning of Act 2 is auto-completing. This quest is not supposed to be in the game so for now just disregard the message about it. (it does not affect your game at all)
I am still confused by this... does Merrill have an 'After the Deep Roads' conversation like all the others...?
Anyone got an answer for me?
No.
#93
Posté 15 avril 2011 - 03:58
ddv.rsa wrote...
* Nathaniel will always say the Architect was spared, no matter what really happened.
This was fixed.
#94
Posté 15 avril 2011 - 03:58
Jeremy Ray wrote...
Maker's Sigh is improved but still not working correctly. On a Warrior build the Critical Chance dropped to 0% instead of to 10% (for 10 dexterity).
That's by design. Critical Chance is Dex-10.
#95
Posté 15 avril 2011 - 04:03
I do NOT recommend the Maker's Sigh potion for anyone's Hawke. While I admit that I can't see the whole development picture, I have to say, I'm surprised that this potion continues to be a problem.
#96
Posté 15 avril 2011 - 04:04
#97
Posté 15 avril 2011 - 04:11
Wonderllama4 wrote...
Morrigan doesn't have a role or special dialogue in this game. She is only casually mentioned by Flemeth
Ah, but is that how it is, or is it like that because the Morrigan status isn't importing correctly?
#98
Posté 15 avril 2011 - 04:14
Aganerral wrote...
Wonderllama4 wrote...
Morrigan doesn't have a role or special dialogue in this game. She is only casually mentioned by Flemeth
Ah, but is that how it is, or is it like that because the Morrigan status isn't importing correctly?
Just how it is. If there was anything else, PC users would have found it by now.
#99
Posté 15 avril 2011 - 04:37
I use the default tactis and behavior (Tank, Defender). At that time she used; Turn the blade, Shield defense and Bravery as buffs. She also got my mage elemental weapons on and Anders Panacea. As active ability she was going to use was the restoration potion.
#100
Posté 15 avril 2011 - 04:40
Master Bandit wrote...
Aveline got stucked in limbo in the second dragon fase in the quest "Dragon Massacre" when fighting the High Dragon. I'm not sure what was causing the issue, but she should use a restoration potion. I can't tell either if it's only in this fight or in others, aswell if it was random or not. I could not manually control her and i could not use any skills or potions. She was completely stucked, though her head and body moved after the high dragon. Her active ability at that time was focused on the restoration potion.
I use the default tactis and behavior (Tank, Defender). At that time she used; Turn the blade, Shield defense and Bravery as buffs. She also got my mage elemental weapons on and Anders Panacea. As active ability she was going to use was the restoration potion.
Gravitic Ring? (Force Mage) I've heard of this happening in rare cases with that spell.




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