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My Major Issues with Bioware


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#476
Seboist

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didymos1120 wrote...

Vormaerin wrote...

Being able to force them to work together and make them both like it is a different order of magnitude.


But that's not what happens.  They agree to put it aside for now, and you don't have either pissed off at you. But Jack and Miranda do not become pals.  Not remotely. 


Yep, Tali and Legion don't become buddy buddy either.

#477
Dean_the_Young

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didymos1120 wrote...

Vormaerin wrote...

Being able to force them to work together and make them both like it is a different order of magnitude.


But that's not what happens.  They agree to put it aside for now, and you don't have either pissed off at you. But Jack and Miranda do not become pals.  Not remotely. 

Funny thing is, I've always found the 'make up' check with whoever you sided against far more persuasive about avoiding future conflicts than either of the confrontations themselves.

When you make the check at the confrontation, it's usually pep-talk/scary voice time which, while amusing, isn't that persuasive in the long term. But when you go to the character afterwards, and explain how keeping the peace was the point and then you flatter their ego to make them understand why they should understand... THAT is what seems more conducive to a longer peace.

#478
Vormaerin

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Seboist wrote...

Yep, Tali and Legion don't become buddy buddy either.


I chose Jack over Miranda in one of my playthroughs because my paragon wasn't high enough.    You know what the difference was?   Miranda told me she was busy and go talk to my friend Jack instead of telling me she was busy and come back later.

OMG.  I've totally failed as a commander now....

#479
squee913

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Seboist wrote...

squee913 wrote...

Seboist wrote...

The ME1 point system is just as bad. Instead of meta-gaming outside of the game, now it's giving you the means of doing it within the gameplay.

Why should the player be forced to kill Ethan Jeong just because he didn't spend points on an ability that doesn't help him at all during combat? it doesn't make sense to me.



Because without spending the points to build up your ability to talk people down, Shepard saw no other option than to shoot them. This is not a Mass Effect only mechanic. Any RPG that uses a persuasion system has these kind of scenarios.


It's ridicoulous that a Commanding Officer who's past exploits include saving the citadel needs some magical points in order to do a "I win" dialogue action.

If Shepard can't convince two subordinates that they should stop fighting and concentrate on the mission at hand, then frankly he needs to be relieved of command.


First, there are different types of leaders. I had a sergeant that knew how to keep you alive and get a job done better than anyone I've ever met. He was not good at solving internal disputes, however, as he was pretty shy and did not like to take sides. Just because you are a leader does not mean you are a diplomat.

Secondly, are you suggesting that every player should always get the magic win button just because your Shepard? So anyone who plays the game should always be able to solve every dialog problem because Shepard is a god. You do remember this is a game right?
 

#480
fivefingaslap18

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I am seriously tired of seeing this forum get more and more comments on it and by page 20 at the least it has become blatant that the original topic has been discarded. The OP was baseless in most of his points and was proven to be a whiny fan that like many who were disappointed about the narrative tone of ME2 is now disappointed by the narrative tone of ME3 before the game comes out.

Let this die and start your own thread if you want to talk about something else.

#481
Vormaerin

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fivefingaslap18 wrote...

I am seriously tired of seeing this forum get more and more comments on it and by page 20 at the least it has become blatant that the original topic has been discarded.


eh?  We are talking about major issues with Bioware.   Currently, that major issue is the paragon/renegade system's flaws.

Besides, if you are seriously tired of reading forum posts its really easy to solve....  stop reading them.

#482
squee913

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fivefingaslap18 wrote...

I am seriously tired of seeing this forum get more and more comments on it and by page 20 at the least it has become blatant that the original topic has been discarded. The OP was baseless in most of his points and was proven to be a whiny fan that like many who were disappointed about the narrative tone of ME2 is now disappointed by the narrative tone of ME3 before the game comes out.

Let this die and start your own thread if you want to talk about something else.


In a word... No. You are welcome to go start your own topic and run it however you like, but we are having a good time talking about what we are talking about. But I promise you, if I ever feel I need advice on how to conduct a forum conversation with my fellow gamers... you will be the first one I go to...

