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So, now that the Allaince has the Normandy...


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#126
008Zulu

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Temaperacl wrote...
No, they would just reclassify you. If you are alive, you were not killed and therefore the KIA classification was incorrect. I highly doubt the Alliance has specific policies for corpses coming back to life and so they would apply the most sensible equivalent - that you were misclassified.


Shep was killed, the Alliance knew it.

Joker's report would have stated Shep never made it to an escape pod. Presumably the Alliance would have swept the wreckage and found no signal from a personel locator beacon. The ice planet you were in orbit around, even if it had a minimal atmosphere and the body (suppose Shep was still alive) more or less survived entry, then kinetic barriers or no, the fall would have killed him.

If the Alliance had simply mis-classified him, then the very first email you would have received ingame would be orders to return to Alliance command for immediate debreifing.

#127
sterling_archer

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I haven't really read any of this topic so excuse me if I'm being a bit irrelevent.

I never understood why Joker was grounded in the first place. He was a good enough pilot to be given control of the Alliance's new billions of credits warship and he's the only person in the entire galaxy (to our knowledge) to have combat expierence fly a Normandy-class vessel. It never made much sense to me as to why the Alliance would try to drive him away. So he could be recruited by a Cerberus or a merc-group?

All this considered, the fact that he has even more expierence in ME2, is one of Shepard's good friends and oh yeah, the fact the reapers are attacking Earth are good enough reasons as to why Joker will not be grounded come ME3.

I also hope the alliance gives the Normandy its badass white, black and red paint job back.

#128
HK-90210

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sterling_archer wrote...

I haven't really read any of this topic so excuse me if I'm being a bit irrelevent.

I never understood why Joker was grounded in the first place. He was a good enough pilot to be given control of the Alliance's new billions of credits warship and he's the only person in the entire galaxy (to our knowledge) to have combat expierence fly a Normandy-class vessel. It never made much sense to me as to why the Alliance would try to drive him away. So he could be recruited by a Cerberus or a merc-group?

All this considered, the fact that he has even more expierence in ME2, is one of Shepard's good friends and oh yeah, the fact the reapers are attacking Earth are good enough reasons as to why Joker will not be grounded come ME3.


Knowing Joker, he couldn't keep his mouth shut about the Reapers. That probably got him in hot water with the Alliance. You can't put a person who believes in the 'Reapers' at the helm of any ship of importance. I always figured that they tried to make Joker into an instructor, which he would never be good at, and certainly wouldn't stand for. Hence why he joined Cerberus.

#129
Malanek

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CastonFolarus wrote...

sterling_archer wrote...

I haven't really read any of this topic so excuse me if I'm being a bit irrelevent.

I never understood why Joker was grounded in the first place. He was a good enough pilot to be given control of the Alliance's new billions of credits warship and he's the only person in the entire galaxy (to our knowledge) to have combat expierence fly a Normandy-class vessel. It never made much sense to me as to why the Alliance would try to drive him away. So he could be recruited by a Cerberus or a merc-group?

All this considered, the fact that he has even more expierence in ME2, is one of Shepard's good friends and oh yeah, the fact the reapers are attacking Earth are good enough reasons as to why Joker will not be grounded come ME3.


Knowing Joker, he couldn't keep his mouth shut about the Reapers. That probably got him in hot water with the Alliance. You can't put a person who believes in the 'Reapers' at the helm of any ship of importance. I always figured that they tried to make Joker into an instructor, which he would never be good at, and certainly wouldn't stand for. Hence why he joined Cerberus.

This is quite possibly the case. On the other hand he got a top range ship destroyed and disobeyed an evacuation order.

#130
ExtremeOne

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Bioware better explain it at E3 why The Alliance stole Shepard's ship

#131
Malanek

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They want to study the technology.

#132
ExtremeOne

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Malanek999 wrote...

They want to study the technology.

 


It smells of a lame excuse to reboot the Mass Effect franchise again like they did with Mas Effect 2 

#133
Island Head

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There are gameplay changes that need to be made.
The quantum communicator thing you use to speak with TIM needs to be removed.

The ambassador grounds your ship in ME1, if he can do that to a Spector, I think the Alliance can steal your ship (considering that you might not even be a spector anymore). Especially when you're on trial aswell... they would probably impound it and search for evidence. And Cerberus made a carbon copy of a classified ship, of course they would want to check that out...

Modifié par Island Head, 18 avril 2011 - 05:11 .


#134
ExtremeOne

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Island Head wrote...

