Official Dragon Age: Origins Xbox 360 Game support
#151
Posté 18 janvier 2010 - 02:40
#152
Posté 18 janvier 2010 - 07:57
#153
Posté 18 janvier 2010 - 08:02
#154
Posté 18 janvier 2010 - 08:24
Epic Mudbud wrote...
I was talking to someone about the patches for the 360 not to long ago on the help fourm thing (one of the workers) and they said that there is currently no information on a patch for the 360. When i was talking to them it sounded like there wasnt going to be one for a while and that they wernt working on it. they wouldnt give me any information other than when when there is a patch you can update it and that they wernt working on it and there is no information at this time.
REALLY! I paid 60 dollars for this and they wont do a patch for the 360 when they have one for the PC. They shouldnt have these problems to begin with! the least they could do is FIX their problems.
I agree with you completely they should do something about it, whats the point in buying a game and it comes with bugs and glitches, that prevents you from finishing the game or do anything more.
I didnt just work my ass off, getting all that gear and specing my characters to be kill and kill quickly, plus killing 2 big dragons at level 14 and 16.
If they deside to make a patch that we can download to the game please let me know, or even if there is ANYTHING we can do to get past that part.
#155
Posté 19 janvier 2010 - 10:44
#156
Posté 19 janvier 2010 - 02:02
#157
Posté 19 janvier 2010 - 02:12
randomnerd1 wrote...
Does anyone know why I can't download the Return to Ostagar on Xbox live? I know a person who has it already, but xbox says it's not available.
it was available for a short time before it was pulled again. some people got it before they pulled it. there are threads in the Gen Discussion forum that discuss the reasons and issues with the patch and etc.
#158
Posté 19 janvier 2010 - 10:10
#159
Posté 20 janvier 2010 - 01:25
#160
Posté 21 janvier 2010 - 03:44
jayjaay1990 wrote...
hey i wonder if any1 can help i downloaded return to ostagar wen it came out and now my game bein weird my specialisations r locked if i deleted return to ostagar would it start working again???
I wouldn't beable to tell ya honestly i got the same problem without downloading return to osragar and i been having trouble with some achievements not showing up that i know i have earned it started when they did the patch for it and since then its been all screw up
#161
Posté 21 janvier 2010 - 06:54
slipknotts wrote...
...........
2) Also concerning the radial menus... The poison / trap making wheel isn't stacking. I open the radial menu and then select poison/traps and I get another radial with choices, but if you've made a lot of poisons and traps these radials will stack on top of each other. So I select the arrow to go to the next level's radial menu and *NOTHING* Of course there is also no way to select any usable item *to actually use it* from the inventory, so I'm just outta luck. These little things are so annoying.
I think I am actually going to stop playing Dragon Age. This is just too annoying and frustating to deal with this level of glitchy messes and obviously ea/bioware do *NOT* care. Out of the couple of pages of posts here there has been NO comments on how to fix any of this garbage.
I knew I should of gotten this on PC....
I haven't had any corrupt saves that I know of. But the radial menu problem is major. Can't believe that it made it through playtesting. I think I'll wait on ME2 to see if the level of bugs is as great.
#162
Posté 23 janvier 2010 - 09:32
#163
Posté 24 janvier 2010 - 01:37
wolfwood_sempai wrote...
The thing is i have uploaded my DAO to my hard drive and while i have ran through the game with all four possible endings i am still not getting the perfectionist achievement while i have every other achievement for the game i can not seem to get this one and then i also have noticed a random secret achievement popping in and out on my achievement listing this recently started happening about a day or two ago anyone know whats going on
Same here, i have done all four possible endings and got no perfectionist acheivement, in fact none of my acheivements from any playthrough beyond my first have been added to my profile on here :s
#164
Posté 27 janvier 2010 - 02:54
#165
Posté 27 janvier 2010 - 01:05
Maybe it was the other patch or maybe I'm just lucky, but I've got nothing to complain about.
#166
Posté 28 janvier 2010 - 04:11
#167
Posté 31 janvier 2010 - 05:26
My radial menu has stopped allowing me to go to the second set of poisons/traps by using the right arrow. What. Gives.
#168
Posté 01 février 2010 - 01:43
#169
Posté 01 février 2010 - 05:06
#170
Posté 05 février 2010 - 08:10
After dealing with the whole elf/werewolf conflict, on my way back up out of the Lower Ruins and to the forest, I stumbled upon the altar/jug puzzle you need to complete to get the "juggernaut" armour. I guess I completed it in the wrong order (turns out the correct order was in the Codex, but I never read that crap). Instead of the door opening, I was warped inside the room with teh coffin holding the armour. I defeated its guardian spirits, obtained the armour, and saved. Then , I headed towards the door... Only to find it was locked. Worse yet, as I approached thw door, my game autosaved. Now my only save file outside the room is 7 hours of gameplay (give or take) in the past. I seriously do not want to go through all that crap again. Surely it can't be hard to just patch a door unlocked, can it? Just tack it on the next fix, please. Not to put too fine a point on it, but i didn't pay $70 for a game that's half-finished.
#171
Posté 05 février 2010 - 08:00
but how can you make screenschots on your xbox or can i not make screenschots on the xbox
#172
Posté 05 février 2010 - 08:25
chestheeb wrote...
redcliffe village and castle area cleared. been waiting there for ten minutes and the alpha ogre never shows up and i cant get into the castle. any ideas?
Head towards your entry point
#173
Posté 05 février 2010 - 08:44
ddawg669 wrote...
i was wondering if anyone knew if you can choose the dalish elf origin, and still be a blood mage....
NOPE
#174
Posté 05 février 2010 - 08:52
kidhellion wrote...
I know it's been mentioned in teh thread already- on the first page, in fact- but I have yet to see any signs of it being addressed.
After dealing with the whole elf/werewolf conflict, on my way back up out of the Lower Ruins and to the forest, I stumbled upon the altar/jug puzzle you need to complete to get the "juggernaut" armour. I guess I completed it in the wrong order (turns out the correct order was in the Codex, but I never read that crap). Instead of the door opening, I was warped inside the room with teh coffin holding the armour. I defeated its guardian spirits, obtained the armour, and saved. Then , I headed towards the door... Only to find it was locked. Worse yet, as I approached thw door, my game autosaved. Now my only save file outside the room is 7 hours of gameplay (give or take) in the past. I seriously do not want to go through all that crap again. Surely it can't be hard to just patch a door unlocked, can it? Just tack it on the next fix, please. Not to put too fine a point on it, but i didn't pay $70 for a game that's half-finished.
This is why I save before entering any area, before going through any doorway, curve in a passage, etc... I got in this habit playing Oblivion... it has saved my countless hours of replay.. I save whenever I level, get new items,,, i usually have about 7 saves for a game but I rotate through them.. may keep a few pivotal saves but mostly rotate through the rest. When I finished the game I had 8 saved slots.
#175
Posté 05 février 2010 - 08:57
falloutboy14 wrote...
Not sure if this belongs here or elsewhere, but I'm in the final battle in Denerim & none of the allied forces are available to call on. I basically have to go through the entire city with only my 4 characters. Anyone else have this problem or a solution?
Are you using the radial menu wheel to call them - Advanced ?





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