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I sadlylost motivation before end game


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#1
Bearclaw

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At level 15 i couldn't motivate it anymore, simply lost the joy after running endlessly in many areas pressing W and TAB all the time just targeting every red circle i came across.. I really tried follow the story about until level 13-14, after that everything felt exactly the same wherever i went.. dead streets, pointless dead end mazes in forests and so forth..

Do the game take any extraordinary twists and turns after lvl16? I can only see 100's of point and clicks battles ahead of me.

So i need help get motivation back, , restart with a mage? This got nothing to do with difficulty, had i ran on hard i would had tired faster, reloading after death always feel like cheating and is..
 
Thanks for not ranting about this post, i really wan't to love this game, i truly do.. (in some respect i do!)

#2
andybuiadh

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Are you an RPG fan?



If you are, these things shouldn't bother you.



The random encounters can be troublesome, but they're not a drain on the game in my view.

#3
JamesX

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You are probably burnt out. Go play something else for a while or just take a break. Then come back to the game and see if you still feel that way.

#4
vhatever

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I couldn't actually fiish the game until I tried doing it solo on nightmare with my rogue. Every other time I was bored by the time I copleted the urn part or by the landsmeet and started over.



First run through nightmare, took 3 mages. (this was the game just came out and no one knew anything about mages). By the time I was level 8 I sword I would never use force field anymore. By the time I was 12, no more shimmering shield anymore. But by the time I finished ashes I just folded and started over.



Second run had no mages, it was like 3 rogues one warrior. Was pretty fun. Made it all the way to the landsmeet and then started over wiht my solo nightmare rogue. The first 0time I completed the game would be with him.

#5
KalosCast

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I know where you're coming from, the combat isn't very well broken up during the main quest, it's almost one constant battle throughout the whole thing so combat fatigue sets in pretty quick. Take some time off to either stop playing the game so much (since it's boring you), or do some sidequests to take the edge off.

#6
mysticforce42

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I usually have problems finishing RPGs - still haven't finished FFVIII, FFIX and Last Remnant, mostly because I end up out leveling the content so much that the end of the game just seems boring. Either that, or I get attached to the characters and don't really want it to end.



If you haven't read any spoilers, the endgame part of DA:O can be... (there's no way to say it without spoiling it)... let's just say it's worth finishing.

#7
Ninjaphrog

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I've said it before and I'll say it again...



This game has so many flaws and missing so many neccesities that it really is not an RPG to me...



It ranks in the area where Pacman and Bomberman lies just cause its and run, think, slay, run, think, slay, watch cinematic, run, think, slay, run think slay run think slay runthinkslay runthinkslayrunthinkslay ..........



It's a lame game.

#8
andybuiadh

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Ninjaphrog wrote...

I've said it before and I'll say it again...

This game has so many flaws and missing so many neccesities that it really is not an RPG to me...

It ranks in the area where Pacman and Bomberman lies just cause its and run, think, slay, run, think, slay, watch cinematic, run, think, slay, run think slay run think slay runthinkslay runthinkslayrunthinkslay ..........

It's a lame game.


Stop trolling it's forums then? :whistle:

#9
FalloutBoy

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Try taking a break. It is a long game. Nothing is easy or quick in this game. There's no "I'm just going to run through the dwarf quests real fast then get back to something else." You have to work for every inch of ground you take. Not that I'm complaining though.


#10
GravityParade

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Don't worry, it happens to a lot of guys.

#11
Bearclaw

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Yes i think im an old rp fox, pnp ad&d 2ed, bg series, icewinddale series, fallout 1+2 and way to much nwn pw-ing for beeing healthy :-P I had the exact same feeling with nwn2 thougt



This issue is not about the game i think, its more about me, so no offenses to DA.. i am an serious fan of Bioware..



..but.. i think i finished off soldiers peak in 5 minutes? That was probably the most dissapointing thing so far..



Thanks for the end-game hint though, i will finish this eventually, i havent read any spoilers exept the bridge quest yet.. don't want to spoil it all



Cheers

#12
KalosCast

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run, think, slay, run, think, slay, watch cinematic, run, think, slay, run think slay run think slay runthinkslay runthinkslayrunthinkslay ..........

It's a lame game.



Good like finding a video game that isn't. I'll be here when you're done failing at trolling.

#13
Harhan

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Bearclaw wrote...
..but.. i think i finished off soldiers peak in 5 minutes? That was probably the most dissapointing thing so far..


Playing at Easy and skipping every dialogue? I find it hard to finish it in 5 minutes that way too oO
Try not to rush things in DA:O, and enjoy every single bit.. I've finished it in 76 hours.. and I've started over again!
It's just extraordinary for me..
Try harder difficulties, try exploring every bit of dialogue and the background story of each of your party members! So far I was just able to do the quests of 3 of them.. plus I've missed out a few quests when I've finished it the first times.. and the game has multiple ends.. depending on your decisions..

Edit: I've just noticed that I've posted through my brother's account -.- LuPoM here anyways...

#14
purplesunset

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BearClaw, don't blame yourself entirely. I think your issues are valid, and struck something in me.

You see, this EXACT same thing happened to me while playing the OC's of both NWN 1 and NWN 2 (but particularly NWN 1's OC)

The game was going fine, but after a while, the constant repitition of the combat started to get to me. The streets started to look too small, the areas too empty and lifeless, too much loot in my inventory that I had no real use for etc.


