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Is level 26 the highest level obtainable with the Kirkwall campaign?


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#1
p95h

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Just wondering if I missed some XP along the way, I was able to get close to level 27 (5,500xp short). Has anyone been able to get a character to level 27?

Here's my best xp character to date:

Image IPB

#2
Icy Magebane

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You may or may not be correct. I got level 25 right before the fight with Meredith on my first run, and that was without Ambrosia or any of Isabela's Act 3 content. So I'm guessing 27 isn't possible, but somebody may have a different response...

#3
p95h

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That's how I got to level 26, using Hero Elixer (Ambrosia). 27 was so close, though, I had to ask :)

#4
FpsGangsta

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27 is possible if you waste all your money at "Lirene's ferelden imports" ( Donation box)

#5
mr_afk

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FpsGangsta wrote...

27 is possible if you waste all your money at "Lirene's ferelden imports" ( Donation box)


This isn't actually the case unless that extra 200xp makes all the difference.
5g = 200xp, 1g = 100xp, 50s = 50xp

Basically to hit level 27 (not sure if it's possible) you probably have to leave the bosses alive for longer so that more waves spawn. This is proven to actually have a significant influence over total xp gained over the acts.
In my case, because I always target the boss/lieutenants first (especially if they're assassins or mages), I end up losing heaps of experience. Which makes me very sad. 

The only other option is to use one of those return-item exploits (which is pretty much cheating so doesn't really count)

Modifié par mr_afk, 19 avril 2011 - 11:15 .


#6
Niela Randgris

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I have level 26 too, with Hero Elixir, 27...

#7
Nooneyouknow13

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Keep in mind the amount of XP from sidequests also varies based on import flags.

#8
p95h

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mr_afk wrote...

FpsGangsta wrote...

27 is possible if you waste all your money at "Lirene's ferelden imports" ( Donation box)


This isn't actually the case unless that extra 200xp makes all the difference.
5g = 200xp, 1g = 100xp, 50s = 50xp

Basically to hit level 27 (not sure if it's possible) you probably have to leave the bosses alive for longer so that more waves spawn. This is proven to actually have a significant influence over total xp gained over the acts.
In my case, because I always target the boss/lieutenants first (especially if they're assassins or mages), I end up losing heaps of experience. Which makes me very sad. 

The only other option is to use one of those return-item exploits (which is pretty much cheating so doesn't really count)


I was wondering about killing off boss mobs too quickly. Some encounters seem to have a fixed amount of xp, but others seem to be based on how many waves you fight.

One other pet peeve of mine, is that you get NO xp when you solve an encounter diplomatically! Act of Mercy comes to mind, you get no xp for the Ser Karras encounter if you let Varric do the talking.

Perhaps I'm killing off some waves of mobs too quickly  Image IPB

#9
p95h

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Nooneyouknow13 wrote...

Keep in mind the amount of XP from sidequests also varies based on import flags.



This is also good to know. I asked which import setttings would maximize XP earlier, but nobody seemed to know which ones would provide the most. I'm still experimenting with those.

#10
caradoc2000

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mr_afk wrote...

The only other option is to use one of those return-item exploits (which is pretty much cheating so doesn't really count)

And they fixed that in the patch.

#11
TheAwesomologist

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I've gotten to 27 every time. I also have DLC and a Warden import. There are times were if you make diplomatic choices or defer to your companions you'll avoid fights and thus miss out on XP.

I'm pretty sure I could hit 28 if I really nickel and dime the XP system.

#12
BioUnderWear

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I got to level 27 without the Warden import by wearing the ring "The Fallen Star" with +1% XP gain (Black Emporium) from before the Deep Roads to the end of the game. I was so close to level 28 prior to the final fight that when I next play a Rogue I'm thinking of purchasing the expensive "Belt of Promise" with +1% XP gain (Black Emporium) at the beginning of Act III (if I have the gold) to see if that will push me over before the end.

Modifié par BioUnderWear, 21 avril 2011 - 05:27 .


#13
Shep309

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mr_afk wrote...

FpsGangsta wrote...

