That is garbage and now in Mass Effect 3 Shepard is suppose to work with either of those 2. Issue 3 - The Alliance unless I have missed something in Mass Effect 2 this group had no real interest in Shepard. They only cared because Cerberus brought Shepard back to life. It makes no sense at all for Shepard to take orders from a group that does not care if he or she dies or not. At least in Mass Effect 2 Cerberus understood the value of Shepard. Issue 4 - The Alliance taking The Normandy SR - 2. This makes no logical sense at all. Stealing from Shepard is wrong. even if Shepard destroyed the base in Mass Effect 2 the SR 2 is his ship not the Alliance’s. Issue 5 - What was the whole point of Cerberus in Mass Effect 2 if you are just going to turn them evil in 3 Bioware. This sounds to me like you have no real story and it has no logic to it. If Cerberus is evil why did you even do Mass Effect 2. I mean from all that I have heard in Mass Effect 1 Cerberus is the enemy of the Alliance. So in 2 Cerberus are a pro human group that brings Shepard back to life. They want to stop the reapers like The Illusive Man says in Mass Effect 2 he will do what ever it takes to stop the reapers. Why turn them evil.
Is it because you have no other ideas. Or is the real reason you are doing this to simply make the anti Cerberus fans from Mass Effect 2 happy in Mass Effect 3. I have heard rumors that Cerberus could be under the control of the reapers and that explains why they are out for Shepard in 3. That makes no sense. I mean if that was the case wouldn’t Cerberus had tried to kill Shepard in Mass Effect 2. I am sure some will say well Cerberus got corrupted by reaper tech from the Collector’s Base. That makes no sense as well since Cerberus had a team working on the dead reaper in 2. Issue 6 - The Reapers it seems as if Bioware wanted to make theme out like Mass Effect’s version of The Borg from Star Trek. The only difference with that is The Borg actually attack and do what they say they will do. In Mass Effect 1 we were all told that the reapers could only get into Council space by using the Mass relay in the Citadel. Then at the end of Mass Effect 2 the reaper fleet is at the edge of the galaxy. So something does not seem right with the story in Mass Effect. Its real clear the reapers are not the big enemies in Mass Effect 3 because if they were then why turn Cerberus and make them a enemy in 3 as well .
It sounds like you needed a second enemy in the 3rd game. If you need a second enemy in your game that means the story is a joke. If the reapers are the most dangerous enemy in Mass Effect and they invade Earth shouldn’t that be the main focus of Mass Effect 3. Issue 7 - Bioware and its clear cut decision to side with the Paragon fans with Mass Effect 3. This pisses me off to no end. How can a company that says the Mass Effect games are based on player’s choice make a clear choice to side with the paragons is mind blowing. They give us Cerberus and renegade fans a Big F U in Mass Effect 3. These games are not based on player choice at all. If they really are then the start of Mass Effect 3 would be totally different depending on the choices you made in Mass Effect 2. Either it starts out with you being aligned with Cerberus or being aligned with the Alliance. No thats not how Mass Effect 3 starts out. Its clear from the GI article which side Bioware is supporting and its the Anti Cerberus and paragon fans.
So the paragon ending to Mass Effect 2 is the cannon ending. Then it brings up the question of why even have a renegade and paragon choice at the end of Mass Effect 2. This makes no sense at all. If choice ultimately does not matter then it has no place in the game simple as that. Players like myself and many others made a choice to give Cerberus the base and basically decided to work with them. Now in Mass Effect 3 we are told that our choices mean nothing and us wanting to work with Cerberus is not even possible in the game. Its a load of sh*t just because the forums started ****ing and moaning about how they hated Cerberus. So you basically did stupid fan service and rewarded them just like you did with tali and Garrus in Mass Effect 2. Since you want to reward fans then you need to reward us Cerberus and renegade fans as well. Bioware you need to start giving a dam about all of you’re fans instead of ass kissing the select few that you like.
One huge thing I noticed in the GI article is there is no mention of Miranda and Jacob in Mass Effect 3. Why the hell aren’t they in the game. Is this going to be another Mass Effect reboot of the franchise as many claimed Mass Effect 2 was. Really is fan service controlling the way you guys create the story for Mass Effect 3. I wonder is there any real story to the Mass Effect games because there seems to not be one that connects all 3 games. Mass Effect is nothing more than a mere rip off of Star Wars and Star Trek. The only problem is Commander Shepard is and never will be as iconic as Captain Kirk and Luke SkyWalker as well Lord Vader and all the other iconic characters with in the Star Wars and Star Trek Universes. What I find funny is how Commander Shepard is the one unstoppable force in the Mass Effect Universe. I guess someone watched the Matrix and said we need our Neo for this game. In Star Trek Captain Kirk and Captain Picard dealt with things with reason and logic or in some cases by force. The point is no one in the Star Trek ever coward in fear of those 2 men. If Shepard is suppose to be this unstoppable force then why does he need a team to help him at all.
Modifié par ExtremeOne, 19 avril 2011 - 01:17 .





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