Besides, this is on topic. It is about major issues with Bioware. In a few pages we will be debating one of the biggest issues I feel is highly overlooked. The lack of killer Penguins in ME games.

Modifié par squee913, 24 avril 2011 - 01:22 .


#483
DPSSOC

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squee913 wrote...
First, there are different types of leaders. I had a sergeant that knew how to keep you alive and get a job done better than anyone I've ever met. He was not good at solving internal disputes, however, as he was pretty shy and did not like to take sides. Just because you are a leader does not mean you are a diplomat.[

Secondly, are you suggesting that every player should always get the magic win button just because your Shepard? So anyone who plays the game should always be able to solve every dialog problem because Shepard is a god. You do remember this is a game right?


This, a million times this. 

#484
Vormaerin

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I definitely prefer games where you have to choose. My ideal game is one where you can't be good at everything and you have different paths to victory. A total combat monster Shepard vs a more dialogue oriented one vs a stealthy one. Deus Ex came pretty close to this, though the dialogue side wasn't as developed as in ME2. But, man, did you have real choices to make about your character and how he approached situations. None of this linear levels where all that matters is your combat ability and you are automatically awesome at everything else (hacking, security bypass, conversation). I wish there was more of that in games.

#485
Seboist

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Vormaerin wrote...

Seboist wrote...

Yep, Tali and Legion don't become buddy buddy either.


I chose Jack over Miranda in one of my playthroughs because my paragon wasn't high enough.    You know what the difference was?   Miranda told me she was busy and go talk to my friend Jack instead of telling me she was busy and come back later.

OMG.  I've totally failed as a commander now....


Yes, you've hurt morale and the cohesiveness of the squad.

#486
Seboist

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squee913 wrote...

Seboist wrote...

squee913 wrote...

Seboist wrote...

The ME1 point system is just as bad. Instead of meta-gaming outside of the game, now it's giving you the means of doing it within the gameplay.

Why should the player be forced to kill Ethan Jeong just because he didn't spend points on an ability that doesn't help him at all during combat? it doesn't make sense to me.



Because without spending the points to build up your ability to talk people down, Shepard saw no other option than to shoot them. This is not a Mass Effect only mechanic. Any RPG that uses a persuasion system has these kind of scenarios.


It's ridicoulous that a Commanding Officer who's past exploits include saving the citadel needs some magical points in order to do a "I win" dialogue action.

If Shepard can't convince two subordinates that they should stop fighting and concentrate on the mission at hand, then frankly he needs to be relieved of command.


First, there are different types of leaders. I had a sergeant that knew how to keep you alive and get a job done better than anyone I've ever met. He was not good at solving internal disputes, however, as he was pretty shy and did not like to take sides. Just because you are a leader does not mean you are a diplomat.

Secondly, are you suggesting that every player should always get the magic win button just because your Shepard? So anyone who plays the game should always be able to solve every dialog problem because Shepard is a god. You do remember this is a game right?
 


Shepard is supposed to be this unique and great leader(which is why TIM revives him) not some run of the mill CO and no I don't think there should be an insta "I win" button. The conflict resolution should have required more effort.

#487
ExtremeOne

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Vormaerin wrote...

ExtremeOne wrote...

Oh well we know the paragons are getting what they want . Look at the info for ME 3 . Bioware is rewarding paragons and anti Cerberus fans . So now who is using the double standard its Bioware . They talk about choice matters in ME games . Now comes ME 3 and the renegade choices from 1 and 2 Oh and especially 2 do not matter .  Its bull sh*t 


The only "fact" in there is *maybe* the "rewarding anti cerberus fans".    The rest is just you inventing things out of thin air.   You don't know the outcome of even *one* of the major decisions of ME2 and little about any of the major decisions of ME1.

All you know is that the base giving didn't work out like you hoped.  That doesn't mean it was irrelevant or that it won't benefit you in some other way.   It just means you don't get to be on Team Cerberus.

