Another helpful thing would be to link quest inventory items to specific shops that would help players buy potions and armor and amulets when looking for the vendors, and at least let them know where they can turn in that would be considered a secondary quest. (The character storyline is worth being played on the map - maybe use blue small quest position locators like the one used for major quests, but smaller, like the player position icon but made like the major quest storyline locations but in blue, to make it secondary and filtered out by using a toggle on the map or on the keyboard.
Thanks!
P.S. - It would be great to make the casual play a little more relaxed when fighting dragons, I know it's supposed to be epic, but it's also supposed to be casual.





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