BobSmith101 wrote...
mdugger12 wrote...
Dragoonlordz wrote...
mdugger12 wrote...
nerdage wrote...
To be fair, I think Laidlaw's "trashing" DAO was at least as valid as any points you can make about DA2. He never said "It was a terrible game and we're ashamed of it." but things like comabt feeling unresponsive were completely true, if you ordered a warrior to intercept someone going for your mage they'd just swivel on the spot until the enemy stopped moving (presumably because they reached your mage and were getting to work).
Could it even be problems with Origins that put some people off DA2?
Mind = Blown!
See, thats something nobody is even bothering to consider. DA:O was obviously not made for consoles but managed to sell 3.2 million and 360 and PS3. Somehow everyone seemed to take it for granted that all of those people were happy with the first game and planned on buying DA2.
That's what's really getting lost in all of this. The changes made to the game that disappointed a lot of fans were made to make the game more console friendly. But regardless of the sales figures of the first and how great the story and the world was, DA:O was a substandard port. That was reason enough for some people not to be as excited about DA2 regardless of the hype.
So while some people want to only focus on how Bioware wronged them and point out changes that "ruined" the game, how different do you think things would have been if they stuck to the DA:O playbook? Does anybody really think they would have reached 4 million sales by giving console gamers another crappy port?
Yes, I would also like to point out that it was not a crappy port, because the end result after porting was a game that was still far better than a majority of RPGs on the consoles. Therefore the console players, ones who have the ported version were not as unhappy as you claim. Your coming at it from the perspective of the PC player looking in at the console version as opposed to the console player who have the ported version.
Oh no. I'm speaking from the perspective of a console gamer that wasn't as impressed with DA:O as they were told they should have been. Not necessarily how I felt but believe me those feelings were out there. But if you're saying YES it would have hit 4 million by not making changes you're mistaken.
Honestly it couldn't hit those numbers either way......
Mass Effect 2 Sales PS3
http://gamrreview.vg.../mass-effect-2/
That says all that needs to be said about the slugish market hurting sales figures. Not even 400k. Come on.
You do realise that most serious gamers have both consoles and the Xbox version was out a year before ? Also at the time they released the PS3 version the Xbox version is selling for £10.
The only real benifit in the PS3 version is getting all the free DLC.
That would account for some of the sales but you have to admit that there are enough PS3 owners that don't own a 360 to account for more sales than the game has posted. You can say "serious gamers" have both but there are plenty of gamers that only have one or the other.





Retour en haut