There are gameplay changes that need to be made.
The quantum communicator thing you use to speak with TIM needs to be removed.

The ambassador grounds your ship in ME1, if he can do that to a Spector, I think the Alliance can steal your ship (considering that you might not even be a spector anymore). Especially when you're on trial aswell... they would probably impound it and search for evidence. And Cerberus made a carbon copy of a classified ship, of course they would want to check that out...

  


I could buy that as explaining it but they need to explain it better than what the article said 

#135
Cypher0020

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I can't have the Alliance touch my ship! No no no! They can't hurt EDI.....or my crew that I risked my freakin' life to save... along with my squad! If they threaten Joker or Chakwas.... or Kelly....

Oh man... can't imagine what they'll do to Legion.....

My paragon will go totally 360 renegade on them.....

#136
ExtremeOne

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Cypher0020 wrote...

I can't have the Alliance touch my ship! No no no! They can't hurt EDI.....or my crew that I risked my freakin' life to save... along with my squad! If they threaten Joker or Chakwas.... or Kelly....

Oh man... can't imagine what they'll do to Legion.....

My paragon will go totally 360 renegade on them.....

 


Oh My Pro Cerberus rnegade Shepard is pissed at the Alliance and if the screw with the ship or Legion  and Edi Anderson and that bastard Hacket is dead. so I feel you on that 

#137
jbadm04

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A lot of upset people here. Maybe there is a wrong understanding about RPGs, especialy video games? Everyone thinks "I can play my Shepard as I will, basta"... unfortunately, BioWare cant code ANY possible outcome of a human decision.A basic rule of RPG is "play the character as you see fit 'in the setting'". So, first and foremost, Shepard is an "alliance military commander". To achieve such a military rank, a person have to have (um, need to have?) a special attitude, that is actualy true the persons nature and also drilled into the person. A person dont drop that attitue just like a piece of cloth. "Military honor" (and alike) is not to underestimate and absolutely neither paragon nor renegade. So, when alliance calls, the "military indoctrinated" Shep is going to anwer, no matter what. (Unfortunately for the most people here, you cant just send them to hell, as you dont have the freedom. You have to play by the rules of the setting and its obviously clear, in all the dialogues so far being them renegade or paragon: Shep is a military hero.) When Shep is in custody and the Alliance confiscated the Normandy, they are going to "tear it apart" and hope to assemble it together again, until SHep is released (I dont think the Alliance want to deem Shep guilty, they just want some answers). Unlucky for them, lucky for us?, the Reapers show up and Shep escapes to the Normandy, still a bit disassembled.
The more I think about it, the more intriguiing the story becomes.

#138
Drake_Hound

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Who says alliance got normandy ?
They can wish it was there´s it is Shepard ship now !!

Officially reclaimed by Shepard from Cerebus , they can wish it was there ship.
It is MINE ALL MINE , that I choose to ally with the alliance is a different story :P

#139
MastaPasta

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I was thinking about EDI...but then it occured to me, what of legion?
Will the alliance just ignore the fact they have a GETH onboard? This only makes shepards trial harder.
Also, it could actually be possible legion/mordin will be able to build a body for EDI, so that she could leave the ship while it is being searched. [possible squadmate?]

#140
Drake_Hound

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Pfttt it they touch my ship ,I am going back to plan A , destroy the sol system cause it is Reaper invested .
And humanity must set a example for the greater good at any price .
Even Earth :P is a small price to pay , now the Batarians cannot complain about 300k .

#141
ExtremeOne

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jbadm04 wrote...

A lot of upset people here. Maybe there is a wrong understanding about RPGs, especialy video games? Everyone thinks "I can play my Shepard as I will, basta"... unfortunately, BioWare cant code ANY possible outcome of a human decision.A basic rule of RPG is "play the character as you see fit 'in the setting'". So, first and foremost, Shepard is an "alliance military commander". To achieve such a military rank, a person have to have (um, need to have?) a special attitude, that is actualy true the persons nature and also drilled into the person. A person dont drop that attitue just like a piece of cloth. "Military honor" (and alike) is not to underestimate and absolutely neither paragon nor renegade. So, when alliance calls, the "military indoctrinated" Shep is going to anwer, no matter what. (Unfortunately for the most people here, you cant just send them to hell, as you dont have the freedom. You have to play by the rules of the setting and its obviously clear, in all the dialogues so far being them renegade or paragon: Shep is a military hero.) When Shep is in custody and the Alliance confiscated the Normandy, they are going to "tear it apart" and hope to assemble it together again, until SHep is released (I dont think the Alliance want to deem Shep guilty, they just want some answers). Unlucky for them, lucky for us?, the Reapers show up and Shep escapes to the Normandy, still a bit disassembled.
The more I think about it, the more intriguiing the story becomes.

