xkg wrote...Yes, so DAO was Spiritual successor to BG. Was there exploding bodies in DAO (besides rare cases like walking bomb) ?
"It wasn't in Origins, except when it was"? By that logic you could also say there weren't quests, characters or conversations in Origins (except, you know, when there were).
So they decided to make DA2 even more "succesor" by implementing exploding bodies
God forbid!
and at the same time they took off most important elements like armors for companions, huge areas to explore, interesting combat etc..
You still get to replace about half a dozen items on your compaions (not to mention all of their stats and abilities), I'm not sure why that's not enough. Replacing large, open maps with more focused ones was a design choice they made long ago, again: God forbid! Comabt not being interesting is opinion, what you find "interesting" others will call "slow".
So i see. Exploding bodies (due this logic) was most exciting thing in BG. ok.
Well no, the whole Bhaalspawn "reclaim your heritage" thing was probably more exciting, but if they copied that it would've been cheating. The elements they borrow don't have to be the most exciting ones from BG, they just give it flavour.
But I'm beginning to think it's no longer wise to stand in your way..
Modifié par nerdage, 16 avril 2011 - 05:00 .