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Grievances with ME2 (title changed to focus on topic)


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#101
Commander_Adept

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I go to lunch for an hour break from work and there's a ****storm... Oh well, at least they're on my side.


NoSoyBueno wrote...

Noveria is the biggest piece of gaming garbage known to mankind. You saying that it is a good point in Mass Effect, making Mass 1 superior to Mass 2, makes your points invalid.


I could just as easily say that your point is invalid because you believe Noveria is garbage. What exactly is wrong with Noveria?

I never said that the squadmates in ME2 were completely uninteresting or useless. All I am saying is that some of them seem more like filler. You cannot honestly say that Zaeed is a deep or meaningful character. I already know that dislike of Jacob's character is common. The problem is that these characters are excessive.


I would also like to clarify that I am not saying that the Mako was a positive point of ME. What I am saying is that it was incidental with what I consider a more immersive environment. I don't know why everyone keeps insisting that there should be no exploration in an RPG.

-NSB


Noveria is garbage for these reasons:

Mako being heavily used, and in situations where you have enemies firing at you from ungodly distances and hitting you a good 75% of the time, whereas the Mako is extremely innaccurate with any kind of shot.

Rape in the form of Rachni.

Being obviously betrayed.

Being confused as hell about what you're supposed to go the first time you play the game. I was trying to find Qui'in's office for a good 45 minutes, I swear to god.

Benezia fight is much harder than final battle.

Endless circling in the Peak

AI core puzzle (Very unnecessary and stupidly difficult)

Am I forgetting anything? Hmm... I don't think so (Feel free to chime in, chaps)

As for the Mako-

Just no. It's poorly designed in almost every way. I'm not against exploration, not at all. The Hammerhead was better than the Mako, but still missed by seemingly dying in like three bursts from an assault rifle in Firewalker. I enjoyed running over cowhorses in Overlord, however.

About your comment with Zaeed- I very much disagree. For being a character who was dlc exclusive, he certainly had much more personality and interesting backstory than Ash/Kaidan. Oh golly, we both served as Alliance soldiers. "I hate aliens." & "I have cool hair." vs "I'm trying to get revenge on my former partner. We ran the Blue Suns." No contest.

#102
NoSoyBueno

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It's hypocritical because they would have just gone into the room and shot Aresh since he was the one that ordered the mercs to kill Shepard, Jack, and Squadmate.

-NSB

#103
Zulu_DFA

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Aradace wrote...

Zulu_DFA wrote...

Aradace wrote...

Zulu_DFA wrote...

Everybody knows it, too few admit it.

Can I have some of what you're on? Seriously.  Who died and told you that you had the ability to speak for me? [smilie]http://social.bioware.com/images/forum/emoticons/angry.png[/smilie]

Teknor wrote...

Zulu_DFA wrote...

Everybody knows it, too few admit it.

You are not everybody. You are not even a somebody.

See? classical examples of the unwillingness to admit that ME1 was better.

See? If you draw the mustache on Zulu you have a perfect likeness of Adolf Hitler.  Seriously bro, you fail.  Not just here but in life in general lol.

The people unwilling to admit that ME1 was better are well known for their stubbornness. Unsurprising.


Naltair wrote...

Image IPB

But think of the 1940's era German kittens?

That was definitely a precursor to the inhumane Cerberus War Kitten program.

#104
Aradace

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Commander_Adept wrote...

I go to lunch for an hour break from work and there's a ****storm... Oh well, at least they're on my side.


NoSoyBueno wrote...

Noveria is the biggest piece of gaming garbage known to mankind. You saying that it is a good point in Mass Effect, making Mass 1 superior to Mass 2, makes your points invalid.


I could just as easily say that your point is invalid because you believe Noveria is garbage. What exactly is wrong with Noveria?

I never said that the squadmates in ME2 were completely uninteresting or useless. All I am saying is that some of them seem more like filler. You cannot honestly say that Zaeed is a deep or meaningful character. I already know that dislike of Jacob's character is common. The problem is that these characters are excessive.


