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Not Involving Isabela & Best 2 hander


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#26
Riyen

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So guys, did you know the OP plays on Nightmare...?

#27
kcman5

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hoorayforicecream wrote...

I just wanted to point out that these are the enemies immune to spirit damage on Nightmare:
- Arcane Horrors
- Shades
- Desire Demons

And these are the enemies immune to cold damage:
- Kirkwall Type
- Mercenary Type
- Tevinter Type (inc. Slavers)
- Revenants

So... use Bloom until you run into one of the four types above. Switch to Celebrant. Wear gear that increases cold damage when using Bloom. Wear gear that increases spirit damage when using Celebrant. Do more overall damage than Limbtaker, because deals less overall damage and is still affected by armor.

 LT's 25% deathblow is the best single most important stat on a 2hander ingame.. It's nice to 1 shot a assassin or shadow warrior from time to time.

#28
hoorayforicecream

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kcman5 wrote...

 Then why mention if if the point is mute?  :)


I don't think that word means what you think it does.

#29
Torax

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kcman5 wrote...

Torax wrote...

Look Mr. A.D.D., no one is saying to 1 weapon the entire time. It would be like a rogue wanting to use bows. The Jackal Longbow is great cause it does fire damage. But it's useless on some mobs. So should they vendor it for the ones that it's not useless on? No...

edited to add.

P.S. The best 2 Hander is only available by summoning it via the game console commands for PC Players. Vigilance. It's version in the game files ignores all armor. Making it the best for every mob. Pretty much. But it's not obtainable in anyway at the moment. Maybe meant for a DLC later.


 Then why mention if if the point is mute?  :)


Why mention what? The part about Vigilance? Just cause it is the best overall because it's physical yet "Ignores all armor". So if it was implemented fully into the game it would BE the best 2 hander. It is there in the files. Just an aside about how the combat works in Nightmare. Of which you seem to not recognize.

#30
Torax

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kcman5 wrote...

hoorayforicecream wrote...

I just wanted to point out that these are the enemies immune to spirit damage on Nightmare:
- Arcane Horrors
- Shades
- Desire Demons

And these are the enemies immune to cold damage:
- Kirkwall Type
- Mercenary Type
- Tevinter Type (inc. Slavers)
- Revenants

So... use Bloom until you run into one of the four types above. Switch to Celebrant. Wear gear that increases cold damage when using Bloom. Wear gear that increases spirit damage when using Celebrant. Do more overall damage than Limbtaker, because deals less overall damage and is still affected by armor.

 LT's 25% deathblow is the best single most important stat on a 2hander ingame.. It's nice to 1 shot a assassin or shadow warrior from time to time.


Deathblow has nothing to do with 1 shotting adds. Deathblow only comes into play on mobs with a ton of of health. Which is not your average trash. That is mostly for things like the Arishok, Rock Wraith or Meredith.

#31
kcman5

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Torax wrote...

kcman5 wrote...

Torax wrote...

Look Mr. A.D.D., no one is saying to 1 weapon the entire time. It would be like a rogue wanting to use bows. The Jackal Longbow is great cause it does fire damage. But it's useless on some mobs. So should they vendor it for the ones that it's not useless on? No...

edited to add.

P.S. The best 2 Hander is only available by summoning it via the game console commands for PC Players. Vigilance. It's version in the game files ignores all armor. Making it the best for every mob. Pretty much. But it's not obtainable in anyway at the moment. Maybe meant for a DLC later.


 Then why mention if if the point is mute?  :)


Why mention what? The part about Vigilance? Just cause it is the best overall because it's physical yet "Ignores all armor". So if it was implemented fully into the game it would BE the best 2 hander. It is there in the files. Just an aside about how the combat works in Nightmare. Of which you seem to not recognize.

 Just because Vigilance is in the game files does make the point MUTE. If it's not in the game at the moment to be used, then it's worthless atm aye?  Nice back tracking considering I said I only play on Nightmare. So your referance to that fact makes no sense.

#32
Torax

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kcman5 wrote...

Torax wrote...

kcman5 wrote...

Torax wrote...

Look Mr. A.D.D., no one is saying to 1 weapon the entire time. It would be like a rogue wanting to use bows. The Jackal Longbow is great cause it does fire damage. But it's useless on some mobs. So should they vendor it for the ones that it's not useless on? No...

edited to add.