27 is possible if you waste all your money at "Lirene's ferelden imports" ( Donation box)


This isn't actually the case unless that extra 200xp makes all the difference.
5g = 200xp, 1g = 100xp, 50s = 50xp

Basically to hit level 27 (not sure if it's possible) you probably have to leave the bosses alive for longer so that more waves spawn. This is proven to actually have a significant influence over total xp gained over the acts.
In my case, because I always target the boss/lieutenants first (especially if they're assassins or mages), I end up losing heaps of experience. Which makes me very sad. 

The only other option is to use one of those return-item exploits (which is pretty much cheating so doesn't really count)

Is this for real?  I thought mob waves accompanied with bosses were a set amount (ie 2-4 waves) they really keep spawning?

Modifié par Shep309, 21 avril 2011 - 09:04 .


#14
Sidney

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I got 105 XP from level 25 in what I thought was a pretty darn completionist playthrough - I'm looking for "missing" quests and not seeing any so I'm a full level short of a lot of you.

Oddly BTW, I check my post-game save and I am still the same 105 short so I got no XP from the final fight.

#15
mr_afk

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Shep309 wrote...
Is this for real?  I thought mob waves accompanied with bosses were a set amount (ie 2-4 waves) they really keep spawning?


I don't think they keep spawning. I think it's more the other way, as in the number of waves will decrease if you kill off the bosses faster. Well, that was the explanation I came up with for why I wasn't level 13 at the deep roads dragon part even though I had done every single side-quest. Not sure who tested and proved it though.

spacepopeadventures wrote...

mr_afk wrote...

The only explanation I can think of is maybe if less waves spawn if you if you kill the boss faster? and less waves = less kills = less xp?


Yes. Tested and proven. It's a bit silly, but there it is.



#16
aethernox

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For the record, since it's fairly common to hit level 26, that serves as a helpful breakpoint for experience calculations. You need 325000xp to get to 26. From there, you need 26000 to get to 27. So, for each +1% experience gain you received from items fairly early on, you get roughly 3250xp, or 1/8th of the experience you need to get to 27. Of course, the actual amount of experience you receive in this manner is inaccurate, since you get some experience before you're able to get +%xp items, it's possible that rounding errors exist, the experience you get from a potion of heroism might not be affected by the +%xp modifier, and it's generally possible to get several thousand experience past 26 with relative ease.

#17
Gnoster

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I've done some studying of quests on the DA wiki site, and the following quests is what I found with requirements to the DAO import game:
- Changing One's Nature (Act I): You need to have sided with the werewolves
- Last of His Line (Act I): You must have put Bhelen on the throne
- Miracle Makers (Act I): You must have allowed Brother Genitivi to return home and spread the news of Andraste's ashes
- The Conspirators (Act I): You must have saved the Keep and burned Amaranthine to the ground
- Fool's Gold (Act II) or Finding Nathaniel (Act III): Nathaniel must either be dead or not have been recruited (gives you Fool's Gold) or if Nathaniel must be alive and have been recruited (gives you Finding Nathaniel).
- Lyrium-laced Bilge Hoop (Act II): Nathaniel must either be dead or not have been recruited
- King Alistair (Act III): You must have put Alistair on the throne (it's ok if he is married to Anora)

Some other DA2 quests also require specific choices in order to appear:
- Depending on your choice in Act I main quest Act of Mercy, in Act II you will either get The Midnight Meeting (kill the Templars) or Bounty Hunter (if mages went to the Circle). However only Bounty Hunter will also give you two extra side quests: Elves at Large and Goosegirl Cameo.
- In Act II main quest Offered and Lost if you choose to burn the Qunari corpses and not tell the Arishok, you will be able to get a side quest called The Fixer.
- In Act III at the starting showdown between Meredith and Orsino, you need to side with one of them in order to get an extra quest: The Last Holdouts for siding with templars, and A Noble Agenda for siding with mages. If you take the neutral path, you'll miss out of a quest

The above is what I have discovered so far regarding quests, so in order to get the most XP you need to import a game with the following flags:
Bhelen as king of Orzammar, Sided with werevoles, Brother Genitivi returned home, Amaranthine destroyed, Nathaniel dead or not recruited, Alistar made king of Ferelden.
In addition in Act I Act of Mercy quest you must send the mages to the circle, and you must burn the Qunari corpses in the Act II quest Offered and Lost.

