Maverick827 wrote...
Corto81 wrote...
But a LOT of the things are just sub-standard and lazy and lacking compared to what people are used to from Bioware.
Name them.
The only one I can think of is recycled maps, which I have yet to see anyone from BioWare say was an intentional change that they were happy to make rather than a concession made from a lack of time.
My opinion:
- Recycled maps
- Story is sub-standard (I like the fact that it's more personal, but the story is really not shining).
- Character choices that doesn't really affect the game is sub-standard (except if you compare to Arrival);
- Interaction between Hawke and the companions is sub-standard. Where is all the chatting about their past, like ME1, ME2, DAO?
- Voice acting, except cameos and Fenris is sub-standard.
- The majority of side-quests are sub-standard, lack information and are just connections of places to go (many time the connections are BAD, but hey, that makes the game longer!).
- The items lore and pictures in inventory are sub-standard
- Kirkwall is sub-standard (not evolving through the years and it's the only city ?????)
- Companions, one of the Bioware trademarks, are extremely sub-standards.
- Lack of customization is sub-standard.
- Lack of dialog options is sub-standard (things like Intimidate options or Persuade options, based on skill or behavior (see ME1-2, DA)).
- Lack of options is sub-standard (options like 2nd weapon slot, detachable camera for PC, etc.)
I deliberatly didn't mentioned lazy because I think they lacked time. And I'm sure they worked really hard to meet the deadlines.