I would also like to clarify that I am not saying that the Mako was a positive point of ME. What I am saying is that it was incidental with what I consider a more immersive environment. I don't know why everyone keeps insisting that there should be no exploration in an RPG.

-NSB


Noveria is garbage for these reasons:

Mako being heavily used, and in situations where you have enemies firing at you from ungodly distances and hitting you a good 75% of the time, whereas the Mako is extremely innaccurate with any kind of shot.

Rape in the form of Rachni.

Being obviously betrayed.

Being confused as hell about what you're supposed to go the first time you play the game. I was trying to find Qui'in's office for a good 45 minutes, I swear to god.

Benezia fight is much harder than final battle.

Endless circling in the Peak

AI core puzzle (Very unnecessary and stupidly difficult)

Am I forgetting anything? Hmm... I don't think so (Feel free to chime in, chaps)

As for the Mako-

Just no. It's poorly designed in almost every way. I'm not against exploration, not at all. The Hammerhead was better than the Mako, but still missed by seemingly dying in like three bursts from an assault rifle in Firewalker. I enjoyed running over cowhorses in Overlord, however.

About your comment with Zaeed- I very much disagree. For being a character who was dlc exclusive, he certainly had much more personality and interesting backstory than Ash/Kaidan. Oh golly, we both served as Alliance soldiers. "I hate aliens." & "I have cool hair." vs "I'm trying to get revenge on my former partner. We ran the Blue Suns." No contest.


I agree with every point made right here...except one.  As much as I hate the Mako I do have to say something in its defense.  You actually have a "sniper zoom" type feature on it that makes it pretty damn accurate.  When you go into your normal "scope" mode, you can zoom in further making your shots even more accurate.  But thats a moot point really as I hated the Mako so damn much that I always stepped out to fight enemies (except on Ilos when racing to the conduit of course lol)

#105
Aradace

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Zulu_DFA wrote...

Aradace wrote...

Zulu_DFA wrote...

Aradace wrote...

Zulu_DFA wrote...

Everybody knows it, too few admit it.

Can I have some of what you're on? Seriously.  Who died and told you that you had the ability to speak for me? [smilie]http://social.bioware.com/images/forum/emoticons/angry.png[/smilie]

Teknor wrote...

Zulu_DFA wrote...

Everybody knows it, too few admit it.

You are not everybody. You are not even a somebody.

See? classical examples of the unwillingness to admit that ME1 was better.

See? If you draw the mustache on Zulu you have a perfect likeness of Adolf Hitler.  Seriously bro, you fail.  Not just here but in life in general lol.

The people unwilling to admit that ME1 was better are well known for their stubbornness. Unsurprising.


Naltair wrote...

Image IPB

But think of the 1940's era German kittens?

That was definitely a precursor to the inhumane Cerberus War Kitten program.


And you're still just a crack head.  The End :wizard:

#106
bald man in a boat

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Oh cool, a butthurt thread.

#107
Aradace

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Yea, OP's got sand in his vagina because he's getting owned lol

#108
The BS Police

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The music in Mass Effect 1 was better atleast.

#109
tonnactus

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Commander_Adept wrote...

Being confused as hell about what you're supposed to go the first time you play the game. I was trying to find Qui'in's office for a good 45 minutes, I swear to god.


Maybee a look  at the map would have helped....


AI core puzzle (Very unnecessary and stupidly difficult)


Your serious? A three year old could solve this without any problems.You must be trolling...

Modifié par tonnactus, 14 avril 2011 - 09:37 .


#110
Commander_Adept

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NoSoyBueno said...
Hypocritical:
'We'll kill these mercs, but negotiate with Aresh, even though he wants to conduct experiments on children'
'We'll kill these mercs, but negotiate with Harkin, even though we know he is a worse scumbag than any of the mercs probably are'


I am not going to go through the percentages, but I have nevertheless named at least a dozen examples in ME1 of being able to defuse confrontations. I think that this is a central feature of the game, and I would really like to see it in ME3.