  



Oh I am sorry your Shepard may be holding to that stupid idea of I am a Alliance solder crap. but In Mass Effect 2 it was made very clear The Allaince did not give a damn about Shepard the only reason they did was because their so called enemy Cerberus had the money power to bring Shepard back to life.  In Arrival  DLC the Alliance acts as if they are in control of Shepard again talking about he better go to that trail on earth in his dress blues. The story for Mass Effect 3 is bull sh*t and flies in the face of everything we were told in 2.  

#142
Tasker

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Wasn't the SR2 built using Reaper tech?

That plus the quantum communicator thingie, most badass guns, armour and shields availiable and a fully fledged totally illegal AI would surely be reason enough for the Alliance to give it at least a once over.

Modifié par Orkboy, 18 avril 2011 - 08:20 .


#143
ExtremeOne

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Orkboy wrote...

Wasn't the SR2 built using Reaper tech?

That plus the quantum communicator thingie, most badass guns, armour and shields availiable and a fully fledged totally illegal AI would surely be reason enough for the Alliance to give it at least a once over.

  


you and the rest of the anti Cerberus fans can come up with all these excuses but Me and the rest of the Cerberus fans see this for what it is and thats a big F U and that our interest will have no place in ME 3. but god forbid Bioware ever gives the the Tali fans a F u like they have done us Cerberus fans.  

#144
Malanek

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ExtremeOne wrote...

Orkboy wrote...

Wasn't the SR2 built using Reaper tech?

That plus the quantum communicator thingie, most badass guns, armour and shields availiable and a fully fledged totally illegal AI would surely be reason enough for the Alliance to give it at least a once over.

  


you and the rest of the anti Cerberus fans can come up with all these excuses but Me and the rest of the Cerberus fans see this for what it is and thats a big F U and that our interest will have no place in ME 3. but god forbid Bioware ever gives the the Tali fans a F u like they have done us Cerberus fans.  

Extreme one, you are missing the point. You are not supposed to like the alliance for taking your ship apart. People are trying to explain to you why the alliance is taking your ship apart, not that it is a fair action on their part. That is an entirely different argument. 

#145
Tasker

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ExtremeOne wrote...

Orkboy wrote...

Wasn't the SR2 built using Reaper tech?

That plus the quantum communicator thingie, most badass guns, armour and shields availiable and a fully fledged totally illegal AI would surely be reason enough for the Alliance to give it at least a once over.

  


you and the rest of the anti Cerberus fans can come up with all these excuses but Me and the rest of the Cerberus fans see this for what it is and thats a big F U and that our interest will have no place in ME 3. but god forbid Bioware ever gives the the Tali fans a F u like they have done us Cerberus fans.  


So i'm assuming that you either didn't read my post, you quoted the wrong one or that you're a bit thick in the head?

Where in that post of mine do I state anything about it being anything to do with anti-Cerberus motivations?

Let's go through my post one step at a time...

It's built using Reaper tech...  This makes the overall design choices and internal workings a bit dubious and would raise a few eyebrows as to how safe it is. Not anti-Cerberus.

Quantum comunicator thingie...  Lets you comunicate even when nowhere near a com relay. This would be handy to have on all ships and people would be interested in how it works.   Not anti-Cerberus

Most badass guns, armour and shields...  These combined make a tiny ship capable of potentially  wiping  the floor with the Destiny Assention.  It's a scary prospect and people are going to want to know how to do it to their own ships.   Not anti-Cerberus

Fully fledged totally illigal AI...  This is breaking the law. It's a galaxy wide law and is in place due to a teeny tiny incident that happened a couple of hundred years prior to the events in ME... I'm going to assume that you know which event I mean.   Not anti-Cerberus


All these things are going to give people pause for thought wether it's a ship owned by Cerberus ( which admittedly doesn't help it's cause ), or anyone else.


So I ask again.... How is it anti Cerberus?

Modifié par Orkboy, 19 avril 2011 - 06:25 .


#146
ExtremeOne

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Orkboy wrote...

ExtremeOne wrote...

Orkboy wrote...

Wasn't the SR2 built using Reaper tech?

That plus the quantum communicator thingie, most badass guns, armour and shields availiable and a fully fledged totally illegal AI would surely be reason enough for the Alliance to give it at least a once over.