And that has NOTHING to do with renegade or paragon.   Renegades are just as capable of telling TIM off as they are of licking his boots.   In fact, I think its far more likely that a true Renegade would give Cerberus the finger the same as they do everyone else.

Heck, you don't even know if pro Cerberus players are getting screwed.  For all you know, you could be leading the loyal Cerberus resistance against the indoctrination squads or something like that.

 








The Choice at the end of 2 does not matter because Bioware has come out with info on 3 that all but renders the renegade choices in 2 worthless .  So what was the point of Cerberus bringing Shepard back if there was no eventual Choice to permantly align yourself with them or the alliance . So in ME 3 Bioware wants us to buy the theory that our choices from 1 and 2 will matter in 3 . But yet they force Shepard to work with the same people who are putting him on trail. For a mission that the alliance asked him to do . You tell me who is the bad guys now . Why would My Shepard work with a group that wants him in jail for something they asked him to do . Oh and whats worse is how in the hell can the alliance steal the SR 2 and basically destroy it.  There are plot holes all over ME 3.  The ideas of oh the reapers indocunated TIM and Cerberus is a joke . If that was the case then every member of Shepard's squad should have been indocunated from the dead reaper and the messed up collector ship as well The collector base .  So that theory is out the window since its silly and stupid . What you are left with is Bioware forcing the anti Cerberus and paragon fan service on us all  in ME 3. Just like they forced the Liara fan service on the LOTSB dlc as well forcing Liara onto Shepard no matter if you did not romance her in 1. Arrival dlc is basically the anti Cerberus and alliance fan service dlc . how the hell did hackett get on board the Cerberus controlled SR 2 . Oh and in the dlc the alliance basically send you into a trap .  

#488
DPSSOC

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ExtremeOne wrote...
Why would My Shepard work with a group that wants him in jail for something they asked him to do.


Arrival wasn't an Alliance operation it was Hackett asking you for a personal favour.  If the Alliance was going to take care of it they would have sent in a squad of marines to bust out the scientist but that carries problems (angering the Batarians).  So the Alliance was kind of sitting on it's hands so Hackett comes to Shepard because you can act more freely.  Then you destroyed a solar system which renders the whole, Shepard will cause fewer problems than Alliance Marines idea out the window.

#489
squee913

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ExtremeOne wrote...

Vormaerin wrote...

ExtremeOne wrote...

Oh well we know the paragons are getting what they want . Look at the info for ME 3 . Bioware is rewarding paragons and anti Cerberus fans . So now who is using the double standard its Bioware . They talk about choice matters in ME games . Now comes ME 3 and the renegade choices from 1 and 2 Oh and especially 2 do not matter .  Its bull sh*t 


The only "fact" in there is *maybe* the "rewarding anti cerberus fans".    The rest is just you inventing things out of thin air.   You don't know the outcome of even *one* of the major decisions of ME2 and little about any of the major decisions of ME1.

All you know is that the base giving didn't work out like you hoped.  That doesn't mean it was irrelevant or that it won't benefit you in some other way.   It just means you don't get to be on Team Cerberus.

And that has NOTHING to do with renegade or paragon.   Renegades are just as capable of telling TIM off as they are of licking his boots.   In fact, I think its far more likely that a true Renegade would give Cerberus the finger the same as they do everyone else.

Heck, you don't even know if pro Cerberus players are getting screwed.  For all you know, you could be leading the loyal Cerberus resistance against the indoctrination squads or something like that.