P.S. The best 2 Hander is only available by summoning it via the game console commands for PC Players. Vigilance. It's version in the game files ignores all armor. Making it the best for every mob. Pretty much. But it's not obtainable in anyway at the moment. Maybe meant for a DLC later.


 Then why mention if if the point is mute?  :)


Why mention what? The part about Vigilance? Just cause it is the best overall because it's physical yet "Ignores all armor". So if it was implemented fully into the game it would BE the best 2 hander. It is there in the files. Just an aside about how the combat works in Nightmare. Of which you seem to not recognize.

 Just because Vigilance is in the game files does make the point MUTE. If it's not in the game at the moment to be used, then it's worthless atm aye?  Nice back tracking considering I said I only play on Nightmare. So your referance to that fact makes no sense.


Was just a P.S. aside about how there is a weapon in  the files that ignores everything. All resists and so on. Also since it ignores armor it doesn't even need the 10% physical damage modifier to beat others. Limetaker can actually be beat for damage by some randomly stated 2 handers at times. I swear you accuse us of not reading or understanding but it makes me wonder if you even have an idea about how this all works.

edited to add this

P.S. the word you are looking for is "MOOT" not "MUTE".

Modifié par Torax, 15 avril 2011 - 07:06 .


#33
hoorayforicecream

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Here's a list of all the enemies that are weak against cold:
- Carta
- Arcane Horror
- Dragon
- Fire-type Pride Demon
- Golem
- Mabari
- Profane (and Ancient Rock Wraith)
- Qunari
- Rage Demon
- Street Thug
- Templar (including Meredith)

Here are the ones weak to Spirit damage:
- Darkspawn
- Undead
- Mage (and Orsino)
- Profane (and Ancient Rock Wraith)
- Revenant
- Templar (and Meredith)

I'd rather have guaranteed extra damage with each hit than a random chance of a heavy hit like death blow. Given that the toughest battles in Act 3 when you're actually comparing the weapons are the High Dragon, Meredith, Orsino and the various demons leading up to the final battle, Bloom is the superior choice.

#34
kcman5

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Torax wrote...

kcman5 wrote...

Torax wrote...

kcman5 wrote...

Torax wrote...

Look Mr. A.D.D., no one is saying to 1 weapon the entire time. It would be like a rogue wanting to use bows. The Jackal Longbow is great cause it does fire damage. But it's useless on some mobs. So should they vendor it for the ones that it's not useless on? No...

edited to add.

P.S. The best 2 Hander is only available by summoning it via the game console commands for PC Players. Vigilance. It's version in the game files ignores all armor. Making it the best for every mob. Pretty much. But it's not obtainable in anyway at the moment. Maybe meant for a DLC later.


 Then why mention if if the point is mute?  :)


Why mention what? The part about Vigilance? Just cause it is the best overall because it's physical yet "Ignores all armor". So if it was implemented fully into the game it would BE the best 2 hander. It is there in the files. Just an aside about how the combat works in Nightmare. Of which you seem to not recognize.

 Just because Vigilance is in the game files does make the point MUTE. If it's not in the game at the moment to be used, then it's worthless atm aye?  Nice back tracking considering I said I only play on Nightmare. So your referance to that fact makes no sense.


Was just a P.S. aside about how there is a weapon in  the files that ignores everything. All resists and so on. Also since it ignores armor it doesn't even need the 10% physical damage modifier to beat others. Limetaker can actually be beat for damage by some randomly stated 2 handers at times. I swear you accuse us of not reading or understanding but it makes me wonder if you even have an idea about how this all works.

 Did I say at anytime that LT cannot be beaten by the 2 others damage wise? Again R&R.. I said for the best bang for the buck imo. And there is only the "1" rune that can be used once.
 P.S. Hands down for overall damage output the Bloom would win, having two Runeslots. Which IF I used it. I'd equip it with a 10% all damage increase rune and the 37% Sandal rune.

Modifié par kcman5, 15 avril 2011 - 07:09 .


#35
kcman5

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hoorayforicecream wrote...

Here's a list of all the enemies that are weak against cold:
- Carta
- Arcane Horror
- Dragon
- Fire-type Pride Demon
- Golem
- Mabari
- Profane (and Ancient Rock Wraith)
- Qunari
- Rage Demon
- Street Thug
- Templar (including Meredith)

Here are the ones weak to Spirit damage:
- Darkspawn
- Undead
- Mage (and Orsino)
- Profane (and Ancient Rock Wraith)
- Revenant
- Templar (and Meredith)

I'd rather have guaranteed extra damage with each hit than a random chance of a heavy hit like death blow. Given that the toughest battles in Act 3 when you're actually comparing the weapons are the High Dragon, Meredith, Orsino and the various demons leading up to the final battle, Bloom is the superior choice.

