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BIOWARE: Here is a collective list of suggestions about the upgraded Normandy (Data analysis is up!)


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#126
Phaedon

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Nashiktal wrote...

I want shep to act like the acting captain he is and direct some space combat. No need to let us pilot the thing directly, just give us some choices in combat.

Adding this as a vote for  "Install a vehicle that will be used for space combat" if you don't mind.

#127
Ahriman

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Phaedon wrote...
[*]Active and moving crew members that interact with each other.[*]No Loading Screens
[*]Virtual Reality training room (like the Pinnacle Station DLC)
[*]Military ship feeling

Simply yes.

[*]Install a vehicle that will be used for space combat

Space combat. <_<

[*]Make the meeting room like TIM's office. But with chairs for the squad to sit, and several haptic interfaces for the various work that needs to be done.

Not necessary like TIM's office, but something impressive would be nice.

[*]Multi-species crew
[*]No Cerberus or Alliance Logos
[*]Customizable crew uniforms

Even if Shepard will return to Alliance it will give me freelance feeling. I understand that last one is a bit luxury.

And my personal issue with Ship Core. I want something similar to SR1 Core. Rotating parts, sharp edges, feeling of tamed nature.

#128
Phaedon

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OP updated.

Sorry for posting this all the time, but it's helpful for me as I know what was the last time I added votes.

#129
Almostfaceman

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Phaedon wrote...

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That's right! The Normandy has been confiscated by the Alliance and they are giving her some upgrades. What changes do you want them to make before they return her to you?

---
List of suggestions with multiple votes:

  • Active and moving crew members that interact with each other. (17 votes) +1
  • Speaking of crew members - bring back EDI and give her a form like the VI on Noveria or the VI's on the Citadel.
  • Ambient music (13 votes) +1
  • Import our own music in captain's cabin.
  • Shooting Range in order for use to test our upgraded weapons. (11 votes) +1
  • No Loading Screens (11 votes) +1
  • Virtual Reality training room (like the Pinnacle Station DLC) (8 votes) +1
  • More focus on the CIC (8 votes) +1
  • Virtual reality "transparent ship" view where you can "stand in space" and "look out over a planet" while in orbit.
  • Full customization of Shepard's cabin (furniture, wallpaper, etc (8 votes) +1
  • No Cerberus or Alliance Logos (7 votes) +1
  • Customization of interior design. Lighting, painting etc. (5 votes) +1
  • A lounge room(5 votes) +1
  • More ship models (5 votes) +1
  • Military ship feeling (5 votes) Not sure what this means.
  • Customizable crew uniforms (4 votes) +1
  • Mini-games (4 votes) Too vague - no vote.
  • If by "mini-game" you mean a gunner's nest to control the weapons for certain scenario's I'm down for this.
  • Ken,Gabby and Chakwas returning (4 votes) +1
  • Kelly returning if she survives.
  • Extranet terminal (4 votes) +1
  • Install a vehicle that will be used for space combat (4 votes)
  • Install a vehicle that will be used for space/ground/submerisable combat and troop insertion.
  • Make the meeting room like TIM's office. But with chairs for the squad to sit, and several haptic interfaces for the various      work that needs to be done. (3 votes) +1 
  • Black and red colour scheme (3 votes) +1
  • Keep the aquarium (3 votes) +1
  • Vid terminal (3 votes)
  • Empty sections of walls can be "virtual video terminals" like the display case in captains bedroom.
  • Multi-species crew (3 votes) +1
  • Cut-scene's to show install of ship upgrades.
  • Custom paintjob (3 votes) -I don't think it's possible due to technical reasons, but I'll add it anyway-








---
I start:
  • Erase that ridiculous Cerberus logo from the hull. (already voted above)
  • Paint it black and red instead of black and orange. (already voted above)
  • Unlock the door to the 'garage'. +1
  • Reassign the rooms so that there are more than one squadmates in each one, so that they can interact with each other. +1
  • Install a mini fighter for some space combat now and then. (see above)
  • Make the meeting room like TIM's office. But with chairs for the squad to sit, and several haptic interfaces for the various work that needs to be done. (already voted above)
Go on, what is it that you want for the 'new' Normandy?

---
If you like someone else's suggestion post that you 'Agree with it' or '+1" or something like that.



#130
Praetor Knight

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Here's my vote:
  • Active and moving crew members that interact with each other, yes please.
  • Shooting Range to test our upgraded weapons (except the Cain :whistle:)
  • Virtual Reality training room (we could borrow from Star Trek)
  • Multi-species crew; Salarians and Turians for sure, and I still like the Krogan Shock Troopers idea
  • Explorable Hangar Deck, Shepard is the Captain afterall


#131
Phaedon

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OP updated. ;)

Military ship feeling (5 votes) Not sure what this means.

In comparison to the SR1, SR2 certainly felt more luxurious. It lost the feeling the SR1 gave.

Modifié par Phaedon, 18 avril 2011 - 05:46 .


#132
Fiery Phoenix

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I'm praying for the developers to take note of this thread. Seriously.

#133
Phaedon

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You can always find gtez (Jesse Houston) and truffle (Christina Norman) on Twitter, but I want to bug one of them for another suggestion I am working on.

EDIT: But if anyone else wants to let them know about this thread, go ahead. ;)

Modifié par Phaedon, 18 avril 2011 - 05:59 .


#134
CroGamer002

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@Almostfaceman
I'm completely against new EDI hologram form.

#135
MrDizazta

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A danger room. In Mass Effect 2, all we got was the video tutorial. It would be pretty cool to have a live action tutorial to practice skills and squad combinations. Kinda like pinnacle station 2.0

#136
CannotCompute

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Phaedon wrote...

