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Usable Objects?


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#1
Head-Wired

Head-Wired
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Is there any tutorial on how to create an usable object like a potion and add a custom effect?
As I understand it, I have to assign an "Activated Ability". How do I create my own ability that calls my script? 

How do I destroy the Item after a number of uses? Is there a premade automatism for this? How do I use it? If not, where should I define my counter?

How do I add a duration to my effect and cooldown for this item/type usage (like the various combat abilities)?

I think I got the very basics of how to use the toolset and create some stuff covered thanks to weriKK's tutorial, so I hope I don't need a step by step guide but I'm stuck now. Thanks.