 








The Choice at the end of 2 does not matter because Bioware has come out with info on 3 that all but renders the renegade choices in 2 worthless .  So what was the point of Cerberus bringing Shepard back if there was no eventual Choice to permantly align yourself with them or the alliance . So in ME 3 Bioware wants us to buy the theory that our choices from 1 and 2 will matter in 3 . But yet they force Shepard to work with the same people who are putting him on trail. For a mission that the alliance asked him to do . You tell me who is the bad guys now . Why would My Shepard work with a group that wants him in jail for something they asked him to do . Oh and whats worse is how in the hell can the alliance steal the SR 2 and basically destroy it.  There are plot holes all over ME 3.  The ideas of oh the reapers indocunated TIM and Cerberus is a joke . If that was the case then every member of Shepard's squad should have been indocunated from the dead reaper and the messed up collector ship as well The collector base .  So that theory is out the window since its silly and stupid . What you are left with is Bioware forcing the anti Cerberus and paragon fan service on us all  in ME 3. Just like they forced the Liara fan service on the LOTSB dlc as well forcing Liara onto Shepard no matter if you did not romance her in 1. Arrival dlc is basically the anti Cerberus and alliance fan service dlc . how the hell did hackett get on board the Cerberus controlled SR 2 . Oh and in the dlc the alliance basically send you into a trap .  


Who said Shepard is working for the alliance? No one ever said that. You are making things up again. All we know is that the alliance had Shepard and put him on trail. Then the reapers attack and the tutorial is about fighting our way to the ship. No one said we didn't steal the ship. No one said we are working under the alliance again. Stop making things up and wait for more information to come out. We also have no idea what the outcome of keeping the base was so you can't say the choice was worthless.

As for forcing people to do things like take Liara. It is a game. They have to tell a story. If they don't force you to do certain things then they cannot have a narrative. If you hate being forced to do things, go play X3 where you can do whatever you want. Just don't expect a good story.

Oh and in the dlc the alliance basically send you into a trap .  


And the alliance knew this was a trap? Are you trying to say that they knew the reapers had set up a trap for Shepard and purposly sent him into it? That's just silly.
 

Modifié par squee913, 24 avril 2011 - 03:15 .


#490
ExtremeOne

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DPSSOC wrote...

ExtremeOne wrote...
Why would My Shepard work with a group that wants him in jail for something they asked him to do.


Arrival wasn't an Alliance operation it was Hackett asking you for a personal favour.  If the Alliance was going to take care of it they would have sent in a squad of marines to bust out the scientist but that carries problems (angering the Batarians).  So the Alliance was kind of sitting on it's hands so Hackett comes to Shepard because you can act more freely.  Then you destroyed a solar system which renders the whole, Shepard will cause fewer problems than Alliance Marines idea out the window.

  








Oh please spare Me that crap. If it was not a alliance mission then why did hackett contact Shepard . It was a alliance mission. They are going to make Shepard take the fall for it . Bioware can spin the bull sh*t all they want . The truth is hackett is a alliance officier and he wants Shepard to do a mission . So right there it makes it a Alliance mission .   

#491
ExtremeOne

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squee913 wrote...

ExtremeOne wrote...

Vormaerin wrote...

ExtremeOne wrote...

Oh well we know the paragons are getting what they want . Look at the info for ME 3 . Bioware is rewarding paragons and anti Cerberus fans . So now who is using the double standard its Bioware . They talk about choice matters in ME games . Now comes ME 3 and the renegade choices from 1 and 2 Oh and especially 2 do not matter .  Its bull sh*t 


The only "fact" in there is *maybe* the "rewarding anti cerberus fans".    The rest is just you inventing things out of thin air.   You don't know the outcome of even *one* of the major decisions of ME2 and little about any of the major decisions of ME1.

All you know is that the base giving didn't work out like you hoped.  That doesn't mean it was irrelevant or that it won't benefit you in some other way.   It just means you don't get to be on Team Cerberus.

And that has NOTHING to do with renegade or paragon.   Renegades are just as capable of telling TIM off as they are of licking his boots.   In fact, I think its far more likely that a true Renegade would give Cerberus the finger the same as they do everyone else.

Heck, you don't even know if pro Cerberus players are getting screwed.  For all you know, you could be leading the loyal Cerberus resistance against the indoctrination squads or something like that.

