Also...I may be seeing things but...

Does this confirm we're back to blue menus!? :happy:
I hate orange. This would make me very happy if it is true!

bald man in a boat wrote...
What are you guys using for MIDI controllers in the studio? I've got an Axiom at home, love it. Oh and one last question: do y'all have a lot of outboard gear? Some places you walk into are just jammed with goodies (SSL compressors, Neve Pre's, LA Two-Ways *drool*) and are generally a gear porn overdose.
Joel Green wrote...
bald man in a boat wrote...
What are you guys using for MIDI controllers in the studio? I've got an Axiom at home, love it. Oh and one last question: do y'all have a lot of outboard gear? Some places you walk into are just jammed with goodies (SSL compressors, Neve Pre's, LA Two-Ways *drool*) and are generally a gear porn overdose.
We keep things pretty simple on the MIDI controller front. I think most of the guys find that we don't need much for sound design, just a few knobs and faders that are assignable on the fly. Not much outboard gear either, it's something we'd like to have more of but hardware gets very expensive when you need to outfit a whole team with it
William Adama wrote...
Well you guys really improved the sound design between ME1 and ME2! I have faith that you guys will do the same fantastic job in 3!
Modifié par Mr.Kusy, 02 mai 2011 - 04:57 .
Modifié par Mr.Kusy, 02 mai 2011 - 05:11 .
Mr.Kusy wrote...
Mr. Green, does modding the weapon also affects how it sounds?
(Not quite sure if this wasn't asked before.
Joel Green wrote...
Mr.Kusy wrote...
Mr. Green, does modding the weapon also affects how it sounds?
(Not quite sure if this wasn't asked before.
We're definitely hoping to add some audible feedback to the modding system. Having said that, we want the weapons to each have identifiable character, so we don't want to change things too drastically. Right now the goal is to add detail, rather than swapping out sounds completely.
gorrillasnake wrote...
do you guys use Pro-tools hd?
bald man in a boat wrote...
gorrillasnake wrote...
do you guys use Pro-tools hd?
There's a 003 on Rob's desk in the vid.
Guest_michaelrsa_*
Joel Green wrote...
Of course some of the weapons are purely energy based so all the rules go out the window. I've had a few sleepless nights trying to figure out what a laser gun should sound like from far away... pew pew pew?
Joel Green wrote...
Under the command of our handsome lead, Rob Blake, I'm handling the weapon audio for ME3, so I thought I'd come say hi and that I'm glad you all seem to like the new assault rifle
Let me know if you have any favorites from ME2 (though I can't take credit for them), I'm very interested in which ones struck a chord. I played infiltrator on my first ME2 playthrough, and I have to agree that the Widow is a beefy kind of wonderful. Oh, and Rob wasn't kidding about the biotics/powers sounding waaay better... Get a new subwoofer and prepare for a body massage!!
Modifié par Dogmatix314, 04 mai 2011 - 08:57 .