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Why is Mike Laidlaw never wrong?


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#101
TEWR

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KLUME777 wrote...

The Ethereal Writer Redux wrote...

marshalleck wrote...

The Ethereal Writer Redux wrote...

is he even on the forums anymore?

Of course not. Would you be?

PS: don't lie and say you would.


I'd make a fake account and look at what everyone's saying about me.



My God I can't trust any of you! You could be Mike Laidlaw!


Or......you could be Mike Laidlaw!


I never thought of that! Mike could've kidnapped me in my sleep and implanted his personality into my body, giving me two personalities! He could've done that to all of us! What do we do?!

#102
Guest_vilnii_*

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Mike did a lot of good things for DA-2

The fact that the combat is now exciting is HUGE. Folks need to give him props for that big time.

Amongst other improvements, the Qunari look way better now

I'm afraid there is nothing anyone can do when EA management forces a tight schedule on the team because they see a chance to capitalize on the success of DAO

Mike did his best. He does not control EA business decisions

The man is an employee like others. 

Modifié par vilnii, 19 avril 2011 - 11:36 .


#103
JadeDragonEffect

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Hey combat was exciting in Origins too..

#104
TEWR

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It would've been really exciting if the enemies were using the new combat style and not Origins style combat. Then, as I've said numerous times before, the playing field would be even.

#105
Yrkoon

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Yeah, those multiple waves of ceiling spawning, nameless , armored ninja mobs are quite exciting. As are those 10,000 health point MMO-stolen boss-meatshields. You're a true RPG visionary, Laidlaw. Excitement must be your middle name.

Although, yes, The Qunari were awesome in every way, in this game,  And the Arishok's voice acting is the best  character voice acting that I have ever encountered in any game I have ever played

Modifié par Yrkoon, 19 avril 2011 - 11:50 .


#106
LilyasAvalon

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vilnii wrote...

Mike did a lot of good things for DA-2

The fact that the combat is now exciting is HUGE. Folks need to give him props for that big time.

Amongst other improvements, the Qunari look way better now

I'm afraid there is nothing anyone can do when EA management forces a tight schedule on the team because they see a chance to capitalize on the success of DAO

Mike did his best. He does not control EA business decisions

The man is an employee like others. 

EA just sells the game, don't they? Bioware is still ultimately the guys who made it.

I won't lie either, combats and tactics were about the only improvements in the game, as are the talent trees and the Qunari. I still want to see a female though

The Qunari plot line was more prevelant and registering than the Mages/Templar one though, Mages vs. Templars didn't really seem to apply on any big scale until Act 3, while the Qunari plot line was evident all through Act 1 and 2.

#107
Corto81

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Shazzie wrote...

All I know is I blindly worshipped at the altar of BioWare prior to DA2. I never said 'BioWare' without also saying 'Gods of Gaming' or 'my Canadian Overlords' or commenting in joke about lighting the candles on my BioWare Altar. Yes, I'm serious. I was a blind fangirl through and through. I didn't expect every game they ever made to be a Perfect 10, but I did expect to thoroughly enjoy every one. I KNEW I would enjoy whatever they made. After all, they had never let me down before.

They did with DA2, though. And to see Laidlaw profess its perfection without acknowledging that it might even have the slightest actual flaws punches me in the gut, hard.

I guess nothing lasts forever. I can't say I'll never love a BioWare game again, I can only say that... for the first time... I will not be blindly assuming a BioWare game will be good before it's released. I will no longer be pre-ordering. I will no longer be telling my friends 'of course it's going to be great'. I can speak for no one but myself, of course. And, of course, many will read this and think how ridiculous I'm being.

Maybe I am being ridiculous. But I trusted BioWare, and I don't trust them any longer, especially- and primarily due to- seeing the responses coming about certain fan reactions to DA2.


Same.

I also don't enjoy being treated like I'm an idiot.

Being fed re-hashed maps, killing my RPG experience (inability to truly join Templar/Mages, inability to ditch Anders, etc etc.), making me fight retarded non-immersive, non-challenging, tedious waves of enemies, limiting my contact with my companions to 2/3x per Act when they have a quest update for me, making me live in a city and world that has no heart and feels like it was built for Hawke to quest in, etc etc....

Is one thing.
Being told it's great and I just couldn't grasp the awesomeness after I've played....
Is insulting.

Modifié par Corto81, 19 avril 2011 - 11:48 .


#108
Bmeszaros

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Alistairlover94 wrote...

Besetment wrote...

You guys should never put your trust in a corporation. Many of you also have incredibly high expectations and that can make it impossible to enjoy anything on its own merit.

