AlanC9 wrote...
abaris wrote...
Roxlimn wrote...
abaris:
If you're 48, then you're way too old to be using the word "childish" to express criticism about a game.
Sorry, english isn't my first language: Maybe you like toonish better or ludicrous or straight from Disneyland.
But since you have chosen to pick just one statement about a feature of the game, not the game in itself, you probably are out for a nitpicking, not for a discussion.
Don't apologize. "Childish" is standard idiomatic English. Roxlimn is simply wrong.
Alan's right, Childish is a term used in English to refer to something as being designed for someone (Usually) under the age of 12. It can refer to either behavior expected to be seen in a child who has not yet learned to control themselves, or to some game lacking in any complicated aspects.
The game Candy Land would be childish, as it is very simplistic and littered with design intended to appeal to a small child. Axis & Allies would not be childish, despite also being a board game, because it is filled with complex interactions and no design intended to appeal to a small child.
The criticism is fair with DA2, as the combat is acceptable in appearance only to those so young as to not recognize it's incredible ridiculousness. Exploding bodies and impossible leaping attacks, people standing in a fireball unharmed, Enemies warping in and dropping on your head, all challenge a more mature viewer's sensibilities.
You did choose the correct term, and it's use is perfectly acceptable.





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