Nashiktal wrote...
Its called paragraphs. Learn to use them, and love them.
It's called question marks!!!! OMG for the first time in my life I am starving for punctuation!!!!!
But anyways. Good points made.
Nashiktal wrote...
Its called paragraphs. Learn to use them, and love them.
Modifié par Bluko, 19 avril 2011 - 05:33 .
Bluko wrote...
Umm wow. I thought I was the "Ranting Swede" around these parts. I'll try to be nice, even though some of what you're going on about seems a bit naive.
1. I don't remember Bioware promising that your decisions from ME1 would make ME2 a comepletely different game. Your decisions are simply carried over. By and large this Bioware has done, they basically carried over every decision you made from ME1. Everyone has these unreal expectations thats just because of a few (and usually relatively minor) decisions that the universe is going to completly change. And guess what? Look expecting there to be completly different game stories is just absurd. The story for Mass Effect is structured it's no some "choose your own adventure". Bioware is Dungeon-Master and ultimately the story plays out like they plan it, not how you plan it.
Maybe you don't like how they're handling it, and you know that's fine. But getting upset just cause ME2 isn't radically different if you're Paragon/Renegade is silly. I mean you get different conversations, meet different characters, what else do you want? Different levels/missions? That'd be nice, but I got stress that each game is meant to be a standalone title. If they drastically altered what content you got in a play-through by adding additional missions just cause you played through ME1 and had a save still around, that wouldn't be very fair to new players. And guess what? They did do this. True they are very minor, but I'd say they still count.
2. Again the game has to play out a certain way. You can't honestly expect Shepard's reactions to always be attune to your own. What did you want to Renegade Interrupt slap Ashley/Kaidan? Also I'd argue the point of those confrontations was to ****** you off. Really you can't just expect everyone to kiss Shepard's feet all the time.
3. You're right. But who says you're working for the Alliance in ME3? Look guy it was inevitable you'd have to work in some manner with the Alliance again if you want to defend Earth from the Reapers. You know cause they're the Earth's military force.
4. Actually it does. Technically they designed the Normandy. Cerberus more or less stole the design. Do think the U.S. military would let an AWOL soldier run around with something like B-2 Bomber? I don't think so. Military forces are quite notorious for commandeering things when they want to. Hence why most people don't like invading armies.
Shepard is more or less a criminal in the Alliance's eyes now. Shepard may be a hero, but being a hero only lets you get away with so much.
5. *Sigh* Cerberus has always been bad. That was the point. They were never really meant to be the "good guys". The way I, and most people who actually did some of the side missions in ME1 see it: was that working with Cerberus was a deal with the devil. Basically you can think of T.I.M. as Hades, and being that powerful guy that he gives you back your life if you do something for him. Why would you trust Cerberus/T.I.M. to begin with? How many times do they send you into danger, danger they full well know of, but forget to tell you about? I mean seriously after the Collector Ship how can you trust T.I.M.?
Shepard may be important to T.I.M. but only to the point that they're directly useful to him. T.I.M. doesn't really care about saving galaxy, he just wants to take over it. So go figure once he has (or doesn't have) the Collector Base he wants to get rid of Shepard. T.I.M. only really cares about the Collector Base. Shepard was just a tool and nothing more. Shepard is expendable, you know like just about all other Ceberus personnel.
6. Do you really think the Reapers as powerful as they are can't use FTL travel to get to the Galaxy? They obviously can and will if need be. The Citadel just happens to be the most covenient and fastest way for them to attack the Galaxy. Also pretty sure the Reapers are the main focus of ME3.
7. What are you talking about? Renegades never sided with T.I.M. they simply don't disagree with him as much as Paragons do. Never did I get the feeling playing as pure Renegade that my Shepard was a Cerberus loyalist.
Seriously some of you guys bought way too much into the whole "Cerberus is teh good guys" just because they had logos everywhere and sent you emails with presents. They are and will always be bad. But yeah sometimes you have to work with one bad guys to get rid of another bad guy. You know: the enemy of my enemy is my friend?
Also Tali and Garrus weren't really added as fan service in ME2. They were added cause they had little or no character development in ME1, and ME2 allowed them to flush out their stories and background a little more. Reason why Ashley/Kaidan and Liara got sidelined in ME2 cause this is presuambly happening to them in ME3 now.