 








The Choice at the end of 2 does not matter because Bioware has come out with info on 3 that all but renders the renegade choices in 2 worthless .  So what was the point of Cerberus bringing Shepard back if there was no eventual Choice to permantly align yourself with them or the alliance . So in ME 3 Bioware wants us to buy the theory that our choices from 1 and 2 will matter in 3 . But yet they force Shepard to work with the same people who are putting him on trail. For a mission that the alliance asked him to do . You tell me who is the bad guys now . Why would My Shepard work with a group that wants him in jail for something they asked him to do . Oh and whats worse is how in the hell can the alliance steal the SR 2 and basically destroy it.  There are plot holes all over ME 3.  The ideas of oh the reapers indocunated TIM and Cerberus is a joke . If that was the case then every member of Shepard's squad should have been indocunated from the dead reaper and the messed up collector ship as well The collector base .  So that theory is out the window since its silly and stupid . What you are left with is Bioware forcing the anti Cerberus and paragon fan service on us all  in ME 3. Just like they forced the Liara fan service on the LOTSB dlc as well forcing Liara onto Shepard no matter if you did not romance her in 1. Arrival dlc is basically the anti Cerberus and alliance fan service dlc . how the hell did hackett get on board the Cerberus controlled SR 2 . Oh and in the dlc the alliance basically send you into a trap .  


Who said Shepard is working for the alliance? No one ever said that. You are making things up again. All we know is that the alliance had Shepard and put him on trail. Then the reapers attack and the tutorial is about fighting our way to the ship. No one said we didn't steal the ship. No one said we are working under the alliance again. Stop making things up and wait for more information to come out. We also have no idea what the outcome of keeping the base was so you can't say the choice was worthless.

As for forcing people to do things like take Liara. It is a game. They have to tell a story. If they don't force you to do certain things then they cannot have a narrative. If you hate being forced to do things, go play X3 where you can do whatever you want. Just don't expect a good story.
 

   













It is a game thats true. But when a game has 3 different stories concerning a part of the game thats a problem .  Oh I forgot Bioware is suppose to be masters of story telling. So they can get away with being complete and utterly stupid when it comes to one part of ME 3 right . No they can not based on the story in 1 and 2 its clear they had no real plan for Cerberus and had no idea on what they wanted to do with it .  

#492
squee913

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ExtremeOne wrote...

DPSSOC wrote...

ExtremeOne wrote...
Why would My Shepard work with a group that wants him in jail for something they asked him to do.


Arrival wasn't an Alliance operation it was Hackett asking you for a personal favour.  If the Alliance was going to take care of it they would have sent in a squad of marines to bust out the scientist but that carries problems (angering the Batarians).  So the Alliance was kind of sitting on it's hands so Hackett comes to Shepard because you can act more freely.  Then you destroyed a solar system which renders the whole, Shepard will cause fewer problems than Alliance Marines idea out the window.

  


Oh please spare Me that crap. If it was not a alliance mission then why did hackett contact Shepard . It was a alliance mission. They are going to make Shepard take the fall for it . Bioware can spin the bull sh*t all they want . The truth is hackett is a alliance officier and he wants Shepard to do a mission . So right there it makes it a Alliance mission .   


Wow... just... wow. So it is impossible for Hackett to do anything behind the alliance's back?  So if I'm in the army and I tell my friend to go buy me some drugs, then the Army is asking this guy to buy drugs? hackett even states that this has nothing to do with the alliance and is a personal favor for him. Wow, you have gone past the point of making up stuff about things we have not seen yet and gone to making up stuff about things we have....

#493
squee913

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ExtremeOne wrote...

It is a game thats true. But when a game has 3 different stories concerning a part of the game thats a problem .  Oh I forgot Bioware is suppose to be masters of story telling. So they can get away with being complete and utterly stupid when it comes to one part of ME 3 right . No they can not based on the story in 1 and 2 its clear they had no real plan for Cerberus and had no idea on what they wanted to do with it .  


