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BIOWARE: Here is a collective list of suggestions about the upgraded Normandy (Data analysis is up!)


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#376
Phaedon

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OP updated

#377
Phaedon

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3 hours to go!

Go, go,go!

#378
Phaedon

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Writing the voting analysis now, if you want to vote do it while you can.

#379
BAOBAB_AOTEAROA

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Ken,Gabby and Chakwas returning
The star background changes when orbitting near major planets
Multi-species crew

plus one for all these

#380
pmac_tk421

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Active crew members
Ambient music option for cabin(all the options in ME2 were loud battle music.)
Aquarium
Have the old faces from SR2(Ken, Gabby, Chakwas, Kelly)
Give us the garage
Lounge
Briefing room more like ME1(chairs)

#381
Savber100

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# Active and moving crew members that interact with each other.

# No Loading Screens

# The star background changes when orbiting near major planets

# Full customization of Shepard's cabin (MORE!!!)

# Customizable crew uniforms (23 votes) (Let us design each intricate part of the uniform rather than giving us two to three different looks)

# Keep the aquarium

# No Cerberus or Alliance Logos (Can we customize our own logos?)

# Our own music can be imported in the captain's cabin (Hell yeah)

# Unlock door to the 'garage'/'hangar' deck

# Make the meeting room like TIM's office. But with chairs for the squad to sit, and several haptic interfaces for the various work that needs to be done.

# Reassign the rooms so that there are more than one squadmates in each one, in order for them to have more interactions (Increasing the interactions between squadmates is a HUGE PLUS)

# A lounge room(20 votes)

# More ship models (20 votes)

# Customization of interior design. Lighting, painting etc. (Give us a wealth of choices, dammit!)

Modifié par Savber100, 22 avril 2011 - 04:24 .


#382
Captain Crash

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Here you go.   Possible New look for the ME3 Normandy.  Notice removal of Cerberus logos and inclusion of system Alliance ones.  

This is for the Normandy model release later in the year.  


More info in this thread:  http://social.biowar...72748/1#7172924

Image IPB


Note: This image could be subject to change.  Plus its a scale model.  But it gives an indication of how the SR-2 will look in ME3.  

:) 

Interesting to compare with the concept art on the OP at any rate.  Also I think that Black and white look seems fitting for that more military feel many of us seem to be asking.  Still speculation of course.  

Anyway thought it was worth a shout to see if this influences any vote changes

Modifié par Captain Crash, 22 avril 2011 - 04:49 .


#383
Phaedon

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Thanks for the image Captain Crash, I am rounding up all the votes and writing an analysis now. Voting ends in 10 minutes.

#384
Someone With Mass

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Oh, that is hot. They should really make the final design something like that, because you can't go wrong with navy blue.

#385
Paragon Gabriel

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Wait, you're sending this to the devs or?

#386
Fiery Phoenix

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I suggest we also send a special message with the votes to Dusty Everman. As someone who actually worked on the Normandy for ME2, he will definitely be interested to see this.

Modifié par Fiery Phoenix, 22 avril 2011 - 05:11 .


#387
Phaedon

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Voting closed.

OP won't be updated until I finish the analysis document.

Modifié par Phaedon, 22 avril 2011 - 05:00 .


#388
Daydreamer_91

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Reapersgonnareap wrote...

NO LOADING SCREEN!

we spend most of the playing time in the Normandy, loading screens in the normandy create hassle and just out right make me want to spot playing the game sometimes.

THAT THAT THAT THAT THAT THAT THAT THAT THAT THAT THAT THAT THAT THAT THAT THAT THAT THAT THAT 
also the moving system and the moving animations of ME were AWESOME !!! ME2 was too stiff and annoying totally

#389
Phaedon

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Can someone check if they have the 'Beast Machines' font in Microsoft Word? I am wondering if it's a default fold or if I downloaded it, heh.

#390
Fiery Phoenix

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I don't see it in my Word 2007.

#391
Phaedon

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Yeah, I actually downloaded it, thanks.

#392
JG The Gamer

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Active and moving crew members that interact with each other

#393
Phaedon

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Here you go: http://www.mediafire...p76o7qcuo5nyxq4

#394
Fiery Phoenix

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Phaedon wrote...

Here you go: http://www.mediafire...p76o7qcuo5nyxq4

Fantastic. Send it away! :D

#395
Phaedon

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Okay, I am PMing Chris Priestly and Dusty Everman right now.

#396
ANdrewJ

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Phaedon wrote...

Okay, I am PMing Chris Priestly and Dusty Everman right now.


Sorry, Dusty Everman? I don`t know about him... What is his position in Bioware?

#397
Phaedon

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Fiery Phoenix wrote...

I suggest we also send a special message with the votes to Dusty Everman. As someone who actually worked on the Normandy for ME2, he will definitely be interested to see this.



#398
ANdrewJ

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Thanks for the tip Phaedon :) When you`ve got a work you can`t track every possible thing :)

ALSO, Dusty Everman is ONLINE NOW!

Modifié par ANdrewJ, 22 avril 2011 - 06:51 .


#399
Phaedon

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I haven't received a PM from him, so far, and I doubt I will in the future...we'll see.

I hope that I'll at least receive one from Chris Priestly.

#400
ANdrewJ

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But i`ll think that there is weapons of the normandy must be actually accessible:

Javelins storage, Thanix cannon station.

Availability of new weapons installation to the Normandy/ combinations of `em.


Also, you mentioned that LI moves to Deck 1 - +2 votes from me.

I think that my LI ideas here got already second support vote (reference - "^ epic"):
http://social.biowar...ndex/887957/317

I`ll scale this up and summarise it on every page for them to see!