  • Active and moving crew members that interact with each other +1
  • Ambient music +1
  • No Loading Screens +1
  • Virtual Reality training room (like the Pinnacle Station DLC) (might've already +1'd this one in a previous post)
  • Military ship feeling +1
  • Kelly,Ken,Gabby and Chakwas returning +1
  • Vid terminal +1


Modifié par CannotCompute, 18 avril 2011 - 06:09 .


#137
Chewin

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Phaedon wrote...
List of suggestions with multiple votes:

  • Active and moving crew members that interact with each other. (21 votes)
  • Ambient music (14 votes)
  • Shooting Range in order for use to test our upgraded weapons. (14 votes)
  • More focus on the CIC (9 votes)
  • Full customization of Shepard's cabin (furniture, wallpaper, etc (9 votes)
  • Kelly,Ken,Gabby and Chakwas returning (5 votes)
  • Extranet terminal (5 votes)
  • Keep the aquarium (4 votes)
  • Vid terminal (3 votes)
  • Unlock door to the 'garage' (3 votes)
  • Reassign the rooms so that there are more than one squadmates in each one, in order for them to interact with each other.  (2 votes)

 
These ones I like. The others not so much

#138
Phaedon

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MrDizaztar wrote...

A danger room. In Mass Effect 2, all we got was the video tutorial. It would be pretty cool to have a live action tutorial to practice skills and squad combinations. Kinda like pinnacle station 2.0

I'll add this as a vote for the VR room, if you don't mind.

OP being updated.

EDIT: Done.

Modifié par Phaedon, 18 avril 2011 - 06:17 .


#139
Merchant2006

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Hmmm Phaedon, was wondering, is it possible to add a poll which has multiple choices or does Social BioWare only allow single voting polls?

Modifié par Merchant2006, 18 avril 2011 - 06:39 .


#140
habitat 67

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I may be alone on this one but I still want to build a Turian sparring room so that I can wrassle Grunt... and Jack... and everyone.

I love all of the other choices too though and am unable to vote until I make up my mind as to what the most important one to me is.

#141
Phaedon

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Merchant2006 wrote...

Hmmm Phaedon, was wondering, is it possible to add a poll which has multiple choices or does Social BioWare only allow single voting polls?

No, I don't think it's possible.

Plus, it would be impossible to add new suggestions.

#142
SheppardJohn

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I want:
To have bar on the normandy, caracthers speaking to each other also your team squad walking around the ship and not waiting in their corters all the time like in me2, no mor loading screen when you take the elivator, speakers system through out the ship so you can talk to the crew or listen music that you choose, ability to drive the normandy so that joker can have day off, then ability to arange your private rooms and squad room as you wish thats all from me. And for god sake that zaed room in the cargo bay make him clean a litle bit hehe.

#143
Phaedon

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OP updated, let's see some new suggestions, shall we! :)

Remember to quote a suggestion that you like and post "+1" or "I agree" or something like that.
I'll still notice it if you post it, but it's easier. ;)

Modifié par Phaedon, 18 avril 2011 - 06:58 .


#144
Heavensrun

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I'd like for Shep's cabin to reflect the things he/she did in the previous games. (IOW, you keep your fish, you keep your models, you keep your prothean artifact and N7 helmet, etc.)

#145
Chewin

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It would be nice if every squad member would have their own room.

#146
Recon Member

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Chewin3 wrote...

It would be nice if every squad member would have their own room.


That's not actually a bad idea. It could be a good reason for the squad to move around.

For example, Jacob is not in the armory, so he must be in his quarters. Though Miranda would always be in the same spot:huh:

Modifié par Thekill_3, 18 avril 2011 - 07:13 .


#147
Almostfaceman

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Phaedon wrote...

OP updated. ;)

Military ship feeling (5 votes) Not sure what this means.

In comparison to the SR1, SR2 certainly felt more luxurious. It lost the feeling the SR1 gave.


Well the only thing more "luxurious" (besides the captain's cabin) was Joker having leather seats.  The ship was bigger and had more space, but still remained practical (which is military in my mind). I don't think the ship has to be claustrophobic to be military, if that's what some folks are driving at. 

:)

#148
Ahriman

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Almostfaceman wrote...
Well the only thing more "luxurious" (besides the captain's cabin) was Joker having leather seats. 


No, not really. Miranda's room. With double bed. And a lot of free space, too much for a spaceship.

#149
Almostfaceman

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Almostfaceman wrote...

Phaedon wrote...

Image IPB
That's right! The Normandy has been confiscated by the Alliance and they are giving her some upgrades. What changes do you want them to make before they return her to you?

---
List of suggestions with multiple votes:[list][*]Speaking of crew members - bring back EDI and give her a form like the VI on Noveria or the VI's on the Citadel.
[*]
Import our own music in captain's cabin.
[*]Virtual reality "transparent ship" view where you can "stand in space" and "look out over a planet" while in orbit.
[*]If by "mini-game" you mean a gunner's nest to control the weapons for certain scenario's I'm down for this.
[*]Kelly returning if she survives.
[*]Install a vehicle that will be used for space/ground/submerisable combat and troop insertion.[/s]

[*]Empty sections of walls can be "virtual video terminals" like the display case in captains bedroom.[/s]

[*]Cut-scene's to show install of ship upgrades.[b][i]
[i]


[*]


C'mon let's add some votes for these new suggestions. :) ;)

#150
Almostfaceman

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Wizz wrote...

Almostfaceman wrote...
Well the only thing more "luxurious" (besides the captain's cabin) was Joker having leather seats. 


No, not really. Miranda's room. With double bed. And a lot of free space, too much for a spaceship.


So it's smaller bedrooms to make it more military?

So you do want it more cramped huh?  What do we take up the free space with then?