 To each their own I guess.. Chances are when you are wailing away as a 2handed warrior.. That effect, takes into account all enemies that you are engaging as well, for you are actually hitting more than two enemies at once. Well you are, if you are doing it right.

 P.S. To be honest, I'm sure that alot of people don't know about LT, since it can only be purchased from the Weapons Vendor in Hightown in Act 3. If some have already attained Bloom or Celebrant, they probably  given up looking for a 2 hander. Even tho there are some, be junky as the may, that do put out 66.

Modifié par kcman5, 15 avril 2011 - 07:45 .


#36
Torax

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Don't forget Sundering as another 2 hander. Electricity Damage. Just less popular to Celebrant/Bloom. There is also the Sword of Mercy with it's 2 rune sockets. Unless you have Fenris keep it.

edited to add.

I think most lean to Bloom for the Prime rune cause it's the one that has so many vulnerables. So they do Prime & Devastation runes in it. Where Celebrant will suffer more compared for lack of the haste. It's still strong for the rare cases that Bloom is not. Which means you can just give Fenris the Sword of Mercy and let him do his thing.

Modifié par Torax, 15 avril 2011 - 07:48 .


#37
kcman5

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I usually keep Fenris on wraps until his questline or final battle comes into play. Can at times become a PITA to micro manage 2 - 2 handed warriors.

Modifié par kcman5, 15 avril 2011 - 07:52 .


#38
kcman5

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Torax wrote...

Don't forget Sundering as another 2 hander. Electricity Damage. Just less popular to Celebrant/Bloom. There is also the Sword of Mercy with it's 2 rune sockets. Unless you have Fenris keep it.

edited to add.

I think most lean to Bloom for the Prime rune cause it's the one that has so many vulnerables. So they do Prime & Devastation runes in it. Where Celebrant will suffer more compared for lack of the haste. It's still strong for the rare cases that Bloom is not. Which means you can just give Fenris the Sword of Mercy and let him do his thing.


 Personally  I think Meredith needed to drop her sword and do it in the first act.  :) Yeah I know, wishful thinking.

#39
Torax

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kcman5 wrote...

I usually keep Fenris on wraps until his questline or final battle comes into play. Can at times become a PITA to micro manage 2 - 2 handed warriors.


A bit too much auto swinging aoe wouldn't it lol. Probably means you're better off with both Sebastian & Varric for just the occasional getting ignited on fire or pelted with arrows. Fenris is so annoying though if he turns on you in the fade. Only one I hate fighting besides Varric cross bow knock backs.

kcman5 wrote...
Personally  I think Meredith needed to drop her sword and do it in the first act.  :) Yeah I know, wishful thinking.


Her sword is lame. It could have looked a lot better really. I kind of wish that the end swords used some of the older skins. I still think one of the best looking in the entire series was the Sumersword. Vigilance also is pretty awesome looking. Though it's a shame that if and when they are implemented in DA2 they won't show the flame or frost effects like they had in Awakening.

Modifié par Torax, 15 avril 2011 - 08:07 .


#40
kcman5

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Torax wrote...

kcman5 wrote...

I usually keep Fenris on wraps until his questline or final battle comes into play. Can at times become a PITA to micro manage 2 - 2 handed warriors.


A bit too much auto swinging aoe wouldn't it lol. Probably means you're better off with both Sebastian & Varric for just the occasional getting ignited on fire or pelted with arrows. Fenris is so annoying though if he turns on you in the fade. Only one I hate fighting besides Varric cross bow knock backs.

 He's probably the toughest to beat. Is why I opt to do his side first before losing Aveline. Never did figure out the book rotating around the column thing . I thought it may have been tied into the two rooms with barrels puzzle(If solved correctly) that will give your free stats. Nadda

Modifié par kcman5, 15 avril 2011 - 08:00 .


#41
Torax

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For PC it's right clicking the book. Basically standing near where it stops for a second. Then pause the game and que a right click. Left clicking doesn't work. Not sure what a XBOX or PS3 would have you hit to read it.

#42
kcman5

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Hmm I tried that multiple times to no avail..Maybe will try again later.