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If Shepard dies at the end of ME3 will you be ok with that ?


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#126
Spates

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Im happy as long as I get the ending I work for. If I play the game with the intent to live I dont want an ending where I have to sacrifice myself. If my Shep dies I want it to be because of negligence. I doubt that Shepard plans to sacrifice himself/herself to stop the reapers so it should only be a last ditch option for those who dont complete all the missions( recruiting help).

#127
Lellandra

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No! I want my Shep to live! And if it's based on my decisions I'll play the game again till I get it right!

And please don't use the puppet trick, "I can control you because you are half machine". That would really ****** me off.

And please no "Shepard walks slowly backwards and away from the planet after killing Harbinger (turned crazy after finding ancient relic) as the other reapers watch in awe, never to be seen again! Or not."

#128
spirosz

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Depends on how they implement it with the story, slash decisions we make. I doubt it will be forced upon us, but do I see it being a possibility? Yes, in my mind it would make sense depending on whatever happens. I believe there might be two possible death situations with Shepard - 1st) Worst Ending you can get, obviously everyone dies, etc. 2) Shepard does something heroic or stupid, who knows hahaha, and that extreme ends up happening.

#129
FlyinElk212

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Gill Kaiser wrote...

I don't want him to stick around for further games, and I certainly don't want him to die an unavoidable plot death. I want his story to end in a satisfactory manner, dependant upon my choices and actions. I want payoff.


A lot of people have been mentioning that they want the death to depend on past choices and actions. I disagree with this.

If Shepard's life or death is the end-result to all of our choices, then it cheapens what the choices were really all about. Ultimately, the choices you make in the game should boil down how your character believes they can stop the Reapers (with hints of just their straight-up personality). Really though, all of your choices should reflect how you believe the Reapers can be stopped--not how you believe you can live or die.

I'd like a choice of whether or not to sacrifice my Shepard, regardless of past actions, for I believe some of my Shep toons would deem the action necessary, while others greedily wouldn't. A choice in Shepard's death, as opposed to his death being the possible result of previous choices, adds MUCH more variability and creativity to a player's ending.

Modifié par FlyinElk212, 19 avril 2011 - 04:44 .


#130
Abispa

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I like cheese. I eat a lot of cheese. If there isn't an ending that confirms that my Shepard loves cheese too, I'll know that Bioware is owned by a greedy corporation that doesn't cater to the RPG fans.

#131
spacehamsterZH

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The problem I predict here is that people are confusing "the ending I want" with "the ending that's the logical consequence of my choices"... I predict the number of threads howling about how people's Shep-Sheps didn't end up where they wanted to will... darken the sky of every world.

#132
PlumPaul93

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To be honest I would like a: sacrifice yourself to save the galaxy ending. But I would also like an ending where shepard saves everybody and gets to live happily ever after or gets killed because he/she messed up.

#133
Fault Girl

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PlumPaul82393 wrote...

To be honest I would like a: sacrifice yourself to save the galaxy ending. But I would also like an ending where shepard saves everybody and gets to live happily ever after or gets killed because he/she messed up.


Pretty much what you said:O

#134
DadeLeviathan

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If it was done well, and I had a choice about it, I think it would be a very fitting end for Shepard to go out fighting. I wouldn't want them to pull a Shadow of the Empire where I sacrifice myself for the greater good and a few games down the line they go, "Lol! Your sacrifice was worthless!"

#135
Mathy 16

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If its the only option: no ,but when its one of multiple options: yes
I hope its going to be like this
Option 1: Shepard alive and victory
Option 2: Shepard dead and victory
Option 3: Shepard dead and total loss

And I also hope its going to be harder to have a complete victory...

#136
Vicious

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Option 1: Shepard alive and victory
Option 2: Shepard dead and victory
Option 3: Shepard dead and total loss


It's prolly going to be like this. Though Option 3 will be hard to get. Option 2 will be standard. Option 1 will be if you do everything in ME3.

Variables from previous games will effect this, but they have to make it so new players can win everything.

So basically, if you play through ME1 and ME2, you will have an easier time getting the 'perfect' ending. But you don't HAVE to play through them to get the perfect ending, its just trickier to achieve if you only play ME3.