ExtremeOne wrote...
I think I should clear up one thing I never said Cerberus was the good guys. but lets face it they are willing to do what ever it takes to get the job done and they want to stop the reapers as well. So what logical sense is there for TIM and Cerberus to turn on Shepard. None based on Mass Effect 2.
ExtremeOne wrote...
In 2007 Bioware released a game that would introduce a game based on Player’s choice and those choices would matter in other games of the series. The Game was Mass Effect 1 . The Year is 2010 and Bioware would release Mass Effect 2 and the idea with it was the Player’s choices in Mass Effect 1 would have a impact on the story of Mass Effect 2. That is not what happened many of the choices that were made in Mass Effect 1 had little to no real impact in 2. I have huge issues with Bioware since reading Game Informer’s Mass Effect 3 article.Since you want to reward fans then you need to reward us Cerberus and renegade fans as well. Bioware you need to start giving a dam about all of you’re fans instead of ass kissing the select few that you like. One huge thing I noticed in the GI article is there is no mention of Miranda and Jacob in Mass Effect 3. Why the hell aren’t they in the game. Is this going to be another Mass Effect reboot of the franchise as many claimed Mass Effect 2 was. Really is fan service controlling the way you guys create the story for Mass Effect 3. I wonder is there any real story to the Mass Effect games because there seems to not be one that connects all 3 games. Mass Effect is nothing more than a mere rip off of Star Wars and Star Trek. The only problem is Commander Shepard is and never will be as iconic as Captain Kirk and Luke SkyWalker as well Lord Vader and all the other iconic characters with in the Star Wars and Star Trek Universes. What I find funny is how Commander Shepard is the one unstoppable force in the Mass Effect Universe. I guess someone watched the Matrix and said we need our Neo for this game. In Star Trek Captain Kirk and Captain Picard dealt with things with reason and logic or in some cases by force. The point is no one in the Star Trek ever coward in fear of those 2 men. If Shepard is suppose to be this unstoppable force then why does he need a team to help him at all.
- Issue 1 - A Player’s choices in the games will matter in other games. If this is true then in Mass Effect 2 I gave Cerberus the collector’s base at the end of the game. Now in Mass Effect 3 you say Cerberus is after Shepard and is out to kill him or her. That flies in the face of a player’s choices in Mass Effect 2 will have impact in Mass Effect 3.
- Issue 2 - Shepard can be a total renegade to everyone else in Mass Effect 2 but when it comes to certain people like for example Anderson sending spies to spy on Shepard on horizon he has no real way to get even. Even worse when Kaiden or Ashley chew Shepard’s ass out and call him traitor on horizon there is no real way to respond to them.. That is garbage and now in Mass Effect 3 Shepard is suppose to work with either of those 2.
- Issue 3 - The Alliance unless I have missed something in Mass Effect 2 this group had no real interest in Shepard. They only cared because Cerberus brought Shepard back to life. It makes no sense at all for Shepard to take orders from a group that does not care if he or she dies or not. At least in Mass Effect 2 Cerberus understood the value of Shepard.
- Issue 4 - The Alliance taking The Normandy SR - 2. This makes no logical sense at all. Stealing from Shepard is wrong. even if Shepard destroyed the base in Mass Effect 2 the SR 2 is his ship not the Alliance’s.
- Issue 5 - What was the whole point of Cerberus in Mass Effect 2 if you are just going to turn them evil in 3 Bioware. This sounds to me like you have no real story and it has no logic to it. If Cerberus is evil why did you even do Mass Effect 2. I mean from all that I have heard in Mass Effect 1 Cerberus is the enemy of the Alliance. So in 2 Cerberus are a pro human group that brings Shepard back to life. They want to stop the reapers like The Illusive Man says in Mass Effect 2 he will do what ever it takes to stop the reapers. Why turn them evil. Is it because you have no other ideas. Or is the real reason you are doing this to simply make the anti Cerberus fans from Mass Effect 2 happy in Mass Effect 3. I have heard rumors that Cerberus could be under the control of the reapers and that explains why they are out for Shepard in 3. That makes no sense. I mean if that was the case wouldn’t Cerberus had tried to kill Shepard in Mass Effect 2. I am sure some will say well Cerberus got corrupted by reaper tech from the Collector’s Base. That makes no sense as well since Cerberus had a team working on the dead reaper in 2.