-NSB


Jack knowing what Aresh went through as a child being comparable to hers... Of course she'd get some pause. There are reasons for both. Either way, he's not restarting the Teltin facility because it's getting blown up regardless. She could let him live because he's just as ****ed up as her and killing him for trying to find a place in the world (Much like herself), or she could kill him if she (Mainly Shepard) thinks that he could actually really do real harm to future biotic children or that he's a loose end. Easy choice.

With Harkin, it's different. Killing Aresh is Jack's choice and we know how much Jack enjoys violence. Garrus, however, doesn't necessarily kill every person who's done something wrong. Plus, Harkin had just done Garrus a favor. So, rather than killing him, he wounds him, either by shooting him in the leg or a headbutt. Garrus will, however, kill Sidonis because of the betrayal and the lives lost because of it. Garrus isn't the same character as Jack, obviously, and Shepard probably didn't feel it was his/her place to kill the person during the squadmate's loyalty mission. It was Jack/Garrus' choice.

#111
Zulu_DFA

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Aradace wrote...
And you're still just a crack head.  The End [smilie]http://social.bioware.com/images/forum/emoticons/wizard.png[/smilie]

But you know what you know! [smilie]http://social.bioware.com/images/forum/emoticons/sleeping.png[/smilie]

#112
Commander_Adept

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tonnactus wrote...

Commander_Adept wrote...

Being confused as hell about what you're supposed to go the first time you play the game. I was trying to find Qui'in's office for a good 45 minutes, I swear to god.


Maybee a look  at the map would have helped....


AI core puzzle (Very unnecessary and stupidly difficult)


Your serious? A three year old could solve this without any problems.You must be trolling...


The map was no help in that case, it took me to an un-openable door.

And the puzzle didn't make any sense at all.

#113
KingNothing125

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The only thing ME1 did better than ME2 was PC controls. I'm hoping to high heaven that ME3 has keyboard shortcuts to the squad/journal/codex/etc. instead of having to hit escape and navigate through that menu.

Was also annoyed by ME2 compressing every action down to one button. Press button to take cover. Press same button to vault over cover. Press same button to open door. Press same button to open loot container. Press same button to talk to someone. Press same button to access store. Press same button to access data pad/computer terminal/plot device. Etc.

#114
NoSoyBueno

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Mako being heavily used, and in situations where you have enemies firing at you from ungodly distances and hitting you a good 75% of the time, whereas the Mako is extremely innaccurate with any kind of shot.

Mako main gun is perfectly accurate when sighted.  Your aim is lacking.  Displacing even very slightly causes the missiles to miss completely, and the Geth on the ground can be bypassed entirely.

Being obviously betrayed.

Which betrayal is obvious?  They knew Benezia was with Saren, I have had playthroughs where I never confront Alestia, and the confrontation with Stirling is avoidable and not necessarily forseeable.

Being confused as hell about what you're supposed to go the first time you play the game. I was trying to find Qui'in's office for a good 45 minutes, I swear to god.

I am sorry that you could not find his office, but exploration is nevertheless part of RPGs.  I also don't entirely understand how you had so much difficulty with it.

Benezia fight is much harder than final battle.

I had no difficulty with either, so this is apparently subjective.

AI core puzzle (Very unnecessary and stupidly difficult)

That can be solved with 100 omnigel.  It is also quite easy to complete, and takes only slightly longer than two of the normal puzzles in the game for me.

As for the Mako-

Just no. It's poorly designed in almost every way. I'm not against exploration, not at all. The Hammerhead was better than the Mako, but still missed by seemingly dying in like three bursts from an assault rifle in Firewalker. I enjoyed running over cowhorses in Overlord, however

Been over this, I am not supporting the Mako, just the exploration and immersion that it entailed.  If this can be accomplished through other means that are less frustrating, then I support it.

-NSB

Modifié par NoSoyBueno, 14 avril 2011 - 09:48 .


#115
tonnactus

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Nyoka wrote...


I think in general the missions in ME2 are better. I was very impresed with Samara and Thane loyalty missions. The OP seems to be conveniently forgetting certain parts of ME2.