I think you guys just like games made by young, up and coming developers with nothing to lose, like Bioware was on Baldur's Gate. Those types of developers also do not have to deal with the burden of expectation.

I vehemently disagree with the idea of making games for fans and pandering to fan service. "Fans" are not a monolithic entity with a single, rational voice. For every person that disliked the voiced protagonist in DA2 there were just as many that liked it.


Lady Hawke's voice acting was one of the few bright spots in this game, IMO.


I agree. It was much better than the Male Hawke VO.

#109
PaulSX

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FellowerOfOdin wrote...

Laidlaw simply ignores every opinion except of his own. I did that too...back when I was 7 or sth.


How do you know that.   Maybe other devs in Bioware also wanted the changes.  Though I do think they ignored most of the fans' critiques in the development period

#110
elearon1

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Alistairlover94 wrote...
http://blog.brentkno...gon-age-2-demo/

Summary: He thought the game was unnecessarily dumbed down. Read link for details! 


That's actually NOT what he says (in fact, he only played through the demo).  I encourage people to read the article rather than take that summary at face value.

Modifié par elearon1, 19 avril 2011 - 12:15 .


#111
LilyasAvalon

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Corto81 wrote...

Being fed re-hashed maps, killing my RPG experience (inability to truly join Templar/Mages, inability to ditch Anders, etc etc.), making me fight retarded non-immersive, non-challenging, tedious waves of enemies, limiting my contact with my companions to 2/3x per Act when they have a quest update for me, making me live in a city and world that has no heart and feels like it was built for Hawke to quest in, etc etc....

NEW THEORY! Hawke is the New 'Truman Show'! Posted Image

#112
TEWR

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elearon1 wrote...

Alistairlover94 wrote...
http://blog.brentkno...gon-age-2-demo/

Summary: He thought the game was unnecessarily dumbed down. Read link for details! 


That's actually NOT what he says.  I encourage people to read the article rather than take that summary at face value.




WOW he actually didn't say anything of the sort Alistairlover94.


I have to disagree though about the whole "You should always be able to pick your race" idea. I think it should be that in one game, then a set character the next, and randomize how it goes from then on (Origins, set, set, Origins, Origins, Origins, set, Origins, set, set, set, set, etc.. you get the idea)

Why do I think that? A few reasons for starters:
  • It's a game series about Thedas, which means that people will be able to influence it, be it a set character or one you can choose the race from.
  • There are certain times when playing a set race works out better. Like Hawke. An elf wouldn't have become rich, and there were no Dwarves from Lothering.
  • It would also appease both crowds.
  • Humans aren't "boring". They can be though if not developed properly.


#113
Cutlasskiwi

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suntzuxi wrote...

FellowerOfOdin wrote...

Laidlaw simply ignores every opinion except of his own. I did that too...back when I was 7 or sth.


How do you know that.   Maybe other devs in Bioware also wanted the changes.  Though I do think they ignored most of the fans' critiques in the development period


I've seen a lot of people ask for many of the changes in DA2, both on this forum and other places, after they played DAO. 

#114
Curlain

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There is nothing actually stopping and elf or dwarf becoming rich and rising in Kirkwall (they wouldn't become nobles that's true), I remember the father of the elf lady we rescue from the magistrate's son even complaining that despite his money (or something similar) he was still just an elf to the guards. So I think it would be possible for an elf to rise (moneywise anyhow), and same for dwarves (Bartrand owned a mansion in HIghtown). In fact it could have made for an interesting twist to the story, as say Hawke could be an elf, s/he would be in a similar position to that elven father, no matter how rich Hawke becomes, or earning the title Champion to some they would always be just an elf, and exploring that prejudice and biogtory in Kirkwall society towards Hawke (and family) could have been a very interesting RP experience (particular in terms of 'who does this elf think s/he is, rising above their lowly place in things')

#115
Lumikki

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elearon1 wrote...

Alistairlover94 wrote...
http://blog.brentkno...gon-age-2-demo/

Summary: He thought the game was unnecessarily dumbed down. Read link for details! 


That's actually NOT what he says (in fact, he only played through the demo).  I encourage people to read the article rather than take that summary at face value.

I agree, that's not what he says and he also played just the demo.

So it tells more about those people who make assumptions from what was writen, than actually what's is writen. It's about how someone wants to understand writen words. What is sayed or try to read between lines and make own assumtions, because it fits better for readers goals.

#116
cephasjames

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djwyattwood wrote...

HTTP 404 wrote...

I wouldn't talk poorly about a game PUBLICALLY I was a part of so soon after release when sales can still be affected. What do you expect djwyattwood?


right now, i dont expect any sort of criticism until maybe 9 to 12 months down the road.


