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Is it a bad sign that....


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#1
Benchmark

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....The best thing about the story in DA2 is that it has a forum where people spend hours arguing about potential game plot points. Points that they have to argue about endlessly because the game failed to tell the story or present enough of a backdrop where players could use some suspension of disbelief?

I didn't hate DA2. Let me get that out now. I have fun playing it, it is a good framework for a game. I enjoy the combat system. I removed my pause hot-key for both my solo wizard experiment and my warrior playthroughs. It can be loads of frustrating fun, and I am so surprised the companion AIs and scripts work as well as they do. I think there are some really horrible mechanics and "streamlining", but that isn't my point today. Today I am talking plot. (Or pot, I misspelled "plot" the first time and realized I may have found an explanation for this literary train wreck.)

Point....point...point.... Oh yeah. Where my point lies is in the fact that I think I am flat out addicted to this stupid forum. I have more fun reading the wild extrapolations of people posting here than I did experiencing the story in the game. So many arguments. So many really bad, bad arguments. Some of them actually kind of scare me. I question whether I am surrounded by sociopaths, but I don't really feel connected to anyone around me anyway...

This forum has become my daytime television/Oprah/horoscope/Springer/barbershop/personal ads. I originally came here because so many little bugs and plot holes made me go...derp wha?? I stayed for the constant backbiting wild theorycrafting wrapped in a veneer of reason.

So, do you think it is a bad thing that the player forums seem to be developing the game in a more engaging fashion than the actual game was able to? Discuss.

First trololololololl gets cake.

Here are all the emoticons I wanted to use in my post but didn't. Like the DA2 story, I will throw them all at you in one bunch- probably in correct order. You can connect them to the sentences you think most appropriate.

Image IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPBImage IPB

#2
TJPags

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Welcome to the dark side.

I also had some fun playing the game, although I much prefered playing Origins, or even Awakening.

But I enjoy talking about the game a lot more than playing it.

#3
Benchmark

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Damn your sig.
You knew the cake was a lie and failed to fall for the troll bait... /clenched fist

#4
NvVanity

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Dude people argue about every plot point on these forums. Or at least most of them.

Which brings us to the next topic. Teryn Loghain loves cheese. There is a cheese wheel in Gamlen's house. COINCIDENCE?

#5
TJPags

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The troll is rumor and hearsay, you know.  Image IPB

#6
Barefoot Warrior

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ummm..sad to say, but it is true, I've had more damn fun reading these forums then playing the game. Now how sad is that? LOL! great fun   :unsure:

Modifié par Barefoot Warrior, 15 avril 2011 - 01:21 .


#7
Benchmark

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Loghain loves cheese?!! I feel so bad about killing him now.

DAO did murderknifing so much better. I remember taking a baseball grip on a longsword for old Loghain.

Why does the Wallop mallet not appear until act 3? What is wallop? I demand Wallop as a minigame in the next DA game. Or better yet, offer me a fre dlc Wallop minigame as an apology!!

Free Wallop minigame dlc
/sign

#8
Roxlimn

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No, it isn't. The mark of a good story is that it's entertaining to talk about it and the ifs and whats associated with it. In DA:O, the story was so bare and simple that there simply wasn't that much to talk about.

#9
TheJist

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Roxlimn wrote...

No, it isn't. The mark of a good story is that it's entertaining to talk about it and the ifs and whats associated with it. In DA:O, the story was so bare and simple that there simply wasn't that much to talk about.


That would be great if we were talking about the ifs and such and not that it was extremely poorly executed. DA:O was so great on the other hand for me even if it was a bit cliche that I really had no complaints and was just waiting for the next section of the story.

#10
Foolsfolly

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I stayed for the constant backbiting wild theorycrafting wrapped in a veneer of reason.


That's right.

Rub your cheek against that. That's 100% reason; well it's a poly-blend with bias but it's got a great thread count.

#11
TheBlackBaron

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I stay to make snarky comments that only I find hilarious (Sarcastic!Hawke is like a part of my soul broke off and become a female warrior in Thedas).

But the wild theorycrafting is always a nice plus. Especially when we start breaking out the big words and trying to melt each other's faces with links to codex entires and wikipedia articles.

#12
Esbatty

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And I'm here because the Novels and flash games trump everything. FlemethxMaric=Morrigan

#13
Nyaore

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I've always found these forums to be horrendously more entertaining than the games that drove us here in the first place, and I say that as a person who considers Bioware to be one of the best developers of the past twenty years. However no matter how much I enjoy their games, nothing else compares to the hilarity that these forums bring on a good week.
So, no, it's not so much a mark against this game that the forums are more entertaining than it or inspire such heated debates - if that were the case ME2 would have been considered one of the worst games ever based upon all the vitriol that it has caused since it's release. So much as it's further proof that these forums are too damn addicting for their own good. I could do without the horrendous PC elitism, not going to lie, but even that's amusing when it isn't so damn rampant.

#14
Foolsfolly

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But the wild theorycrafting is always a nice plus. Especially when we start breaking out the big words and trying to melt each other's faces with links to codex entires and wikipedia articles.