There was nether a choice given in those missions.They were just missions without combat and so it was the typical railroading.

#116
Sylvianus

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M2 is better in many areas.

M1 had a better story, more features rpg, customization, that'it.

#117
Commander_Adept

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KingNothing125 wrote...

The only thing ME1 did better than ME2 was PC controls. I'm hoping to high heaven that ME3 has keyboard shortcuts to the squad/journal/codex/etc. instead of having to hit escape and navigate through that menu.

Was also annoyed by ME2 compressing every action down to one button. Press button to take cover. Press same button to vault over cover. Press same button to open door. Press same button to open loot container. Press same button to talk to someone. Press same button to access store. Press same button to access data pad/computer terminal/plot device. Etc.


Mass 1 certainly was better on the PC than on the Xbox.  F6 ftw, virtually no autosave booo

Mass 2 is perfectly good to me on all systems, even with PS3 Mass 2's random lag problems

#118
Aradace

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Zulu_DFA wrote...

Aradace wrote...
And you're still just a crack head.  The End [smilie]http://social.bioware.com/images/forum/emoticons/wizard.png[/smilie]

But you know what you know! [smilie]http://social.bioware.com/images/forum/emoticons/sleeping.png[/smilie]


Wish I lived in your world.  You know, the one where only you are right and everyone else is wrong.  Been partying with Sheen much?  

#119
ADLegend21

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ME1: 9/10
Me2: 9.5/10

/thread

#120
didymos1120

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Commander_Adept wrote...
Noveria is garbage for these reasons:

Mako being heavily used, and in situations where you have enemies firing at you from ungodly distances and hitting you a good 75% of the time, whereas the Mako is extremely innaccurate with any kind of shot.


OK, one: not forced to use the Mako except to cover ground.  You can get out and fight.   Two: the Mako does have a zoom function for making long distance shots.  For short ranges, the splash is pretty damn effective.  Plus, it's short range: you should be able to hit stuff that close.  Three: that's only one part of the mission, and it's actually rather short, so no on "heavily".  Four: you do realize you can just rush right past all those enemies, right? 

Rape in the form of Rachni.


I've never had much issue with them, even on higher difficulties.  Only room that's tricky is the Hot Labs, and even that isn't that bad.

Being obviously betrayed.


Well, it fit the context, so I don't really see the issue with that. Not sure I'd go with "betrayed" either.  That really only happens with Ventralis if you happen to go to the Hot Labs first.  Other than that, it's more "everyone obviously hiding something." Well, yeah, that was sort of the whole point.

Being confused as hell about what you're supposed to go the first time you play the game. I was trying to find Qui'in's office for a good 45 minutes, I swear to god.


You're not "supposed" to go there.  That's just one option.  Also, at least two people (possibly more, can't recall) will tell you exactly where to find him: drinking in the lounge. There's also that little text label floating above him that says "Lorik Qu'in".

Benezia fight is much harder than final battle.


Never understood why people find this one so difficult.  Run to the back.  Kill everything else at your leisure. Don't stupidly stand where everyone, including Benezia, can hit you. The end.  The only real issue there was getting screwed by glitches.

Endless circling in the Peak


Circling?  What?  You mean backtracking?

AI core puzzle (Very unnecessary and stupidly difficult)


Or stupidly easy. YMMV.  Plus: just spend the omni-gel. Not like you can't make more than you'll ever need.

ETA:

Oh, yeah, I forgot: the Mako run is only a Level 1 Cold Hazard.  Slap Devlon armor on one squadmate, and you can walk the entire way, no Mako required.

Modifié par didymos1120, 14 avril 2011 - 10:04 .


#121
didymos1120

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tonnactus wrote...

There was nether a choice given in those missions.They were just missions without combat and so it was the typical railroading.


You could fail both (your choice) and in Samara's you could choose to kill her.  Samara's in particular can be done in a variety of ways, though you also have options when it comes to resolving Thane's succesfully. You might want to try exploring Morinth's dialogue tree a bit in the club too, instead of just using the "I win" options.  It's actually pretty extensive.