I work for a multi-million dollar company that spans the globe. When you talk to us and we've made a mistake, we try our best to rectify that mistake. That is no lie.

There's a difference between working with individuals to fix an issue and PUBLICALLY announcing within a month of releasing a new product that it's not what it was hoped to be. That's poor business. Even if Mike, or any BioWare employee, isn't 100% behind DA2 they at least pretend to be publically for awhile because that's good business. I have no doubt that they are working with individuals who contact them with individual problems. But to expect a company to come out and publically say their product failed, within a month of release, is a silly expectation.

#117
MorrigansLove

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As someone said before, wouldn't it have been wonderful if Brent Knowles was the lead designer of DA2?

#118
Bmeszaros

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MorrigansLove wrote...

As someone said before, wouldn't it have been wonderful if Brent Knowles was the lead designer of DA2?


I play on a console, so I'm not going to call it wonderful as its been bandied about that DAO is better as a "PC experience" , I like Brent's work though, absolutely. It would've been certainly better than what we got, for sure.

#119
Maverick827

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Mike is never wrong because he, for the most part, speaks on matters of subjectivity and opinion.

He however, unlike a majority of so-called "haters" on these forums, actually supplements his statements with what is known as "an argument," which lends credence to his words. This is in direct opposition to those who simply make unfounded lists with no substance or weight: what, did Cracked turn all of you down?

Modifié par Maverick827, 19 avril 2011 - 01:01 .


#120
Medhia Nox

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I just hope that everyone who claims to have "hated" Dragon Age: 2 will at least wait to read reviews on Dragon Age 3 before purchasing. And then have the self-control to not go ahead and purchase anyway just because they have enough disposable income.

I intend to speak the only language companies know. Mike Laidlaw - or anyone at EA/Bioware - can refute loss in sales all the way to the bank.

#121
Bmeszaros

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Medhia Nox wrote...

I just hope that everyone who claims to have "hated" Dragon Age: 2 will at least wait to read reviews on Dragon Age 3 before purchasing. And then have the self-control to not go ahead and purchase anyway just because they have enough disposable income.

I intend to speak the only language companies know. Mike Laidlaw - or anyone at EA/Bioware - can refute loss in sales all the way to the bank.



I will be reading reviews before I purchase it.... which I haven't done since i bought and played my first Bioware game, KOTOR. Posted Image

#122
Corto81

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Maverick827 wrote...

Mike is never wrong because he, for the most part, speaks on matters of subjectivity and opinion.

He however, unlike a majority of so-called "haters" on these forums, actually supplements his statements with what is known as "an argument," which lends credence to his words. This is in direct opposition to those who simply make unfounded lists with no substance or weight: what, did Cracked turn all of you down?


Wait, what?

The guy is using the most blatant spin tactic there is...

I mean, I'm a BW fan-boy, but I also consider myself reasonably intelligent and I except to be treated with respect and get a proper product much like I'm expected to produce in my line of work.
And yes, since I'm in sales, we use the spin tactic as well... Just not as much nor as blatant as Mike is doing.

There are a lot of things you can say are subjective about not liking DA II (or in most BW fan-boys, feeling let-down and disappointed).
But a LOT of the things are just sub-standard and lazy and lacking compared to what people are used to from Bioware.

Modifié par Corto81, 19 avril 2011 - 01:25 .


#123
Maverick827

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Corto81 wrote...

But a LOT of the things are just sub-standard and lazy and lacking compared to what people are used to from Bioware.

Name them.  

The only one I can think of is recycled maps, which I have yet to see anyone from BioWare say was an intentional change that they were happy to make rather than a concession made from a lack of time.

#124
DownyTif

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I agree with the OP and many of the replies in this thread. I've been a fan of Bioware for a long time, played a lot of their games and have made a lot of publicity for them to my friends, especially about the ME and DA. And everytime I read an interview with Laidlaw, I feel sick and become extremely furstrated an angry towards this guy. Maybe he has a totally different opinion when he talks to friends/family, but his choice of words in the interviews definitely (in my opinion) express a dislike of Origins, a "I don't care about you, fanbase, I want new fans" impression and a LOVE for what he made, DA2. You can't throw out of the window 5+ years of development and call it a sequel, Dragon Age 2.

I'm not turning my back on Bioware, since this is the only game of many that I felt betrayed, but I will be extremely cautious with the next one they make, even ME3. No more pre-orders, from Bioware, never. And any game Laidlaw will lead will probably stay out of my house, until sales or until I tried it a lot to be convinced.

#125
Khayness

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Maverick827 wrote...

Name them.


How 'bout game breaking bugs?

Every game has issues, but not this grievous. It even tops Awakening.