Eurypterid wrote...
I have WK. That storage chest isn't in the camp though, so when leaving camp it means you still have to go somewhere else to retrieve any stored gear. And I know you can DL a mod to have a storage chest in camp. I just wish it was part of the game (hopefully a patch will solve this).
I'm just curious what stuff you guys are holding onto that requires so much space? I hold on to several weapon swaps, a few sets of armor, a stock of potions and poultices, some poisons, and materials to craft more things... plenty of room in my 110 inventory spaces (is that even the limit?), though I do run out of room at the end of longer dungeons sometimes. All that means is I don't pick up the umpteenth dagger (red iron).
Inventory management has always been an aspect of roleplaying games that bothered me, but I find it far less bothersome in DA:O than in other games. See, Fallout 3 for example. Terrible inventory system in my opinion, only made semi-manageable by training Repair. That said, it seems a completely reasonable request to get a storage chest in your camp. Just have that dwarf guy cart it around for you. He seems to want to be useful.





Retour en haut