Wiki links are the single greatest weapon the angry fan has at his disposal. That and the occasional snarky tvtropes link.

#15
Roxlimn

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TheJist wrote...

Roxlimn wrote...

No, it isn't. The mark of a good story is that it's entertaining to talk about it and the ifs and whats associated with it. In DA:O, the story was so bare and simple that there simply wasn't that much to talk about.


That would be great if we were talking about the ifs and such and not that it was extremely poorly executed. DA:O was so great on the other hand for me even if it was a bit cliche that I really had no complaints and was just waiting for the next section of the story.


A bit cliche?  DA:O's execution was not materially better than DA2's!  The only way in which it's "better" is that it sticks closer to a cliche that's been done to death in videogames for two decades now.  I have not heard a single valid praise in favor of DA:O narrative that's not because it's mindnumbingly simple, formulaic, and overwrought.

#16
TheBlackBaron

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Roxlimn wrote...
A bit cliche?  DA:O's execution was not materially better than DA2's!  The only way in which it's "better" is that it sticks closer to a cliche that's been done to death in videogames for two decades now.  I have not heard a single valid praise in favor of DA:O narrative that's not because it's mindnumbingly simple, formulaic, and overwrought.


Image IPB

#17
graavigala85

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 I agree you OP, I have been spending lot more time here in forums than in the game :D

No Im not here breeding hate or trolling, Im here giving my feedback to the game makers, let it be bad or good, I give it straight.
DA2 is not bad game. Its not what I had hoped but I take it as I can and enjoy it as best as I can.. which isnt much :D

#18
Foolsfolly

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DA:O was typical BioWare plot with one of the oldest video game plots ever (gather pieces of X to defeat Y, in this case the pieces were armies to defeat the Archdemon).

It wasn't bad. There were parts that shine (I love dwarven politics, loved Redcliffe, Sacred Ashes might be the best of the game, and it felt like the game really found itself once you follow Eamon to Denerim). But there were parts that really dragged it down (Circle Tower, Deep Roads, Ostagar).

But it was alright. It had focus and drive. Everything you did was to achieve a goal. Hawke really didn't have a goal, and as such the whole story of DA2 kinda deflates.

But I wouldn't call the story of DA:O bad or weak.

#19
RubiconI7

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I actually think arguing points within a story is actually what makes or breaks a story. Truthfully, the way the executed some of the points needs work but the fact that so many are split between Mages and Templars, debating about the Arishok and the Qun, is a sign for the story it self's success.

#20
Everwarden

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Roxlimn wrote...

No, it isn't. The mark of a good story is that it's entertaining to talk about it and the ifs and whats associated with it. In DA:O, the story was so bare and simple that there simply wasn't that much to talk about.


By that fail logic Tommy Wiseau's "The Room" is the greatest story ever told. 

#21
Benchmark

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RubiconI7 wrote...

I actually think arguing points within a story is actually what makes or breaks a story. Truthfully, the way the executed some of the points needs work but the fact that so many are split between Mages and Templars, debating about the Arishok and the Qun, is a sign for the story it self's success.


I would agree with you that if all a story had to do was create "drama" and bipartisan debate, but thats not what a story has to do. The Templar/Mage issue is a great backbone to a story and it has so much potential. However most of the argument is based on things that never happened in game or weren't expanded on to make them understandable. Most of the really good arguments in the forums are because noone actually knows what is the truth, so anyone can jump on a soap box and decide to be completely obstinate. I get to grab popcorn and watch them get mugged by debate club. The first rule of debate club is "dont talk about debate club".

The story could really have presented both sides of the conflict better and let the player choose. Instead you pretty much have to look at what is happening in game, come to the forums to try and understand what that actually means, go back in game and make the choice that fits your personality and hope you actually chose something that won't turn out to have actually meant the exact opposite of what you wanted.

#22
JabbaDaHutt30

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Roxlimn wrote...

No, it isn't. The mark of a good story is that it's entertaining to talk about it and the ifs and whats associated with it. In DA:O, the story was so bare and simple that there simply wasn't that much to talk about.


yeah, no one talked about the story from origins... :D

#23
JabbaDaHutt30

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Benchmark wrote...

Loghain loves cheese?!! I feel so bad about killing him now.

DAO did murderknifing so much better. I remember taking a baseball grip on a longsword for old Loghain.

Why does the Wallop mallet not appear until act 3? What is wallop? I demand Wallop as a minigame in the next DA game. Or better yet, offer me a fre dlc Wallop minigame as an apology!!

Free Wallop minigame dlc
/sign


Anything that's played with a mallet that big must be fun.

#24
Benchmark

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JabbaDaHutt30 wrote...

Roxlimn wrote...

No, it isn't. The mark of a good story is that it's entertaining to talk about it and the ifs and whats associated with it. In DA:O, the story was so bare and simple that there simply wasn't that much to talk about.


yeah, no one talked about the story from origins... :D


Haha yeah, I thought that story was amazingly well done. The deep roads section was so creepy it made me sick to my stomach at one point. That was the longest section in the game and I spent the whole time thinking, "Get me the **** out of here".