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[MOD] Nightmare Plus 2.5 - For those who like a challenge


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#51
Joshua Raven

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For those of you who subscribed to this thread and are interested in updates, here's a list of planned changes for the next Items Package update:

http://wiki.jramods....ms#future_plans

Modifié par Joshua Raven, 08 décembre 2009 - 03:45 .


#52
SphereofSilence

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Just seen the thread. Looking at the changes, I can't help but say that you're doing amazing work right here. Many of your alterations were exactly in line with what I thought BW should have implemented, such as harder enemies overall, no enemy pulling, and non-spammable potions.

I'm going to give this a try, already got the feeling that it's going to improve the playing experience loads. Really, thank you.

A question - does the mod work with the new patch 1.02? 

Modifié par SphereofSilence, 08 décembre 2009 - 05:54 .


#53
Joshua Raven

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SphereofSilence wrote...

Just seen the thread. Looking at the changes, I can't help but say that you're doing amazing work right here. Many of your alterations were exactly in line with what I thought BW should have implemented, such as harder enemies overall, no enemy pulling, and non-spammable potions.

I'm going to give this a try, already got the feeling that it's going to improve the playing experience loads. Really, thank you.


Thanks for the kind words. I hope you enjoy the mod.

A question - does the mod work with the new patch 1.02? 


Yes, the mod works with the latest 1.02 patch. Keep in mind though that the mod will override a few 1.02 gameplay/difficulty changes, but that is by design, as we want those changes to be different in our mod.

#54
Joshua Raven

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I've updated the Spells Package wiki page to include a lot of the planned changes to the spells system in the next version of the Spells Package.



Feel free to comment on the changes, nothing is final yet but we are getting closer to the point where we actually start implementing all these changes.

#55
Joshua Raven

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I just updated all packages to version 2.5. It includes a lot of new changes like a Shield Blocking System, a Health over Time System and other changes. See the wiki for all the latest changes.



The wiki will get all the latest updates on there later today

#56
ccconda

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Is this still going strong? I'd like to see if people are actually using this

#57
dotBT

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hey,

hi i was just wondering is there anyway u edit this mod package?

"ENEMIES PACKAGE
This package changes the statistics and behaviour of enemies. It adds health, armour, damage and mana/stamina. Furthermore, it changes attack scripts, and other AI related rebalances and difficulty changes."

but make it so all enemys HP are inceased by say 5x to 20x in increments of 5.  (for example 5,10, 15, 20?) 
and bosses 10x to 50x? in increments of 10? (for example 10, 20, 30, 40, 50?)

so have an option where u can choose which mutiplier u want to have for enemy hp.

thx!

Modifié par dotBT, 07 avril 2010 - 11:28 .


#58
krzysiu14

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I just finished game with your mod on nightmare and sory man but I can say that was easiest walkthrough in every rpgs I play btw ofcourse great job and thanks, maybe you can make something more hardcore?

#59
Viz79

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Use the mod in my sig - far better as the mod in this thread is buggy and hasnt been updated in half a year.