Regarding items I have a question if anyone has tested it: The DLC shield Lion of Orlais which gives 2% XP bonus, does that have any effect if put on Aveline?

Modifié par Gnoster, 22 avril 2011 - 10:20 .


#18
mr_afk

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Gnoster wrote...

Regarding items I have a question if anyone has tested it: The DLC shield Lion of Orlais which gives 2% XP bonus, does that have any effect if put on Aveline?


Nice info!
I can confirm that the lion of orlais gives a 2% bonus, even when aveline's not in the active party.

edit: I think your Lyrium-Laced Bilge Hoop thing is wrong. It's found in the fool's gold quest right? So therefore it only will occur for awakening imports where Nathaniel died or wasn't recruited

Modifié par mr_afk, 22 avril 2011 - 09:55 .


#19
Gnoster

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mr_afk wrote...

Gnoster wrote...

Regarding items I have a question if anyone has tested it: The DLC shield Lion of Orlais which gives 2% XP bonus, does that have any effect if put on Aveline?


Nice info!
I can confirm that the lion of orlais gives a 2% bonus, even when aveline's not in the active party.

edit: I think your Lyrium-Laced Bilge Hoop thing is wrong. It's found in the fool's gold quest right? So therefore it only will occur for awakening imports where Nathaniel died or wasn't recruited


Thanks for the info on the XP bonus, seems overpowered that it works even if she is not in the party though, but hey it's XP, so I'll take it Image IPB.

Corrected the bit about Lyrium-Laced Bilge Hoop, wrote that wrong. Thanks for the update. Also added an extra quest I forgot at the beginning of Act III

Modifié par Gnoster, 22 avril 2011 - 10:20 .


#20
Liliandra Nadiar

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Gnoster wrote...
- Changing One's Nature (Act I): You need to have sided with the werewolves


Siding with the Elves gives you an encounter (not a technical quest) on the Wounded Coast that gives equal experience. If you 'interfere' and fight the Dalish hunters there will be 8-10 hunters.

#21
Gnoster

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Liliandra Nadiar wrote...

Gnoster wrote...
- Changing One's Nature (Act I): You need to have sided with the werewolves


Siding with the Elves gives you an encounter (not a technical quest) on the Wounded Coast that gives equal experience. If you 'interfere' and fight the Dalish hunters there will be 8-10 hunters.


Hmm... must be a bug with my first import then because I didn't get that, thanks for correcting. Will see when getting there again, just started new one with a recreating of my old DAO canon playthrough using Gibbed's save game generator.

Modifié par Gnoster, 23 avril 2011 - 06:04 .


#22
keiden612

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I've played through the game three times (as warrior, mage and rogue) and only reached level 26 with each.

#23
Mocker22

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I've aways felt I'm a completionist but some people really take it to an extreme, I think I normally finish at about level 25, and NEVER seem able to get as much gold as people say you can.

I'm starting a Nightmare mare playthrough and will need to try for Ring of Ferryman and Robes of Cleanliness, ughhhh.

#24
Mocker22

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I've aways felt I'm a completionist but some people really take it to an extreme, I think I normally finish at about level 25, and NEVER seem able to get as much gold as people say you can.

I'm starting a Nightmare mare playthrough and will need to try for Ring of Ferryman and Robes of Cleanliness, ughhhh.

#25
S_i_d_e_winder

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You can at least reach level 28.

Im near the end of a playthrough on as a warrior on normal and have completed every quest, as far as i know, except for The Last Straw.

I've had Fallen Star equipped and used a potion called Elixer of Heroism which jumps you up 1 level.

Level: 28 Warrior
XP: 386782

Oh! I also used a level-up cheat mentioned by G4 or XPlay to jump up to level 17. That might have something to do with it.