By default, Healing Aura will now affect allies at moderate range. With the Radiance upgrade, it will affect even distant allies.
While I don't play a mage, it bothered me that the vanilla Healing Aura was essentially a wasted talent point. This update should make defensive-based mage gameplay much more feasible for those who like to play healers or buffers.
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Version History
- 1.0: Release
- 1.1: Optional upgrade to the Faith talent added.
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Installation & Compatibility
- Drag persistent_healingaura.gda to Documents/BioWare/Dragon Age 2/packages/core/override
- Optional: drag abi_base_faith.gda to Documents/BioWare/Dragon Age 2/packages/core/override
- Range fix: No existing conflicts known.
- Faith upgrade: Will conflict with any .gda file that modifies or references Faith.
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Healing Aura:
- Range increased to 20m, up from 6m.
Radiance:
- Range increased to 40m, up from 8m.
Faith (optional):
- Healing Aura now becomes a heal over time, replenishing a marked amount of health per tick.
- Additional health regeneration granted increased to 150, up from 50.
DA Nexus: http://www.dragonage...ile.php?id=2687
Modifié par Noctaris, 17 avril 2011 - 04:33 .





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