  


you and the rest of the anti Cerberus fans can come up with all these excuses but Me and the rest of the Cerberus fans see this for what it is and thats a big F U and that our interest will have no place in ME 3. but god forbid Bioware ever gives the the Tali fans a F u like they have done us Cerberus fans.  


So i'm assuming that you either didn't read my post, you quoted the wrong one or that you're a bit thick in the head?

Where in that post of mine do I state anything about it being anything to do with anti-Cerberus motivations?

Let's go through my post one step at a time...

It's built using Reaper tech...  This makes the overall design choices and internal workings a bit dubious and would raise a few eyebrows as to how safe it is. Not anti-Cerberus.

Quantum comunicator thingie...  Lets you comunicate even when nowhere near a com relay. This would be handy to have on all ships and people would be interested in how it works.   Not anti-Cerberus

Most badass guns, armour and shields...  These combined make a tiny ship capable of potentially  wiping  the floor with the Destiny Assention.  It's a scary prospect and people are going to want to know how to do it to their own ships.   Not anti-Cerberus

Fully fledged totally illigal AI...  This is breaking the law. It's a galaxy wide law and is in place due to a teeny tiny incident that happened a couple of hundred years prior to the events in ME... I'm going to assume that you know which event I mean.   Not anti-Cerberus


All these things are going to give people pause for thought wether it's a ship owned by Cerberus ( which admittedly doesn't help it's cause ), or anyone else.


So I ask again.... How is it anti Cerberus?

  





That Ship belongs to Shepard no matter what. The Alliance has no business messing with it. Oh its just another F U to us Cerberus fans from Bioware. Is a stupid excuse and one Bioware needs to explain Its anti Cerberus in My view since My Shepard is a hardcore Cerberus Soldier 

#147
Tasker

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Ahh... Thick in the head it is then. Image IPB

Let's see...

First it isn't Shepards ship.  Even if as a paragon you tell TIM to GTFO it's registered to Cerberus. Sheard is just it's captain and doesn't own it.  ( Hell maybe that's what the trials about.  TIMs car got nicked by Shepard and he wants it back. )

Cerberus is a recognised terrorist organisation.

From everyone elses perspective. Wherever the Normandy turns up - **** happens.

Terrorist ship + **** happens = People going WTF?



There's no way a ship bellonging to a recognised terrorist group wouldn't be impounded if it went anywhere near Earth.

If you're pro-Cerberus than your pro-terrorist so basically you're ****ing that you can't cause **** without consequenses.

Modifié par Orkboy, 19 avril 2011 - 06:39 .


#148
ExtremeOne

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Orkboy wrote...

Ahh... Thick in the head it is then. Image IPB

Let's see...

First it isn't Shepards ship.  Even if as a paragon you tell TIM to GTFO it's registered to Cerberus. Sheard is just it's captain and doesn't own it.  ( Hell maybe that's what the trials about.  TIMs car got nicked by Shepard and he wants it back. )

Cerberus is a recognised terrorist organisation.

From everyone elses perspective. Wherever the Normandy turns up - **** happens.

Terrorist ship + **** happens = People going WTF?



There's no way a ship bellonging to a recognised terrorist group wouldn't be impounded if it went anywhere near Earth.

If you're pro-Cerberus than your pro-terrorist so basically you're ****ing that you can't cause **** without consequenses.

    





I am not a terrorist fan at all you anti Cerberus fans think you can get on your high horse and disrespect us Cerberus fans but in ME 1 Shepard is a Council Spectre and is above the F**king law and can do anything he dam well pleases. Oh but thats right Shepard in Mass Effect 1 was a Council and Alliance lap dog so its fine he was above the law and untouchable. In Mass Effect 2 he was brough back to life by Cerberus and was told in so many words do what ever it takes and that makes him a terrorist thats a bunch of Sh*t, he is only terrorist in your eyes because he no longer in ME 2 a Alliance and council lap dog. you and the rest of the anti Cerberus got your F***king wish in 3 so go throw a dam party and celebrate.  Oh I understand about there being payback to the things I do.  

#149
Nashiktal

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ExtremeOne wrote...

Orkboy wrote...

ExtremeOne wrote...

Orkboy wrote...

Wasn't the SR2 built using Reaper tech?

That plus the quantum communicator thingie, most badass guns, armour and shields availiable and a fully fledged totally illegal AI would surely be reason enough for the Alliance to give it at least a once over.