#122
Aradace

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I always just spent the omni-gel on that puzzle personally. Like you said, pretty easy to have that much and still have more than youll ever need by that point.

Secondly, Im still not seeing anything so far that states a fact that ME1 is better than ME2. I personally liked both equally. Given, the only reason I even still have ME1 is just in case I have to replace my xbox again (which I shouldnt, had my last one for almost 5 years before the disc tray finally took a crapper on me.) Yes, I know I could get a flash drive to back up the data probably but then Id have no reason to keep ME1 around.

#123
eldav

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Mass effect 2 is boring, no intresting dialog and no immersivness, no continuation and no logic.
To say otherwise is unlogical, so it is a fact that ME1 is a better game.
I wont tolerate fanboys who cry out loud that the sequel is better and we who dont get it is just stupid morons.

#124
AdmiralCheez

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eldav wrote...

Mass effect 2 is boring, no intresting dialog and no immersivness, no continuation and no logic.
To say otherwise is unlogical, so it is a fact that ME1 is a better game.
I wont tolerate fanboys who cry out loud that the sequel is better and we who dont get it is just stupid morons.

I lol'd.

Modifié par AdmiralCheez, 14 avril 2011 - 10:07 .


#125
Commander_Adept

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didymos1120 wrote...

Commander_Adept wrote...
Noveria is garbage for these reasons:

Mako being heavily used, and in situations where you have enemies firing at you from ungodly distances and hitting you a good 75% of the time, whereas the Mako is extremely innaccurate with any kind of shot.


OK, one: not forced to use the Mako except to cover ground.  You can get out and fight.   Two: the Mako does have a zoom function for making long distance shots.  For short ranges, the splash is pretty damn effective.  Plus, it's short range: you should be able to hit stuff that close.  Three: that's only one part of the mission, and it's actually rather short, so no on "heavily".  Four: you do realize you can just rush right past all those enemies, right? 


Rape in the form of Rachni.


I've never had much issue with them, even on higher difficulties.  Only room that's tricky is the Hot Labs, and even that isn't that bad.


Being obviously betrayed.


Well, it fit the context, so I don't really see the issue with that. Not sure I'd go with "betrayed" either.  That really only happens with Ventralis if you happen to go to the Hot Labs first.  Other than that, it's more "everyone obviously hiding something." Well, yeah, that was sort of the whole point.


Being confused as hell about what you're supposed to go the first time you play the game. I was trying to find Qui'in's office for a good 45 minutes, I swear to god.


You're not "supposed" to go there.  That's just one option.  Also, at least two people (possibly more, can't recall) will tell you exactly where to find him: drinking in the lounge. There's also that little text label floating above him that says "Lorik Qu'in".


Benezia fight is much harder than final battle.


Never understood why people find this one so difficult.  Run to the back.  Kill everything else at your leisure. Don't stupidly stand where everyone, including Benezia, can hit you. The end.  The only real issue there was getting screwed by glitches.


Endless circling in the Peak


Circling?  What?  You mean backtracking?


AI core puzzle (Very unnecessary and stupidly difficult)


Or stupidly easy. YMMV.  Plus: just spend the omni-gel. Not like you can't make more than you'll ever need.

ETA:

Oh, yeah, I forgot: the Mako run is only a Level 1 Cold Hazard.  Slap Devlon armor on one squadmate, and you can walk the entire way, no Mako required.


Okay...

I wasn't talking about find Lorik himself, that was simple as dicks. Finding his office, on the other hand, was a **** and a half.

The Mako run is quite long and would take forever to walk through

Also, I didn't have like any omni-gel for the puzzle, thus I had to do it

And circling not as backtracking. Backtracking is fine. Circling around in the peak trying to find the next plotpoint, only to end up in the same place you were in the first place. It's like the Mako part of Virmire, where you easily miss the turn you need to take unless you look at the map very repeatedly

I did enjoy Shepard's mumbling on Noveria, however. Quite humorous.