Sabriana wrote...
The reason Mr. Laidlaw draws so much fire originates with the man himself.
No one expects him to trash DA 2, it's not even two month out of the gate and no DLC and/or Exp packs have been offered. They're a business, and a business wants to generate profit.
However, he opens himself up to ire and anger with his own statements. When he describes DA 2 and its features, phrases like "MY vision", "MY choices", "I wanted", "I decided" etc. pop up frequently. He states that a certain build in DA:O was "His personal peeve that he did away with in DA 2".
Thus, in many peoples mind, he is the one who had not only the final say-so, but had his hand in many areas of the game and its design.
He also does not need to show his intense hatred of DA:O so pointedly. In verbal and non-verbal communication. He is constantly bashing and trashing DA:O, and acts as if it is the worst piece of trash ever to grace the planet.
Mr. Laidlaw also needs to stop insulting the core fan base of RPG games. He does so in numerous ways, from "too old to accept change", to "too stupid to grasp anything but simple things." That is not good business. The first law in business should always be: "Don't trash a successful product that came out of our own stables" and "under no circumstances should you insult your most loyal customers, ever".
That last interview was a PR disaster imo. He should stop. He really should be stopped from giving interviews, he is not doing himself and bioware any favors. The more he talks the worse it gets. It almost seems as if he purposely offers himself up as a scapegoat, wanting to draw the ire and anger to himself alone.
I have nothing against the man. I never even met him, know nothing about him. But I am getting very annoyed by his interviews. Annoying me to the point of anger is quite hard, but he manages quite nicely.
Yup, you have to give it to him, the guy has talent to set fans ablaze with everything he says.
His hatred for DA:O is so blatant in his every word: "I found this too slow, so I changed it", "I found this too boring so I removed it..." "I found the story/antagonist too complex so I.."and the list goes on and on.
DA:O was a success, both commercially and critically.
This man should have never been put in charge of a sequel to a game he clearly despises at every conceivable level, and pretty much everyone else loves.
If it ain't broke Mike, don't fix it. Don't mess with your food plate.
Modifié par Shadowbanner, 15 avril 2011 - 01:12 .