Wow, the size of this thread his literally doubled in the last 10 hours!
Must remember, it is important to distinguish between PLOT impacts of decisions and GAMEPLAY impacts of decisions.
What gameplay impacts do DA:O and DA2 have for thier choices? Virtually none at all for any of the choices in the game.
In both games, you can lose certain party members at defined moments if you say the wrong thing. In both games, you can fight through the exact same dungeon area but with slightly different enemies, depending on which side you pick.
The ONLY true gameplay impact of a choice is the Origin you pick, and that doesn't count - as it is not an 'in world' decision, but rather a fourth wall breaking 'what character do I want to play' decision.
The impact of decisions on gameplay is lacking in all Bioware games. I doubt we'll see this implemented properly anytime soon either.
On the other hand, we have PLOT impact of decisions.
Again, in both DA:O and DA2, you can choose to lose certain party members at certain moments or keep them. In DA2, that is about the extent of your decisions in terms of PLOT impact. Many a time you can help either mages or templars - which results in a minor change to a battle, a thanks from whichever you helped, then nothing further.
DA:O takes dozens (probably well over 100 in fact) of variables from various choices you made during the game, and combines them to give you the epilogue slides after the archdemon is slain.
Now we could argue all day about whether the epilogue slides are good or not, or whether cutscenes should have been used instead, etc.
That is not the point of this debate.
We are talking about PLOT impacts.
The DA:O choices you make have MASSIVE plot impacts on the land of Ferelden and the world of Thedas. Some are presented during the game, others in the Epilogue slides. If you have any doubt about which decisions matter, or what kind of impact they have, please read this:
http://dragonage.wik...ilogue_(Origins)
Even the options and possibilities for the Warden ALONE are boggling compared to Hawke's one single option mentioned in the epilogue:
* Got special job, disappeared shortly thereafter.
or
* Disappeared.
Modifié par Boiny Bunny, 19 avril 2011 - 12:52 .