- Issue 6 - The Reapers it seems as if Bioware wanted to make theme out like Mass Effect’s version of The Borg from Star Trek. The only difference with that is The Borg actually attack and do what they say they will do. In Mass Effect 1 we were all told that the reapers could only get into Council space by using the Mass relay in the Citadel. Then at the end of Mass Effect 2 the reaper fleet is at the edge of the galaxy. So something does not seem right with the story in Mass Effect. Its real clear the reapers are not the big enemies in Mass Effect 3 because if they were then why turn Cerberus and make them a enemy in 3 as well . It sounds like you needed a second enemy in the 3rd game. If you need a second enemy in your game that means the story is a joke. If the reapers are the most dangerous enemy in Mass Effect and they invade Earth shouldn’t that be the main focus of Mass Effect 3.
- Issue 7 - Bioware and its clear cut decision to side with the Paragon fans with Mass Effect 3. This pisses me off to no end. How can a company that says the Mass Effect games are based on player’s choice make a clear choice to side with the paragons is mind blowing. They give us Cerberus and renegade fans a Big F U in Mass Effect 3. These games are not based on player choice at all. If they really are then the start of Mass Effect 3 would be totally different depending on the choices you made in Mass Effect 2. Either it starts out with you being aligned with Cerberus or being aligned with the Alliance. No thats not how Mass Effect 3 starts out. Its clear from the GI article which side Bioware is supporting and its the Anti Cerberus and paragon fans. So the paragon ending to Mass Effect 2 is the cannon ending. Then it brings up the question of why even have a renegade and paragon choice at the end of Mass Effect 2. This makes no sense at all. If choice ultimately does not matter then it has no place in the game simple as that. Players like myself and many others made a choice to give Cerberus the base and basically decided to work with them. Now in Mass Effect 3 we are told that our choices mean nothing and us wanting to work with Cerberus is not even possible in the game. Its a load of sh*t just because the forums started ****ing and moaning about how they hated Cerberus. So you basically did stupid fan service and rewarded them just like you did with tali and Garrus in Mass Effect 2.
Bluko wrote...
ExtremeOne wrote...
I think I should clear up one thing I never said Cerberus was the good guys. but lets face it they are willing to do what ever it takes to get the job done and they want to stop the reapers as well. So what logical sense is there for TIM and Cerberus to turn on Shepard. None based on Mass Effect 2.
Since when has Cerberus done logical things? T.I.M.'s an ego-maniac besides. Do you think T.I.M. plans to keep Shepard around forever? What about when T.I.M. wants to take over and lead humanity? Do you really want T.I.M. to rule the Galaxy after you beat the Reapers or something? I understand Martin Sheen's very cool and all, but come on. If you think T.I.M. won't sacrifice Shepard for his own ambitions at some point you are fooling yourself.
Besides what if T.I.M. and Cerberus got indoctrinated? Which frankly seems like a logical thing that might happen given that even dead Reapers can indoctrinate people. Also why wouldn't there be indoctrination tech aboard the Collector Base? Seems like a good idea to leave that stuff around and I'm sure the Reapers would, and considering they leave indoctrination devices all over the galaxy.
Basically I'm guessing this is what will happen:
-If you destroyed the Collector Base T.I.M. is pissed off at you. Obviously you're too "idealistic" to do what it takes to save the Galaxy. So why not kill Shepard and his band of traitors while taking back the Normandy?
-If you saved the Collector Base Cerberus and T.I.M. all get indoctrinated due to the Reaper tech.
Seems fine to me.
It's not fan service. This is probably what they planned from the start. Since ME1 the Devs have had a general storyline laid out for the entire series. And I'm pretty sure something like this was planned before ME2 even came out.
Almostfaceman wrote...
Look, the game has been out for over a year and ME3 is nearing completion. If the devs haven't heard your complaints by now, they never will.
So all this really boils down to now is you moaning and complaining, over and over again.
I mean seriously, you got nothin' better to do with your time?
I came here to talk about the game, not endlessly complain about stuff I can't change or don't know anything about yet.
