Foolsfolly wrote...
[snip]
However, American Beauty is a great film. The movie's plot is about how a dead man (emotionally, mentally, physically, and career-wise) finds himself....ironically right before he dies. It's about self-discovery. Wonderful film. Nothing at all like DA2 since the game's not really about Hawke and Hawke's vague motivations. If it were more focused on Hawke and Hawke had character growth then there'd be a case here..
I brought American Beauty up because I honestly felt like DA2 was a similar case. I felt like the game was as focused as much on Hawke's growth (and that of the party members) as it was on Mages VS Templars, if not more. The emotional growth isn't quite as strong (since they needed to allow the players to fill in that aspect to allow them to roleplay--I felt like Hawke grew a lot emotionally, but that was because I purposefully was building how she was in my head), but the "rise to power" aspect of the plot is still there. All of the characters are involved in the plot outside of just being part of Hawke's party--Anders is absolutely essential to the events of Act III, Varric is connected through his brother, Isabela is a major driving force behind the conflict with the Qunari, etc. How they grow and change, affected by your actions, is a big part of the story as well. And as someone else noted earlier in the thread, each act helps set the stage for the eventual conflict--Varric could have told Cassandra just Act III to explain how the conflict reached it's boiling point, but it wouldn't have explained why Meredith's sword was important, why Hawke had the power to be such a driving force in the conflict in the first place, why Anders reached the breaking point he did, etc. Knowing the full story really does paint the full picture for Cassandra--and it also helps us understand Hawke (partially through our own roleplaying of his or her choices) and the party members.





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