  


you and the rest of the anti Cerberus fans can come up with all these excuses but Me and the rest of the Cerberus fans see this for what it is and thats a big F U and that our interest will have no place in ME 3. but god forbid Bioware ever gives the the Tali fans a F u like they have done us Cerberus fans.  


So i'm assuming that you either didn't read my post, you quoted the wrong one or that you're a bit thick in the head?

Where in that post of mine do I state anything about it being anything to do with anti-Cerberus motivations?

Let's go through my post one step at a time...

It's built using Reaper tech...  This makes the overall design choices and internal workings a bit dubious and would raise a few eyebrows as to how safe it is. Not anti-Cerberus.

Quantum comunicator thingie...  Lets you comunicate even when nowhere near a com relay. This would be handy to have on all ships and people would be interested in how it works.   Not anti-Cerberus

Most badass guns, armour and shields...  These combined make a tiny ship capable of potentially  wiping  the floor with the Destiny Assention.  It's a scary prospect and people are going to want to know how to do it to their own ships.   Not anti-Cerberus

Fully fledged totally illigal AI...  This is breaking the law. It's a galaxy wide law and is in place due to a teeny tiny incident that happened a couple of hundred years prior to the events in ME... I'm going to assume that you know which event I mean.   Not anti-Cerberus


All these things are going to give people pause for thought wether it's a ship owned by Cerberus ( which admittedly doesn't help it's cause ), or anyone else.


So I ask again.... How is it anti Cerberus?

  





That Ship belongs to Shepard no matter what. The Alliance has no business messing with it. Oh its just another F U to us Cerberus fans from Bioware. Is a stupid excuse and one Bioware needs to explain Its anti Cerberus in My view since My Shepard is a hardcore Cerberus Soldier 


Uh huh. The ship belongs to shep no matter what? It belongs to tim, who happened to steal the plans for it from the joint alliance-Turian hiearchy project. It never belongs to you, not truly. Unless you are paragon, and blew up the base. Then you steal it from TIM.

#150
ExtremeOne

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Nashiktal wrote...

ExtremeOne wrote...

Orkboy wrote...

ExtremeOne wrote...

Orkboy wrote...

Wasn't the SR2 built using Reaper tech?

That plus the quantum communicator thingie, most badass guns, armour and shields availiable and a fully fledged totally illegal AI would surely be reason enough for the Alliance to give it at least a once over.

  


you and the rest of the anti Cerberus fans can come up with all these excuses but Me and the rest of the Cerberus fans see this for what it is and thats a big F U and that our interest will have no place in ME 3. but god forbid Bioware ever gives the the Tali fans a F u like they have done us Cerberus fans.  


So i'm assuming that you either didn't read my post, you quoted the wrong one or that you're a bit thick in the head?

Where in that post of mine do I state anything about it being anything to do with anti-Cerberus motivations?

Let's go through my post one step at a time...

It's built using Reaper tech...  This makes the overall design choices and internal workings a bit dubious and would raise a few eyebrows as to how safe it is. Not anti-Cerberus.

Quantum comunicator thingie...  Lets you comunicate even when nowhere near a com relay. This would be handy to have on all ships and people would be interested in how it works.   Not anti-Cerberus

Most badass guns, armour and shields...  These combined make a tiny ship capable of potentially  wiping  the floor with the Destiny Assention.  It's a scary prospect and people are going to want to know how to do it to their own ships.   Not anti-Cerberus

Fully fledged totally illigal AI...  This is breaking the law. It's a galaxy wide law and is in place due to a teeny tiny incident that happened a couple of hundred years prior to the events in ME... I'm going to assume that you know which event I mean.   Not anti-Cerberus


All these things are going to give people pause for thought wether it's a ship owned by Cerberus ( which admittedly doesn't help it's cause ), or anyone else.


So I ask again.... How is it anti Cerberus?

  





That Ship belongs to Shepard no matter what. The Alliance has no business messing with it. Oh its just another F U to us Cerberus fans from Bioware. Is a stupid excuse and one Bioware needs to explain Its anti Cerberus in My view since My Shepard is a hardcore Cerberus Soldier 


Uh huh. The ship belongs to shep no matter what? It belongs to tim, who happened to steal the plans for it from the joint alliance-Turian hiearchy project. It never belongs to you, not truly. Unless you are paragon, and blew up the base. Then you steal it from TIM.



  




The renegade ending of 2 means My Shepard is the captain of the Cerberus Flagship and that in 3 The Alliance has its hands on Cerberus's flagship.  so yeah paragons should only be the ones to give it to the alliance