Bluko wrote...
Umm wow. I thought I was the "Ranting Swede" around these parts. I'll try to be nice, even though some of what you're going on about seems a bit naive.
1. I don't remember Bioware promising that your decisions from ME1 would make ME2 a comepletely different game. Your decisions are simply carried over. By and large this Bioware has done, they basically carried over every decision you made from ME1. Everyone has these unreal expectations thats just because of a few (and usually relatively minor) decisions that the universe is going to completely change. Look expecting there to be completely different game stories is just absurd. The story for Mass Effect is structured it's no some "choose your own adventure". Bioware is Dungeon-Master and ultimately the story plays out like they plan it, not how you plan it.
. Again the game has to play out a certain way. You can't honestly expect Shepard's reactions to always be attune to your own. What did you want to Renegade Interrupt slap Ashley/Kaidan? Also I'd argue the point of those confrontations was to ****** you off. Really you can't just expect everyone to kiss Shepard's feet all the time.2
What are you talking about? Renegades never sided with T.I.M. they simply don't disagree with him as much as Paragons do. Never did I get the feeling playing as pure Renegade that my Shepard was a Cerberus loyalist.7.
AdmiralCheez wrote...
Whoa, there, ExtremeOne. You don't dismiss a Bluko wall-o-text with one mere sentence!
Besides, if being betrayed by Cerberus honestly makes you feel betrayed, then you've wandered right into BW's cleverly-crafted trap.
ExtremeOne wrote...
If thats true then Bioware has did a ****** poor job in story telling
Modifié par Bluko, 19 avril 2011 - 04:46 .
Some Geth wrote...
008Zulu wrote...
^
If your Paragon, its because you destroyed the base. If your Renegade you will find out why, probably in the intro. (my guess is TIM needs Shepard in order to make the Reaper he [TIM] wants to build)
ExtremeOne wrote...
008Zulu wrote...
^
If your Paragon, its because you destroyed the base. If your Renegade you will find out why, probably in the intro. (my guess is TIM needs Shepard in order to make the Reaper he [TIM] wants to build)
that sounds like a logical reason
008Zulu wrote...
ExtremeOne wrote...
008Zulu wrote...
^
If your Paragon, its because you destroyed the base. If your Renegade you will find out why, probably in the intro. (my guess is TIM needs Shepard in order to make the Reaper he [TIM] wants to build)
that sounds like a logical reason
I only came to the conclusion when Harbinger is prattling on about wanting to keep Shepard and later with Paragon Shep saying TIM wants the base to build his own Reaper.
You notice how TIM didn't deny it either.
You don't take betrayal very well, do you?ExtremeOne wrote...
I still think Bioware is screwing everyone's Shepard out of the ultimate choice of either siding with Cerberus no matter what they are doing ot siding with the Alliance. I hate the fact that the choice is already made for you. if that is the case they should have made Mass Effect games with no player choice in it. Fine Bioware you made one choice for My Shepard but you will not stop him from being a Ultra hardcore renegade player and a total ass to the alliance in 3
AdmiralCheez wrote...
You don't take betrayal very well, do you?ExtremeOne wrote...
I still think Bioware is screwing everyone's Shepard out of the ultimate choice of either siding with Cerberus no matter what they are doing ot siding with the Alliance. I hate the fact that the choice is already made for you. if that is the case they should have made Mass Effect games with no player choice in it. Fine Bioware you made one choice for My Shepard but you will not stop him from being a Ultra hardcore renegade player and a total ass to the alliance in 3
Cerberus doesn't want you any more. Deal with it.
AdmiralCheez wrote...
You don't take betrayal very well, do you?ExtremeOne wrote...
I still think Bioware is screwing everyone's Shepard out of the ultimate choice of either siding with Cerberus no matter what they are doing ot siding with the Alliance. I hate the fact that the choice is already made for you. if that is the case they should have made Mass Effect games with no player choice in it. Fine Bioware you made one choice for My Shepard but you will not stop him from being a Ultra hardcore renegade player and a total ass to the alliance in 3
Cerberus doesn't want you any more. Deal with it.
Dante Angelo wrote...
You honestly thought the Illusive Man was not gonna betray you?? I knew he was going to turn on me the first time I spoke to him