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[Mod/Fix] Useless Item Properties Corrected


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#1
IN1

IN1
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  • 773 messages
All right, based on my own judgment and some ideas from this thread, I have made a primitive .uti mod. Four items, the strange useless properties of which are clearly a result of time/HR constraints on dev team part, were modded. I wanted to keep the modifications as humble and minimal as possible, so only the obviously mistakenly assigned properties were corrected.

Items fixed:

1. Trepanner's Gift: This bow has an absolutely useless for an archer +12% spirit damage. It was presumably designed to deal spirit damage, since there is only one elemental bow in the game, as opposed to three one-handers, three daggers, and four two-handers.

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2. Sundering: This weapon has a totally useless +X% physical damage property, as it deals electricity damage. The designers obviously intended to put +X% electricity damage on it instead (cf. Bloom). 

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3. Sataareth: The same story exactly. Sataareth now has +X% fire damage property, as probably intended.

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4. Final Thought: This modification is a bit more arguable. I have chosen to make its base damage nature, seeing how this over-priced staff deals physical and is only useful for Merrill (+33% nature damage is of no use for either mage Hawke or Anders). It also compensates somewhat for the total absence of unique nature staves in game.

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Download the mod. To make it work, extract the contents into the /override folder. It is important to note the items you have already acquired are stored in your savegame file, and so their properties will be left intact. Otherwise, it works smoothly. 

Modifié par IN1, 24 avril 2011 - 03:22 .


#2
Luke Barrett

Luke Barrett
  • BioWare Employees
  • 1 638 messages
At this time it's best to assume you'll need to stick with un-official changes and that we will not be supporting them in an official patch. That said, as I have discussed with you, we'll be keeping an eye on the changes and hopefully be able to provide some kind of input in some form. Currently we're quite time-pressed so I wouldn't expect anything too soon.