If Mass Effect 3 comes out and the reason Cerberus turned on you sucks, we will all grab pitch forks. The point that people have been trying to tell you for 20 someodd pages is that none of us know WHY!!! You have no idea what happened and why. You are so angry that you don't get to be with Cerberus anymore that you are making up stories left and right about something you know nothing about. Keeping the base was pointless? Shepard is working for the Alliance? There is no possible reason Cerb would turn on a renegade Shepard? That is complete make believe because no one knows the story yet.

#494
ExtremeOne

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squee913 wrote...

ExtremeOne wrote...

DPSSOC wrote...

ExtremeOne wrote...
Why would My Shepard work with a group that wants him in jail for something they asked him to do.


Arrival wasn't an Alliance operation it was Hackett asking you for a personal favour.  If the Alliance was going to take care of it they would have sent in a squad of marines to bust out the scientist but that carries problems (angering the Batarians).  So the Alliance was kind of sitting on it's hands so Hackett comes to Shepard because you can act more freely.  Then you destroyed a solar system which renders the whole, Shepard will cause fewer problems than Alliance Marines idea out the window.

  


Oh please spare Me that crap. If it was not a alliance mission then why did hackett contact Shepard . It was a alliance mission. They are going to make Shepard take the fall for it . Bioware can spin the bull sh*t all they want . The truth is hackett is a alliance officier and he wants Shepard to do a mission . So right there it makes it a Alliance mission .   


Wow... just... wow. So it is impossible for Hackett to do anything behind the alliance's back?  So if I'm in the army and I tell my friend to go buy me some drugs, then the Army is asking this guy to buy drugs? hackett even states that this has nothing to do with the alliance and is a personal favor for him. Wow, you have gone past the point of making up stuff about things we have not seen yet and gone to making up stuff about things we have....

 





Ok Let me fill you in on Military things If a Commanding Officier of the Military ask you to do a covert mission and he is in uniform then he is asking you to d a covert mission for the alliance military  and they key is he even says when you get back we will de brief you .  He even shows up on the Ship in uniform .  so yeah it vwas a covert alliance military mission .  If he was going behind the alliance miliatry's back then it would be different . Oh and as far as me making things up. I am the son of Military vet so I know when a military officier ask you to do something and that offiicer is in uniform its a military mission .   

#495
squee913

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ExtremeOne wrote...

squee913 wrote...

ExtremeOne wrote...

DPSSOC wrote...

ExtremeOne wrote...
Why would My Shepard work with a group that wants him in jail for something they asked him to do.


Arrival wasn't an Alliance operation it was Hackett asking you for a personal favour.  If the Alliance was going to take care of it they would have sent in a squad of marines to bust out the scientist but that carries problems (angering the Batarians).  So the Alliance was kind of sitting on it's hands so Hackett comes to Shepard because you can act more freely.  Then you destroyed a solar system which renders the whole, Shepard will cause fewer problems than Alliance Marines idea out the window.

  


Oh please spare Me that crap. If it was not a alliance mission then why did hackett contact Shepard . It was a alliance mission. They are going to make Shepard take the fall for it . Bioware can spin the bull sh*t all they want . The truth is hackett is a alliance officier and he wants Shepard to do a mission . So right there it makes it a Alliance mission .   


Wow... just... wow. So it is impossible for Hackett to do anything behind the alliance's back?  So if I'm in the army and I tell my friend to go buy me some drugs, then the Army is asking this guy to buy drugs? hackett even states that this has nothing to do with the alliance and is a personal favor for him. Wow, you have gone past the point of making up stuff about things we have not seen yet and gone to making up stuff about things we have....

 





Ok Let me fill you in on Military things If a Commanding Officier of the Military ask you to do a covert mission and he is in uniform then he is asking you to d a covert mission for the alliance military  and they key is he even says when you get back we will de brief you .  He even shows up on the Ship in uniform .  so yeah it vwas a covert alliance military mission .  If he was going behind the alliance miliatry's back then it would be different . Oh and as far as me making things up. I am the son of Military vet so I know when a military officier ask you to do something and that offiicer is in uniform its a military mission .   


