With the Assault Rifles I observed the following:
1. Mattock, a total beast, all it takes is one bullet with inferno and the enemies are hopping around it pain; also only need one bullet to make surrounding enemies catch fire; Cryo is instant.
2. Collector Assault Rifle was pretty decent at activating Inferno; Cryo not as good,
3. Vindicator was pretty poor in this regard.
4. The Geth Pulse Rifle is the worst for activating CC ammo powers.
I didn't even try the Avenger; it's probably pretty bad in this regard.
Does anyone know why some weapons work very well with ammo powers and others don't?
Modifié par Stardusk78, 15 avril 2011 - 02:54 .





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