In other words, there reached a point where the immersion was gone and I just saw myself running around clicking my mouse button. I felt like I was just some guy sitting down clicking away at his mouse, instead of being carried away to another world.

You see there are different types of gamers. Many people wouldn't be bothered about things like suspension of disbelief and immersion. But for some of us gamers the experience has to be more than "just another game, " and if the constant and repetitive nature of the combat contributes to making you lose motivation, then it's not entirely the gamer's fault.

Modifié par purplesunset, 18 novembre 2009 - 11:16 .


#15
Infiniteone2

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Bet he didnt read more than 5 codex entires tops.

#16
JfBorrego

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For me the major challenge is not getting burnt out spamming ESC all the time to get through the mind numbingly bad cut scenes.



Was this supposed to be a game or a lame attempt at low budget movie making???




#17
daguest

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JfBorrego wrote...

For me the major challenge is not getting burnt out spamming ESC all the time to get through the mind numbingly bad cut scenes.

Was this supposed to be a game or a lame attempt at low budget movie making???

Try modern warfare 2. You don't seems the sort of guy who enjoy rpg. Or only if you can play a Troll.

#18
JfBorrego

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daguest wrote...

JfBorrego wrote...

For me the major challenge is not getting burnt out spamming ESC all the time to get through the mind numbingly bad cut scenes.

Was this supposed to be a game or a lame attempt at low budget movie making???

Try modern warfare 2. You don't seems the sort of guy who enjoy rpg. Or only if you can play a Troll.


I like RPGs when you can actually RP.

In DA:O everything is 95% preset adn nothing you do will really cahnge much.

Insult and berate NPCs?  They keep coming back for more and offer to join with you.

Insult the king to his face?  Same result as if you grovelled.

This isn't RP by a long shot - It's a scripted "along for the ride" game...

#19
WickedAwesome

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JfBorrego wrote...
I like RPGs when you can actually RP.

In DA:O everything is 95% preset adn nothing you do will really cahnge much.

Insult and berate NPCs?  They keep coming back for more and offer to join with you.

Insult the king to his face?  Same result as if you grovelled.

This isn't RP by a long shot - It's a scripted "along for the ride" game...

LOL
ACTUALLY PLAY THE GAME
KTHX

#20
JfBorrego

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WickedAwesome wrote...

JfBorrego wrote...
I like RPGs when you can actually RP.

In DA:O everything is 95% preset adn nothing you do will really cahnge much.

Insult and berate NPCs?  They keep coming back for more and offer to join with you.

Insult the king to his face?  Same result as if you grovelled.

This isn't RP by a long shot - It's a scripted "along for the ride" game...

LOL
ACTUALLY PLAY THE GAME
KTHX


By this you mean fall in line and "play" the game as the development team scripted it?

If so, why include all those non-imapcting dialogue options?  Why include 90% of the crap they did when it doesn;t make a real difference anyways?

To show case their "creative writing abilities"???

#21
Kwonne

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You can play the game in several ways.

#22
Sloth Of Doom

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Kwonne wrote...

You can play the game in several ways.


Co you can't Kwonne, you big silly.

ONE WAY IS THE RIGHT WAY!  RARH!  :whistle:

#23
WickedAwesome

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JfBorrego wrote...

WickedAwesome wrote...

JfBorrego wrote...
I like RPGs when you can actually RP.

In DA:O everything is 95% preset adn nothing you do will really cahnge much.

Insult and berate NPCs?  They keep coming back for more and offer to join with you.

Insult the king to his face?  Same result as if you grovelled.

This isn't RP by a long shot - It's a scripted "along for the ride" game...

LOL
ACTUALLY PLAY THE GAME
KTHX


By this you mean fall in line and "play" the game as the development team scripted it?

If so, why include all those non-imapcting dialogue options?  Why include 90% of the crap they did when it doesn;t make a real difference anyways?

To show case their "creative writing abilities"???

By this do you mean fall in line and answer your question as you want me to?

If so, why ask all those non-impacting questions? Why include 90% of the crap you did when it doesn't make a real difference anyways?

To show off your "creative trolling abilities"???

#24
JfBorrego

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Kwonne wrote...

You can play the game in several ways.


I.e. as several classes or combination of party characters but there is only one "rail" to follow.

I wouldn't classify this as an RPG because of that.

#25
kormesios

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For my tastes, the action vs. flavor presentation is a bit off. I'd prefer 'quests' (side- or sub-) that take a couple to several hours, with natural breaks of travel/sleep/talk to NPC in between each one. (This is also the logical time to catch up on the generic history Codex entries IMHO.)



A few chantry or thief side quests were almost that way, but most of the game is the four or five very long main plot quests. Which means long stretches of fairly limited 'role playing' (ie, with other characters), unless you're the type of player who goes to camp in the middle of quests.



Insult and berate NPCs? They keep coming back for more and offer to join with you.



Insult the king to his face? Same result as if you grovelled.



This isn't RP by a long shot - It's a scripted "along for the ride" game...




We must have played a different game. I lost two companions, both of whom I would've preferred keeping. One to a choice I made and the other because they liked me, but not enough not to betray me. A third potential companion was killed by an existing companion. I alienated (and lost the support of) royalty, and I'm 99% sure I missed out on several NPC non-companion allies.



I know two other companions are alienable for a certain choice as well.



That's over 50% of the party being for-certain "make the wrong choices and they're gone". Far more than in most NPC heavy games I've played. I don't know what you're comparing it to (unless PnP roleplaying, which is a different breed.)