I am a military vet. And you are wrong. If the solider in uniform disavows any involvement by the military than it is considered an independent operation. By you definition then when I asked that guy to get me drugs in uniform, the Army really WAS asking that guy to get drugs. That's just silly. Hackett said that it was something for him and not the Alliance. He came to the Normandy in uniform because things had changed. Sheppard had blown up a colony. It was public and he was their as an official representative of the alliance. Well that and a man like Hackett probably wears that uniform even while having sex. 

#496
Almostfaceman

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squee913 wrote...

ExtremeOne wrote...

squee913 wrote...

ExtremeOne wrote...

DPSSOC wrote...

ExtremeOne wrote...
Why would My Shepard work with a group that wants him in jail for something they asked him to do.


Arrival wasn't an Alliance operation it was Hackett asking you for a personal favour.  If the Alliance was going to take care of it they would have sent in a squad of marines to bust out the scientist but that carries problems (angering the Batarians).  So the Alliance was kind of sitting on it's hands so Hackett comes to Shepard because you can act more freely.  Then you destroyed a solar system which renders the whole, Shepard will cause fewer problems than Alliance Marines idea out the window.

  


Oh please spare Me that crap. If it was not a alliance mission then why did hackett contact Shepard . It was a alliance mission. They are going to make Shepard take the fall for it . Bioware can spin the bull sh*t all they want . The truth is hackett is a alliance officier and he wants Shepard to do a mission . So right there it makes it a Alliance mission .   


Wow... just... wow. So it is impossible for Hackett to do anything behind the alliance's back?  So if I'm in the army and I tell my friend to go buy me some drugs, then the Army is asking this guy to buy drugs? hackett even states that this has nothing to do with the alliance and is a personal favor for him. Wow, you have gone past the point of making up stuff about things we have not seen yet and gone to making up stuff about things we have....

 





Ok Let me fill you in on Military things If a Commanding Officier of the Military ask you to do a covert mission and he is in uniform then he is asking you to d a covert mission for the alliance military  and they key is he even says when you get back we will de brief you .  He even shows up on the Ship in uniform .  so yeah it vwas a covert alliance military mission .  If he was going behind the alliance miliatry's back then it would be different . Oh and as far as me making things up. I am the son of Military vet so I know when a military officier ask you to do something and that offiicer is in uniform its a military mission .   


I am a military vet. And you are wrong. If the solider in uniform disavows any involvement by the military than it is considered an independent operation. By you definition then when I asked that guy to get me drugs in uniform, the Army really WAS asking that guy to get drugs. That's just silly. Hackett said that it was something for him and not the Alliance. He came to the Normandy in uniform because things had changed. Sheppard had blown up a colony. It was public and he was their as an official representative of the alliance. Well that and a man like Hackett probably wears that uniform even while having sex. 


I am also a military vet, and I will back up what squee is saying.

Not that it really matters, since we're talking with a troll.

:)

#497
AngelicMachinery

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squee913 wrote...
 Well that and a man like Hackett probably wears that uniform even while having sex. 


Everyone wears their uniforms when they're having sex in ME2.

#498
squee913

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Almostfaceman wrote...

I am also a military vet, and I will back up what squee is saying.

Not that it really matters, since we're talking with a troll.

:)


I know, but if we don't study them... how can we ever stop them? :P

Besides, even if the alliance could be held accountable for the mission, it still does not change the fact that the Alliance was not involved with it. This was a request from Hackett to a personal friend, nothing else. 

#499
squee913

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AngelicMachinery wrote...

squee913 wrote...
 Well that and a man like Hackett probably wears that uniform even while having sex. 


Everyone wears their uniforms when they're having sex in ME2.


Well, we did get the best of the best :P

#500
Sapienti

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I was planning on getting involved in the discussion but it looks like its been talked about to death and now the OP is just trolling/failing at logic. All I'll say though (which has probably already been said a lot) is this; why not just shut up and wait and see what happens? Do you have so little else to do that you have to fill your days building a hatred for something you've never even experienced on an internet forum?