#137
Soapy010

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No, but you should have a scenario where he dies.

#138
fchopin

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A Shepard death is fine by me, could be the best ending.

#139
Brixxer600

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I also wouldn't want to see an unavoidable plot death scenario. He/She should be able to both live and die at the end , based around choices that you have made in your playthrough.

#140
marshalleck

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Shepard already died. Another death wouldn't be very dramatic. The opening scenes of ME2 pretty much robbed an "ultimate sacrifice" ending to the trilogy of most if not all of its dramatic impact. 

Modifié par marshalleck, 20 avril 2011 - 10:09 .


#141
rabidhanar

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Like many I believe in the Multiple endings game
Everyone Lives
Self Sacrifice, galaxy saved
Shepard and Company live, galaxy burns (would be an interesting ending)
Team dies, Shepard lives, galaxy destroyed
And my personal favorite, Everybody dies.

I want all the endings to have epic cutscenes...In particular, I would love to see all the major areas in all the games that we remember burned into glass (Ilos, Citadel, Noveria, Earth, Feros, etc.) and a shot of the reapers returning to dark space after a successful cleansing. Followed by a close up picture of Shepard floating in space, limp and broken.

I do not want one ending to be focused or superior in quality to another. They should all give the player a sense of finality and be awe inspiring.

#142
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Mathy 16 wrote...

If its the only option: no ,but when its one of multiple options: yes
I hope its going to be like this
Option 1: Shepard alive and victory
Option 2: Shepard dead and victory
Option 3: Shepard dead and total loss

And I also hope its going to be harder to have a complete victory...


I think option 2 will be the main one and having a complete victory is going to be more difficult.
I agree with having multiple options to suit the thousands of variables

#143
suprhomre

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I actually think Shepard die at the end of the game would be the best ending ever. Kinda like Miximus in Gladiator. Or, like the 300. Coming back with the shield or die upon it.

#144
Pani Mauser

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Scripted death is a big NO. If this happens as the result of previous decisions, then yes, let that happen.You screwed - you died. That is fair.

But if you die no matter what - what is the point to play at all? And even worse, it makes playing first two games pointless too. It will mean that all your decision never mattered.

Even if it makes sense for the story, I don't want it. I play as a character, I get emotionally attached to him/her and the story is just the background for the character to develop on, nothing more. I'd hate to sacrifice characters for the sake of cheap melodrama. I’d rather get some cheesy ending like 'Reapers OFF button' than TEH DRAMA ending with Shepard's death.

There are better ways to get emotions out of players and make the ending meaningful, no need to go the easiest way.

And while I want all my Sheps to survive, I don't want them to be playable in future games. Maybe they get mentioned in news, or you can even meet them as NPC, but not as a main character. Let them live happily ever after!

#145
hc00

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I want my Shephards to die. Preferably in order to prevent some other losses (ie choose to sacrifice himself and make time for the squad to escape)

But it has to be a choice, ie choose to survive and leave squad members behind or choose to die and save them.

If it were possible to survive the game without losing anyone it would make it feel as if the risk hadn't been that severe after all IMO.

And certain scripted deaths are okay in linear stories, but in choice based games make no sense.

Modifié par hc00, 20 avril 2011 - 11:03 .


#146
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For me it would depend how Shepard turns out in ME3.

#147
gosimmons

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I'd like there to be a way for Shep to live. But I think Me3 will be his/her last leading role either way.

#148
Steingrimur Steingrimsson

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I would be fine with an option to die. But I'd also love to be able to live. Being the living legend of all living legends. Just the thought of the fame, glory and power he would gain sets my imagination on fire.

To answer your question more specifically, I'd be ok with Shepard dying. But, whether he goes down the living or sacrificing path, there is a lot of cheesiness and cliché's he might run into. All I want is for it to be done tastefully. It is, after all, going to be the great climax of the entire trilogy.

#149
JeffZero

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Based on the fact that the Game Informer article worded things as though there is after-the-finale gameplay, I'd say that -- barring the ever-likely possibility that something was misconstrued and this isn't even true -- there will be a good shot at Shepard surviving.

I also think there will be at least one 'good' ending in which Shepard dies.

#150
pmac_tk421

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With all the variables, there could be many different endings.